Wanted Level in GTA IV Era: Difference between revisions

 
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[[File:Radar-GTAIV-wanted.png|thumb|250px|Upon gaining a wanted level a police search radius is centered around the player.]]
A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions, [[The Lost and Damned]] and [[The Ballad of Gay Tony]], is a measure of how much the player is wanted by the law enforcement in [[Liberty City in GTA IV | Liberty City]] and therefore how much force law enforcement use to capture/stop the protagonist. As the player's wanted level increases, more powerful and numerous forms of law enforcement pursue the player. In GTA IV, like in previous games, the wanted level is measured on a six-star scale, which increase in police lethality from the non-lethal one star to the extremely aggressive six stars. Committing a minor crime within sight of police, such as beating people up, stealing cars, damaging occupied cars on foot, etc - earns the player one star; committing several of these crimes in quick succession may attract a star with or without police visibility. Continuing to commit crimes or resisting arrest often leads to a second star. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) is likely to earn the player multiple wanted stars immediately; killing or wounding an officer of the law with a firearm results in an immediate three stars being earned.
A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions is a measure of how much the player is wanted by [[Liberty City in GTA IV Era|Liberty City]] law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.


If the player has one or more wanted stars, nearby [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player. An arrest is executed by either coming into close proximity with the player -- forcing them to put their hands up -- or by opening the player's car door and holding the player at gunpoint; if arrested, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and all [[Weapons in GTA IV |weapons]] are taken.  Vehicular arrests cannot be resisted; on-foot arrests can, however this raises the player's wanted level, and is likely to result in somewhat severe injury as the police fire upon the player at close range. As the player's wanted level goes up, the LCPD try less and less to arrest the player, but more and more to stop (kill) the player at all cost. It is almost impossible to get arrested with 4 stars and up, unless it's a vehicular arrest.
Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn multiple stars outright — for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level, rather than a two star Wanted Level like in previous GTA games.


A player's wanted level can be decreased in various ways.  The most straightforward way is to escape the search radius and remain out of sight for several seconds. Unlike [[GTA III Era|GTA III era games]], wanted levels cannot be lost by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Pay 'n' Spray]] service is, however, still available.  Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the stars on the [[HUD]] are white (visible) or grey (out of sight). Pay 'n' Sprays instantly remove the player's wanted level, and their use advances the in-game clock three hours.
Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.


Police in GTA IV are better-equipped, smarter, more brutal and merciless and respond even to crimes not directly witnessed by them, as civilians can call police on their [[Cell Phone|cell phones]] to report crimes, usually resulting in a one-star wanted level.  Also, police commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable.  They may even commandeer the cars parked in front of the player's [[safehouse]]s. If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], getting the car back from the officer doesn't earn the player a wanted rating.
Once the player has a Wanted Level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if caught, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].


Wanted level stars are cumulative, therefore repeatedly committing even a "minor" infraction (such as vehicular homicide) can lead to higher wanted levels.
Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a one-star wanted level to two-stars (three if the player wounds or kills the officer with a firearm) and causes the officer to open fire, a risky endeavor at close range. If the player is at low health and evading the wanted level is not likely, it is better for the player to get wasted rather than busted as the player retains his weapons if sent to a hospital.


==In-Game Help==
As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises.
When the player attains their first wanted level, the game displays information to briefly explain the wanted level system.
 
==Escaping==
===Search radius===
Police are in constant radio contact with one another, which is reflected in the 'search radius' system — when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again — if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.
 
===Pay 'n' Spray===
Unlike [[GTA III Era|GTA III era games]], Wanted Levels cannot be reduced by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Spray Shop|Pay 'n' Spray]] service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the [[HUD]] are white (visible) or gray (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.
 
===Swapping vehicles===
The player can swap vehicles while he is wanted. This makes the cops less likely to find the player as the police dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. Like the Pay 'n' Spray, swapping a vehicle can only be done if the player is out of the sight of the police. When possible, the player should obtain a replacement vehicle in a secluded area. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle. The player must be careful not to stay in a particular area for too long or meet any police car head-on while the stars are gray, as the police will eventually recognize the player, causing the wanted radius to refocus to the player's current location.
 
===Safehouse===
Like previous games, if the player can access a [[Safehouses in GTA IV|safehouse]], the player can then use the bed to access the save function, dropping any wanted level in the process. This will, as usual, advance time six hours if the player decides to save the game, and cannot be used to achieve the Walk Free [[Achievements in GTA IV|achievement]].
 
