Talk:Paradoxes
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What the hell is that page? I don't understand it means. -- Ilan xd (talk) 19:54, 28 December 2011 (UTC)
Paradoxes are what happens when the player creates an unbalanced timeline in the storyline of the Grand Theft Auto series, especially related to killing characters. (Referred to as the "Grandfather Paradox") Most are to be considered non-canonical. An example of a paradox is killing Luis Lopez in Three Leaf Clover and killing Patrick McReary and Niko Bellic in Ladies Half Price. Killing Luis Lopez creates a paradox because with Luis dead, the events of The Ballad of Gay Tony will not be able to take place, as Luis is the protagonist of the game. Killing Patrick McReary and Niko Bellic creates a paradox because with Niko dead, the end stages of Grand Theft Auto IV would not be able to take place, and the Bulgarin Family would not have been able to get their hands on the Rascalov Family's cocaine. Also, with Packie dead, he wouldn't have been able to phone Niko after the storyline's completion. This article is supposed to list every possible paradox in the Grand Theft Auto Series. I hope this explaination makes sense to you.--MrLanceVanceDance (talk) 00:12, 29 December 2011 (UTC)