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Wanted Level in GTA IV Era: Difference between revisions

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Once the player has a Wanted level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if arrested, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].
Once the player has a Wanted level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if arrested, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].
Police officers can arrest the player by holding them at gunpoint -- if the player is in a vehicle, the protagonist surrenders immediately, but if on foot, the player can resist arrest, running away and/or fighting back, however this escalates a one-star wanted level to two-stars (three if the player chooses to retaliate with a firearm) and causes the officer to open fire, which is highly dangerous at close range.  
Police officers can arrest the player by holding them at gunpoint -- if the player is in a vehicle, the protagonist surrenders immediately, but if on foot, the player can resist arrest by running away and/or fighting back, however this escalates a one-star wanted level to two-stars (three if the player chooses to retaliate with a firearm) and causes the officer to open fire, which is highly dangerous at close range.  


As the player's Wanted level goes up, law enforcement try less and less to arrest the player, instead attempting to kill the player at all costs.  As such, it is almost impossible to get arrested at a Wanted level of 4 or higher, although police will attempt vehicular arrests if the opportunity arises.   
As the player's Wanted level goes up, law enforcement try less and less to arrest the player, instead attempting to kill the player at all costs.  As such, it is almost impossible to get arrested at a Wanted level of 4 or higher, although police will attempt vehicular arrests if the opportunity arises.   
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:*Carjacking or stealing a parked vehicle  
:*Carjacking or stealing a parked vehicle  
:*Driving a car with its alarm sounding
:*Driving a car with its alarm sounding
:*Breaking through a [[Tollbooths|toll booth]] in a civilian vehicle without paying (emergency and law enforcement vehicles are exempt from the toll)
:*Breaking through a [[Tollbooths|toll booth]] in a civilian vehicle without paying (public safety vehicles are exempt from the toll)
:*Being seen [[Drinking|drunk-driving]]
:*Being seen [[Drinking|drunk-driving]]
:*Pushing a police officer repeatedly by running into them
:*Pushing a police officer repeatedly by running into them
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:*Stealing money from a cash register in any accessible store
:*Stealing money from a cash register in any accessible store
:*Starting fires, or getting caught on fire
:*Starting fires, or getting caught on fire
:*Obstructing justice when a officer is chasing or making an arrest on an NPC
:*Obstructing justice when an officer is chasing or making an arrest on an NPC


===Two stars===
===Two stars===
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===Four stars===
===Four stars===
At four Wanted stars, the [[Federal Bureau of Investigation|FIB]] and [[NOOSE]]'s Tactical Response Unit join the fray, and the player is confronted by [[Enforcer#GTA_IV|NOOSE Enforcers]] and [[FIB Buffalo|FIB Buffaloes]] in addition to the previously mentioned forces.   Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry [[SMG]]s and Pump Action Shotguns, and wear body armor for protection.  It is speculated that a player's vehicle of choice will dictate the police vehicles spawned -- FIB Buffaloes dispatched when the player is in a small, quick car, and NOOSE Enforcers dispatched when the player is in a larger vehicle.  None of this speculation is confirmed; sometimes, both services chase the player.
At four Wanted stars, the [[Federal Bureau of Investigation|FIB]] and [[NOOSE]]'s Tactical Response Unit join the fray, and the player is confronted by [[Enforcer#GTA_IV|NOOSE Enforcers]] and [[FIB Buffalo|FIB Buffaloes]] in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry [[SMG]]s and Pump Action Shotguns, and wear body armor for protection.  It is speculated that a player's vehicle of choice will dictate the police vehicles spawned -- FIB Buffaloes dispatched when the player is in a small, quick car, and NOOSE Enforcers dispatched when the player is in a larger vehicle.  None of this speculation is confirmed; sometimes, both services chase the player.


Four Wanted stars are attained by:
Four Wanted stars are attained by:
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===Five stars===
===Five stars===
At five Wanted stars, the [[Police Maverick]] is accompanied by a [[Annihilator|NOOSE Annihilator]].  All law enforcement fire upon the player while in pursuit, making getaways difficult -- FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle at this level and beyond is especially not recommended. All officers employ more advanced driving techniques, such the PIT maneuver, as they try to make the player spin out of control and crash.  NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers.
At five Wanted stars, the [[Police Maverick]] is accompanied by a [[Annihilator|NOOSE Annihilator]].  All law enforcement fire upon the player while in pursuit, making getaways difficult FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle at this level and beyond is especially not recommended. All officers employ more advanced driving techniques, such the PIT maneuver, as they try to make the player spin out of control and crash.  NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers.


Five stars are attained by:
Five stars are attained by:
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===Six stars===
===Six stars===
At six Wanted stars, the [[Police Maverick]] is replaced with a second Annihilator, making escape from the search radius extremely difficult.  More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes will pursue the player, with only a smattering of LCPD cruisers and patrol cars.  Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage.  On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire.
At six Wanted stars, the [[Police Maverick]] is replaced with a second Annihilator, making escape from the search radius extremely difficult.  The search radius is nearly the size of the area of [[Broker]] and [[Dukes]]; staying in one area too long is extremely dangerous.  More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes pursue the player, with only a smattering of LCPD cruisers and patrol cars.  Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage.  On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire.


Six stars are attained by:
Six stars are attained by:
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==Achievements/Trophies==
==Achievements/Trophies==
The player can earn two [[Achievements in GTA IV|Achievements/Trophies]] associated with the Wanted Level, however the use of specific [[Cheats in GTA IV|cheat codes]] blocks the Achievements/Trophies
The player can earn two [[Achievements in GTA IV|Achievements/Trophies]] associated with the Wanted Level, however the use of specific [[Cheats in GTA IV|cheat codes]] blocks the rewards.


*'''Walk Free''' — Evade a four-star wanted level.  (50G/Bronze Trophy)
*'''Walk Free''' — Evade a four-star wanted level.  (50G/Bronze Trophy)
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*If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
*If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
*If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
*If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
*If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], stealing the car back from the officer doesn't earn the player a Wanted rating.
*If the player spawns a FIB Buffalo via cheat code, it increases the likelihood that the FIB appears at four stars and higher.


==Tips==
==Tips==
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* At higher levels, the best way to escape is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn.  Another good strategy is to enter the subway system with a vehicle and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system.
* At higher levels, the best way to escape is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn.  Another good strategy is to enter the subway system with a vehicle and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system.
* The player can listen to the police radio while being chased; it will indicate which vehicles the police are sending after the protagonist, although the "dispatched from [location]" messages do not reflect their true spawning points, and are randomly generated.
* The player can listen to the police radio while being chased; it will indicate which vehicles the police are sending after the protagonist, although the "dispatched from [location]" messages do not reflect their true spawning points, and are randomly generated.
* If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], stealing the car back from the officer doesn't earn the player a Wanted rating.
[[Category:GTA IV]]
[[Category:GTA IV]]
[[Category:GTA IV Era]]
[[Category:GTA IV Era]]
[[Category:Law Enforcement]]
[[Category:Law Enforcement]]
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