===Character assistance===
During gameplay, the player meets two characters who may help the player reduce a wanted level. [[Kiki Jenkins]], a datable character who can be met on [[Love-meet.net]], is a lawyer whose influence with the District Attorney may be used to reduce a wanted level up to three stars once her 'like' statistic reaches 70%. Following [[Blood Brothers]], it is possible to have [[Francis McReary]] lower one's wanted level if the player chooses to spare him. Both of these characters' abilities are not available during some missions, with Francis' ability removed after the [[Endings in GTA IV|final]] [[Out of Commission|storyline]] [[A Revenger's Tragedy|mission]].
 
==Police behavior==
Police in GTA IV are better-equipped, smarter, more determined, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their [[Cell Phone|cell phones]] to report crimes.
Police use their available weapons intelligently -- an officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while one with a [[Carbine Rifle]] will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the [http://en.wikipedia.org/wiki/PIT_maneuver PIT maneuver] and try harder as the player's wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's [[safehouse]]s.
 
Police radio messages are an additional audio indicator of a player having one or more police stars. These messages reflect the crimes being committed by the player; for example, firing a pistol will lead to mentions of "firearms discharge" over the radio, and hitting an individual with any gun is described as a "shooting".
 
==In-game help==
When the player attains their first Wanted level, the game displays information to briefly explain the Wanted level system.
{{quote
{{quote
|The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.
|The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.
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}}
}}


==One Star==
==Wanted levels==
At a one star wanted level, any [[LCPD in GTA IV Era|LCPD]] [[police]] patrols that spot the player give chase and attempt to arrest the protagonist. Officers only shoot at one star if they feel threatened and most commonly attempt to arrest the player. [[Police Car|Police cars]] follow the player at lower speeds than at higher wanted levels. The wanted radius is approximately two blocks large. The player is unable to buy any items (weapons, food, or clothes), enter a [[taxi]] as a passenger, enter entertainment venues (bars, clubs, etc.), or partake in any activity ([[TV Shows in GTA IV|TV]], [[darts]], etc.).
===One star===
At a one-star Wanted Level, any [[LCPD in GTA IV Era|LCPD]] [[police]] patrols will give chase and attempt to arrest the player on sight. Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said officer), and most commonly attempt to arrest the player. [[Police Car|Police cars]] follow the player. The search radius for one star is approximately two city blocks. The player is unable to buy any items (weapons, clothes, or food [except from vending machines]), enter a [[taxi]] as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like [[TV Shows in GTA IV|TV]], [[darts]], [[bowling]], etc., while wanted by police.


If the player breaks free when the police are trying to arrest the protagonist, the player gains a two star wanted level and police start to use firearms.
A one-star Wanted Level is attained by committing the following crimes:


A one-star wanted level is attained by committing the following crimes:
:*Attacking a police officer unarmed or with a melee weapon
:*Running into or pushing down a police officer repeatedly
:*Attacking, crashing into, or climbing on top of an occupied police vehicle
:*Obstructing justice, when an officer is chasing or arresting an NPC
:*Attacking or colliding with the guard house at the entrance to [[Beachgate]]
:*Failing to pay the toll at [[tollbooths]] in a non-emergency vehicle
:*Attacking and/or killing a civilian
:*Damaging or destroying a vehicle
:*Discharging any firearm in public
:*Vehicular hit and run
:*[[Vehicle Theft|Stealing any vehicle]]
:*Driving a vehicle with its alarm sounding
:*[[Drinking|Driving under the influence]]
:*Spraying NPCs with a water cannon while driving a [[Fire Truck|fire truck]]
:*[[Store Robbery|Robbing any accessible store]]
:*Arson


:*Attacking and/or killing bystanders (explosives may lead to higher levels)
:*Attacking a police officer unarmed or with a melee weapon
:*Damaging or destroying a vehicle (explosives may lead to higher levels)
:*Attacking or crashing into a police vehicle
:*Killing a police officer from behind (while in a police car)
:*Firing a weapon in public areas
:*Pointing any weapon at a police officer
:*Running over a citizen or police officer
:*Carjacking or stealing a parked vehicle
:*Driving a car with the car alarm going off 
:*Breaking through a [[Tollbooths|tollbooth]] without paying
:*Driving while [[Drinking|intoxicated]] from one of the bars
:*Pushing a police officer repeatedly by running into them
:*Spraying cops or pedestrians with a water cannon when driving a [[Fire Truck|fire truck]]
:*Standing on top of a police car occupied by police
:*Stealing money from the cash register in any accessible store
:*Starting fires or getting caught on fire
:*Obstructing justice when a officer is chasing or making an arrest on a NPC


==Two Stars==
===Two stars===
Officers now shoot to kill more often. Officers in cars now chase the player rather than simply follow behind and often try to overtake the player or spin them out.
[[File:RussianRevolution-GTAIV5.jpg|thumb|right|333px|The player attempting to evade a two star wanted level in [[Grand Theft Auto IV]], obtained during the mission [[Russian Revolution]].]]
 
