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Wanted Level in GTA IV Era: Difference between revisions

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A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions is a measure of how much the player is wanted by[[Liberty City| Liberty City]] law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.
A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions is a measure of how much the player is wanted by[[Liberty City| Liberty City]] law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.


Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn you multiple stars more immediately -- for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level.
Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn you multiple stars more immediately -- for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level, rather than a two star Wanted Level like in previous GTA games.


Wanted Level stars are cumulative -- repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.
Wanted Level stars are cumulative -- repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.


Once the player has a Wanted Level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if caught, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].
Once the player has a Wanted Level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if caught, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].
Police officers can arrest the player by holding them at gunpoint -- if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back, however this immediately escalates a one-star wanted level to two-stars (three if the player chooses to retaliate with a firearm) and causes the officer to open fire, a risky endeavor at close range. It is better to simply give up if the cop attempting to arrest you has a shotgun or a carbine rifle especially at low   health because the guns are much more deadly at close range.
Police officers can arrest the player by holding them at gunpoint -- if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back, however this immediately escalates a one-star wanted level to two-stars (three if the player chooses to retaliate with a firearm) and causes the officer to open fire, a risky endeavor at close range. It is better to simply give up if the cop attempting to arrest you has a shotgun or a carbine rifle especially at low health because the guns are much more deadly at close range.


As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of four stars or higher, although police will attempt vehicular arrests if the opportunity arises.
As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of four stars or higher, although police will attempt vehicular arrests if the opportunity arises.
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Escaping police==
Escaping police==








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Search radius===
Search radius===




Police are in constant radio contact with one another, which is reflected in the 'search radius' system -- when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again -- if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.
Police are in constant radio contact with one another, which is reflected in the 'search radius' system -- when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again -- if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.




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Pay 'n' Spray===
Pay 'n' Spray===




Unlike [[GTA III Era|GTA III era games]], Wanted Levels cannot be lost by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Pay 'n' Spray]] service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the [[HUD]] are white (visible) or grey (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.
Unlike [[GTA III Era|GTA III era games]], Wanted Levels cannot be lost by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Pay 'n' Spray]] service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the [[HUD]] are white (visible) or grey (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.


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===Swaping cars===
===Swapping cars===




GTA IV gives you the chance to swap cars while in the radius. This can only be done if the player wanted stars are greyed out and in a quiet location (e.g wherehouse, behind a fence). After the player has change cars, he may drive out and on the road.(This may not work in somecases).While on the road, police will gather at the last location the player was seen '''PRECAUTIONS - '''Drive at a constant speed while on the road, Police will drive by the player to his last location leaving police to drive past the player, If a felony is commited after the player swaped cars, police will chase, '''DON'T '''use bikes
GTA IV gives you the chance to swap cars while in the radius. This can only be done if the player wanted stars are greyed out and in a quiet location (e.g wherehouse, behind a fence). After the player has changed cars, he may drive out and on the road. (This may not work in some cases). While on the road, police will gather at the last location the player was seen.


'''HINT -''' Drive to a loaction where a cars always sprawns
'''HINT -''' Drive to a location where a cars always spawn.


'''Police behaveur'''
'''Police behavior'''
Police in GTA IV are better-equipped, smarter, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their [[Cell Phone|cell phones]] to report crimes.
Police in GTA IV are better-equipped, smarter,more determined, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their [[Cell Phone|cell phones]] to report crimes.
Police use their available weapons intelligently -- an officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while a NOOSE agent with a [[Carbine Rifle]] will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, driving faster, the P.I.T. and trying harder as the players' wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's [[safehouse]]s.
Police use their available weapons intelligently -- an officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while a NOOSE agent with a [[Carbine Rifle]] will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, driving faster, the P.I.T. and trying harder as the players' wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's [[safehouse]]s.


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