Officers now shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.


Two wanted stars are attained by:
Two wanted stars are attained by:


:*Shooting at a police officer
:*Attacking a police officer with a firearm or explosives
:*Destroying many vehicles at once
:*Aiming any weapon at a police officer
:*Killing many people in a short space of time
:*Continuing to physically assault a police officer
:*Crashing into a gas pump
:*Resisting arrest
:*Evading arrest on foot or in a vehicle
:*Destroying a [[Securicar]] or [[Police Stockade]] with firearms or explosives
:*Destroying a [[Securicar]] or [[Police Stockade]] by using firearms or explosives
:*Killing multiple civilians in a short period of time
:*Flying over or landing in restricted airspace in a helicopter ([[Francis International Airport#GTA IV Rendition|FIA Runway]] or [[Civilization Committee|CC Complex]])
:*Destroying several vehicles in a short period of time
:*Shooting someone in front of a police officer
:*Destroying a fuel pump at a gas station
:*Hovering over the runway area at [[Francis International Airport]], or the grounds of the [[Civilization Committee]] complex, in a helicopter
:*Stealing certain cars for Brucie's [[Exotic Exports]]
:*Stealing certain cars for Brucie's [[Exotic Exports]]
:*Landing on an airplane.
:*In TBOGT, Punching someone with the explosive punches cheat enabled
:*Spraying a police vehicle with the water cannon from a fire engine.
 
===Three stars===
At a three-star Wanted Level, police vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. [[NOOSE]] now begin to assist the LCPD in setting up roadblocks on main roads and bridges; they also send [[NOOSE Cruiser]]s and [[NOOSE Patriot]]s in pursuit of the player. NOOSE Patriots may attempt to ram the player from the front, putting the player and officer(s) inside at risk of [[Involuntary Ejection|a windshield ejection from their vehicle]]. Strong, fast vehicles are recommended; motorcycles are not suggested, due to the aggressive driving of the police. Officers on foot now use [[Pump Action Shotgun]]s against the player.


==Three Stars==
A [[Police Maverick|police helicopter]] is now called in, which can be heard on the radio as "Dispatch air unit from _______", The helicopter will shine a spotlight on the player at night and opening fire if officers on board get a clear shot. The helicopter, however, periodically breaks off from pursuit. The helicopter retreats if the player goes underground, stays inside a large structure for a long time, or kills both sharpshooters on board; however, oftentimes, the helicopter will remain until it runs out of fuel and crashes. In the Ballad of Gay Tony, sharpshooters are equipped with [[M249|Advanced Machine Guns]] instead of [[M16|Carbine Rifles]]. [[Predator|Police boats]] are dispatched if the player is in or near water. Like the Police Maverick, the Predator has a sharpshooter on board. The player is now unable to board the [[Subway in GTA IV|subway]].
At a three-star wanted level, pursuing police vehicles become more aggressive and the police also begin to set up roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew follow the player, putting a spotlight on the protagonist at night, and shooting at the protagonist if they get a clear shot. However, the helicopter has limited fuel and temporarily breaks off pursuit, as well as if the player enters a tunnel, kills its two riflemen, or destroys the helicopter. Police officers now use Pump Shotguns in order to stop the player. [[NOOSE]] now begin to aid the LCPD, as [[NOOSE Cruiser|NOOSE Cruisers]] and [[NOOSE Patriot|NOOSE Patriots]] join chase and create roadblocks on bridges, typically using the heavier Patriots. NOOSE Patriots also frequently attempt to hit the player's vehicle head-on, usually causing ejection from the vehicle. Use of a motorbike as a getaway vehicle is now more risky because of the law's more aggressive driving. [[Predator|Police boats]] are dispatched if the player enters or goes near water. The player is now unable to board the [[Subway in GTA IV|subway]] and is unable to evade the police in a helicopter.


Three wanted stars are attained by:
Three wanted stars are attained by:


:*Killing or wounding a police officer with a firearm
:*Killing or wounding a police officer with a firearm
:*Continuing to cause collateral damage (killing civilians and destroying vehicles)
:*Continuing to resist arrest
:*Entering the [[Alderney State Correctional Facility]] (only in [[The Lost and Damned]])
:*Continuing to cause collateral damage
:*In Episodes from Liberty City, entering the [[Alderney State Correctional Facility]]  
 


==Four Stars==
===Four stars===
At four stars, the [[FIB]] and [[NOOSE]]'s Tactical Response Unit join the fray, and the player is confronted by either [[Enforcer|NOOSE Enforcers]] or [[FIB Buffalo|FIB Buffaloes]]. The [[LCPD in GTA IV Era|LCPD]] still chase the player, and they are as frequent as before, only now accompanied by NOOSE/FIB vehicles. The other forms of NOOSE still chase the player as well. NOOSE T.R.U. officers and FIB agents come four to a vehicle, all of them are well protected with body armor, they are typically armed with Carbine Rifles, however some officers use SMGs and Pump Shotguns instead, and all of them are deadly accurate with their weapons. It has been speculated, but not confirmed, that FIB Buffaloes are dispatched when the player is in a small, quick car as they are fast and maneuverable. The NOOSE Enforcer is dispatched when the player is in a larger vehicle and is retaliating with a large amount of force. Sometimes, both services chase the player in order to have a well-rounded arsenal: NOOSE Enforcers to stop the players vehicle, and FIB Buffaloes to keep up with the player's car. At this point it is also speculated that the car the player is driving decides how many of the other services are dispatched. For example, if the player is driving a fast car, NOOSE Patriots are spawned as the specially modified Patriots possess both speed and stopping power. However, what vehicle the player is driving may not even really be a factor.  
At four wanted stars, the [[Federal Bureau of Investigation|FIB]] and [[NOOSE]]'s Tactical Response Unit join the fray, and the player is confronted by [[Enforcer#GTA_IV|NOOSE Enforcers]] and [[FIB Buffalo]]es in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry [[SMG]]s and Pump Action Shotguns, and wear body armor for protection. The search radius covers an area approximately the size of [[Bohan]].


The player can earn the "Walk Free" [[Achievements in GTA IV|Achievement/Trophy]] by successfully outrunning the search radius while on four stars, however use of certain [[Cheats in GTA IV|cheat codes]] disables this Achievement/Trophy.
Note: In The Ballad of Gay Tony, all law enforcement officers start firing upon the player while in pursuit at this level, and NOOSE and FIB officers use [[Assault SMG]]s and [[Automatic Shotgun]]s as well as the aforementioned weapons against the player.


Four wanted stars are attained by:
Four wanted stars are attained by:


:*Continuing to retaliate against law enforcement (evading capture or death by any means)
:*Continuing to retaliate against law enforcement
:*Continuing to cause collateral damage
:*Continuing to cause collateral damage
:*Entering the runway at [[Francis International Airport]]
:*Entering the runway area at [[Francis International Airport, Dukes|Francis International Airport]] (except during the [[Sixaxis|Sixaxis Tutorial]] (PS3))
:*Entering the grounds of the [[Civilization Committee]] in [[Algonquin]]
:*Entering the grounds of the [[Civilization Committee]] in [[Algonquin]]
:*Shooting down a helicoper with a [[Rocket Launcher]] (regardless of model and type)


==Five Stars==
===Five stars===
At five stars the [[Police Maverick]] is accompanied by a [[Annihilator|NOOSE Annihilator]]. All law enforcement open fire while in pursuit, making getaways and keeping the vehicle in good condition difficult, especially if the [[FIB]] intercept the player, as three SMGs make extremely short work of the player's getaway vehicle. Because of the increased risk of being shot to death, use of a motorbike as a getaway vehicle at this level and beyond is not recommended. Additionally, all law enforcement use more advanced driving techniques, such the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, and they both appear equally, chasing the player.
[[File:ThreeLeafClover-GTAIV6.jpg|thumb|right|333px|A five star wanted level gunfight in the mission [[Three Leaf Clover]].]]
 
At five wanted stars, the [[Police Maverick]] is accompanied by a [[Annihilator|NOOSE Annihilator]]. In the main game and The Lost and Damned, all law enforcement officers [[Drive-By Shooting|fire upon the player while in pursuit]] (In [[The Ballad of Gay Tony]] they will do this at Four Stars), making getaways difficult FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. In certain areas, rooftop snipers with [[Advanced Sniper|high-powered rifles]] appear on low to mid-rise rooftops and ledges.


Five stars are attained by:
Five stars are attained by:
Line 91: Line 126:
:*Continuing to retaliate against law enforcement
:*Continuing to retaliate against law enforcement
:*Continuing to cause collateral damage
:*Continuing to cause collateral damage
:*Going on the "[[Littlelacysurprisepageant.com|www.littlelacysurprisepageant.com]]" [[website]] on the in-game [[Internet]]
:*Visiting "[[Littlelacysurprisepageant.com|www.littlelacysurprisepageant.com]]" on the in-game [[Internet]]


==Six Stars==
===Six stars===
At six stars, the [[Police Maverick]] is replaced with a second Annihilator. The police forces have a larger percentage of [[FIB]]/[[NOOSE]]. [[LCPD in GTA IV Era|LCPD]] is still evident, though not as much as before. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes are found instead, with only a smattering of LCPD cruisers and patrol cars. Without resorting to cheat codes, survival while moving on foot is most difficult unless the player "holes themselves up" in a area like the hospital or the safehouses, and a fast car is recommended. All parties doggedly and relentlessly try to ram/shoot the player into oblivion with very little regard for collateral damage. When on foot, all parties rapidly tear through the player with their weapons if the protagonist isn't moving quickly. Escape is harder, due to the constant presence of two NOOSE Annihilators. The best way to escape is to shoot down the Annihilators and sneak into a Pay 'n' Spray before they re-spawn. Another easy way to escape is to go onto the subway system with a vehicle and then just follow the subway until out of the police radius, but it is quite easy to get lost down in the subways.
At six wanted stars, the [[Police Maverick]] is replaced with a second Annihilator, making escape from the search radius extremely difficult. The search area is approximately the size of the [[East Island|Broker-Dukes island]] in Liberty City. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes pursue the player, with only a smattering of LCPD cruisers and patrol cars. The number of police patrols and police cruisers reduces so more FIB Buffaloes and NOOSE Enforcers can join the chase/shootout. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. The player must not hang around too long in a busy area of the city, or else they will rapidly lose health due to the rooftop snipers. On foot, the player must act accordingly to avoid getting cut down by gunfire. Fleeing is the better option when pitted against several officers, and the player should only attack when officers impede the player's escape.
 
The player can earn the "One Man Army" [[Achievements in GTA IV|Achievement/Trophy]] by surviving for five minutes on six stars, however use of certain [[Cheats in GTA IV|cheat codes]] disables this Achievement/Trophy.


Six stars are attained by:
Six stars are attained by:


:*Continuing to retaliate against law enforcement
:*Continuing to retaliate against law enforcement
:*Continuing to cause collateral damage  
:*Continuing to cause collateral damage
:*Crossing police barricades or flying into areas of [[Liberty City in GTA IV Era|Liberty City]] that the player has not yet unlocked
:*Crossing or attacking police barricades or flying/swimming/walking into areas of [[Liberty City in GTA IV Era|Liberty City]] that the player has not yet unlocked
:*Killing any LCPD officer guarding the barriers to the locked island.
 
==Achievements and Trophies==
The player can earn two [[Achievements in GTA IV|Achievements/Trophies]] associated with the Wanted Level, however the use of specific [[Cheats in GTA IV|cheat codes]] blocks the rewards. [[GTA IV Tips]] can give help on obtaining these achievements/trophies.
 
:*'''Walk Free''' — Evade/lose a four-star wanted level. (50G/Bronze Trophy)
:*'''One Man Army''' — Survive a six-star wanted level for five minutes without saving and/or getting wasted or busted. (40G/Silver Trophy)
 
==Glitches==
*With a Wanted level, any nearby helicopter will chase the player, including the [[Helitours Maverick]]s, [[Maverick|other civilian Mavericks]], or even an [[Annihilator]]. Fortunately the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from police helicopters, as though they were themselves police.
*If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
*If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
*If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], stealing the car back from the officer doesn't earn the player a Wanted rating.
*If the player spawns a FIB Buffalo via cheat code 227-555-0100, it increases the likelihood of FIB agents appearing at higher wanted levels.
*If the player shoots down an Annihilator or Police Maverick and wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains 1 star, typically normal if a player rams into a police car, yet this glitch happens very rarely.
 
==Tips==
===Escaping the search radius===
<!--Check the "Escaping" section to make sure your tip is not already mentioned there in some form.-->
* Run through alleys and narrow streets when on 1-2 star wanted level to give the cops the slip.
* At lower wanted levels, steal a helicopter or a boat as a means of escape. It is easier to escape by air or water than by land. However, above 3 stars, the player is always visible if in a helicopter, and [[Police Predator]]s will follow alongside if on or near water, making it impossible to escape via these methods.
* At higher levels, the best way to escape is to take down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system or get hit by the oncoming subway trains, as getting hit by the subway trains results in [[Wasted|instant death]].
* [[Stunt Jump|Stunt jumping]] gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as wanted level radius, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
* Listen to the police scanner; it will indicate which vehicles the police are sending after the protagonist as well as the general area where they will spawn. Some are: "Dispatch X (number of police units, usually 2-6) units from __", "Dispatch Air Unit from __", "Dispatch FIB team from __" and "Dispatch NOOSE team from __".
* To save money, only use the Pay 'n' Spray at a wanted level of at least 3 stars, as the player can easily escape a 1-2 star wanted level (and occasionally 3 stars, depending on the location of the Police Maverick).
* Learn the locations of police stations and other places officers on foot are often found, such as [[Subway in GTA IV|subway stations]] and [[Liberty City in GTA IV Era/New York Landmarks|landmark areas]], and avoid these areas whenever possible, especially since some of these officers may carry Carbine Rifles.


==Glitch==
===Fighting the police===
*Typically, the player should avoid engaging and/or provoking the police at all costs, especially if NOOSE and FIB are involved; however, if a confrontation cannot be avoided, especially during some missions, it is recommended to engage them with either the [[M16|Carbine Rifle]] (long range), [[AK-47|Assault Rifle]] (medium-long range), [[MP5|SMG]] (medium range), [[Micro Uzi|Micro SMG]] (short-medium range), [[Combat Shotgun]] (short range), [[Grenades]] (anti-personnel, area of effect) or [[Rocket Launcher|RPG]] (anti-material, area of effect).
*Avoid trying to use pistols or the Pump Shotgun to engage the police. They fire at a slow rate, which carries the risk of the police swamping the player as soon as they take out a few officers. Additionally, [[Molotov Cocktail|Molotovs]] are slow and cumbersome against officers and carry the additional burn risk.
*Sniper rifles should only be used for taking out police rooftop snipers or helicopter pilots. Using it to combat ground forces can result in the player getting killed.
*Whenever possible, attain headshots for instant kills, especially against NOOSE officers and FIB agents. Also, officers killed in one shot drop twice as much ammunition.
*At lower levels, prioritize escaping from or killing officers with shotguns, as they can kill the player with 1-2 shots at close range.
*Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.
*When in a gunfight with the police, make full use of the [[Cover System|cover system]]. Unless the player is proficient in out-of-cover combat, not using it can result in the player getting wasted in a matter of seconds, due to the advanced weaponry of the NOOSE and the FIB.
*When fighting the police officers while in cover, unless using the shotgun, use blindfire and fire in bursts, using full auto only when confronted up close. The player should use caution when using vehicles as cover, due to potential burn or explosive damage.


If the player crosses a bridge, and there is a helicopter nearby, and the player obtains a wanted level (a one-star even counts for this), the helicopter flying over the bridge will start to chase the player, this means even [[Helitours Maverick|Helitours Mavericks]], [[Maverick|Mavericks]], or even an [[Annihilator]] will chase the player. The Maverick will shout to the player in a loudspeaker. However, there are no men in the helicopter to shoot at the player, so it's just best to shoot it down.
[[Category:GTA IV]]
[[Category:GTA IV]]
[[Category:GTA IV Era]]
[[Category:GTA IV Era]]
[[Category:Wanted Level]]

Latest revision as of 15:31, 20 February 2015

Upon gaining a wanted level a police search radius is centered around the player.

A Wanted Level in Grand Theft Auto IV and its expansions is a measure of how much the player is wanted by Liberty City law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.

Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn multiple stars outright — for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level, rather than a two star Wanted Level like in previous GTA games.

Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.

Once the player has a Wanted Level, LCPD officers give chase and attempt to arrest the player; if caught, the player is transported to the nearest police station and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all weapons.

Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a one-star wanted level to two-stars (three if the player wounds or kills the officer with a firearm) and causes the officer to open fire, a risky endeavor at close range. If the player is at low health and evading the wanted level is not likely, it is better for the player to get wasted rather than busted as the player retains his weapons if sent to a hospital.

As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises.

Escaping

Search radius

Police are in constant radio contact with one another, which is reflected in the 'search radius' system — when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again — if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.

Pay 'n' Spray

Unlike GTA III era games, Wanted Levels cannot be reduced by picking up police bribes, as these no longer exist; the Pay 'n' Spray service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the HUD are white (visible) or gray (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.

Swapping vehicles

The player can swap vehicles while he is wanted. This makes the cops less likely to find the player as the police dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. Like the Pay 'n' Spray, swapping a vehicle can only be done if the player is out of the sight of the police. When possible, the player should obtain a replacement vehicle in a secluded area. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle. The player must be careful not to stay in a particular area for too long or meet any police car head-on while the stars are gray, as the police will eventually recognize the player, causing the wanted radius to refocus to the player's current location.

Safehouse

Like previous games, if the player can access a safehouse, the player can then use the bed to access the save function, dropping any wanted level in the process. This will, as usual, advance time six hours if the player decides to save the game, and cannot be used to achieve the Walk Free achievement.

Character assistance

During gameplay, the player meets two characters who may help the player reduce a wanted level. Kiki Jenkins, a datable character who can be met on Love-meet.net, is a lawyer whose influence with the District Attorney may be used to reduce a wanted level up to three stars once her 'like' statistic reaches 70%. Following Blood Brothers, it is possible to have Francis McReary lower one's wanted level if the player chooses to spare him. Both of these characters' abilities are not available during some missions, with Francis' ability removed after the final storyline mission.

Police behavior

Police in GTA IV are better-equipped, smarter, more determined, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their cell phones to report crimes. Police use their available weapons intelligently -- an officer with a Pump Action Shotgun will move in closer to the player to compensate for the weapon's short range, while one with a Carbine Rifle will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the PIT maneuver and try harder as the player's wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's safehouses.

Police radio messages are an additional audio indicator of a player having one or more police stars. These messages reflect the crimes being committed by the player; for example, firing a pistol will lead to mentions of "firearms discharge" over the radio, and hitting an individual with any gun is described as a "shooting".

In-game help

When the player attains their first Wanted level, the game displays information to briefly explain the Wanted level system.

The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.


To lose your wanted level, escape the flashing zone.
The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.
If the wanted stars are grayed out then the cops have lost sight of you.


Wanted levels

One star

At a one-star Wanted Level, any LCPD police patrols will give chase and attempt to arrest the player on sight. Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said officer), and most commonly attempt to arrest the player. Police cars follow the player. The search radius for one star is approximately two city blocks. The player is unable to buy any items (weapons, clothes, or food [except from vending machines]), enter a taxi as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like TV, darts, bowling, etc., while wanted by police.

A one-star Wanted Level is attained by committing the following crimes:

  • Attacking a police officer unarmed or with a melee weapon
  • Running into or pushing down a police officer repeatedly
  • Attacking, crashing into, or climbing on top of an occupied police vehicle
  • Obstructing justice, when an officer is chasing or arresting an NPC
  • Attacking or colliding with the guard house at the entrance to Beachgate
  • Failing to pay the toll at tollbooths in a non-emergency vehicle
  • Attacking and/or killing a civilian
  • Damaging or destroying a vehicle
  • Discharging any firearm in public
  • Vehicular hit and run
  • Stealing any vehicle
  • Driving a vehicle with its alarm sounding
  • Driving under the influence
  • Spraying NPCs with a water cannon while driving a fire truck
  • Robbing any accessible store
  • Arson


Two stars

The player attempting to evade a two star wanted level in Grand Theft Auto IV, obtained during the mission Russian Revolution.

Officers now shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.

Two wanted stars are attained by:

  • Attacking a police officer with a firearm or explosives
  • Aiming any weapon at a police officer
  • Continuing to physically assault a police officer
  • Resisting arrest
  • Destroying a Securicar or Police Stockade with firearms or explosives
  • Killing multiple civilians in a short period of time
  • Destroying several vehicles in a short period of time
  • Shooting someone in front of a police officer
  • Destroying a fuel pump at a gas station
  • Hovering over the runway area at Francis International Airport, or the grounds of the Civilization Committee complex, in a helicopter
  • Stealing certain cars for Brucie's Exotic Exports
  • In TBOGT, Punching someone with the explosive punches cheat enabled
  • Spraying a police vehicle with the water cannon from a fire engine.

Three stars

At a three-star Wanted Level, police vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. NOOSE now begin to assist the LCPD in setting up roadblocks on main roads and bridges; they also send NOOSE Cruisers and NOOSE Patriots in pursuit of the player. NOOSE Patriots may attempt to ram the player from the front, putting the player and officer(s) inside at risk of a windshield ejection from their vehicle. Strong, fast vehicles are recommended; motorcycles are not suggested, due to the aggressive driving of the police. Officers on foot now use Pump Action Shotguns against the player.

A police helicopter is now called in, which can be heard on the radio as "Dispatch air unit from _______", The helicopter will shine a spotlight on the player at night and opening fire if officers on board get a clear shot. The helicopter, however, periodically breaks off from pursuit. The helicopter retreats if the player goes underground, stays inside a large structure for a long time, or kills both sharpshooters on board; however, oftentimes, the helicopter will remain until it runs out of fuel and crashes. In the Ballad of Gay Tony, sharpshooters are equipped with Advanced Machine Guns instead of Carbine Rifles. Police boats are dispatched if the player is in or near water. Like the Police Maverick, the Predator has a sharpshooter on board. The player is now unable to board the subway.

Three wanted stars are attained by:

  • Killing or wounding a police officer with a firearm
  • Continuing to resist arrest
  • Continuing to cause collateral damage
  • In Episodes from Liberty City, entering the Alderney State Correctional Facility


Four stars

At four wanted stars, the FIB and NOOSE's Tactical Response Unit join the fray, and the player is confronted by NOOSE Enforcers and FIB Buffaloes in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry SMGs and Pump Action Shotguns, and wear body armor for protection. The search radius covers an area approximately the size of Bohan.

Note: In The Ballad of Gay Tony, all law enforcement officers start firing upon the player while in pursuit at this level, and NOOSE and FIB officers use Assault SMGs and Automatic Shotguns as well as the aforementioned weapons against the player.

Four wanted stars are attained by:

Five stars

A five star wanted level gunfight in the mission Three Leaf Clover.

At five wanted stars, the Police Maverick is accompanied by a NOOSE Annihilator. In the main game and The Lost and Damned, all law enforcement officers fire upon the player while in pursuit (In The Ballad of Gay Tony they will do this at Four Stars), making getaways difficult — FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. In certain areas, rooftop snipers with high-powered rifles appear on low to mid-rise rooftops and ledges.

Five stars are attained by:

Six stars

At six wanted stars, the Police Maverick is replaced with a second Annihilator, making escape from the search radius extremely difficult. The search area is approximately the size of the Broker-Dukes island in Liberty City. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes pursue the player, with only a smattering of LCPD cruisers and patrol cars. The number of police patrols and police cruisers reduces so more FIB Buffaloes and NOOSE Enforcers can join the chase/shootout. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. The player must not hang around too long in a busy area of the city, or else they will rapidly lose health due to the rooftop snipers. On foot, the player must act accordingly to avoid getting cut down by gunfire. Fleeing is the better option when pitted against several officers, and the player should only attack when officers impede the player's escape.

Six stars are attained by:

  • Continuing to retaliate against law enforcement
  • Continuing to cause collateral damage
  • Crossing or attacking police barricades or flying/swimming/walking into areas of Liberty City that the player has not yet unlocked
  • Killing any LCPD officer guarding the barriers to the locked island.

Achievements and Trophies

The player can earn two Achievements/Trophies associated with the Wanted Level, however the use of specific cheat codes blocks the rewards. GTA IV Tips can give help on obtaining these achievements/trophies.

  • Walk Free — Evade/lose a four-star wanted level. (50G/Bronze Trophy)
  • One Man Army — Survive a six-star wanted level for five minutes without saving and/or getting wasted or busted. (40G/Silver Trophy)

Glitches

  • With a Wanted level, any nearby helicopter will chase the player, including the Helitours Mavericks, other civilian Mavericks, or even an Annihilator. Fortunately the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from police helicopters, as though they were themselves police.
  • If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
  • If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
  • If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" cheat, stealing the car back from the officer doesn't earn the player a Wanted rating.
  • If the player spawns a FIB Buffalo via cheat code 227-555-0100, it increases the likelihood of FIB agents appearing at higher wanted levels.
  • If the player shoots down an Annihilator or Police Maverick and wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains 1 star, typically normal if a player rams into a police car, yet this glitch happens very rarely.

Tips

Escaping the search radius

  • Run through alleys and narrow streets when on 1-2 star wanted level to give the cops the slip.
  • At lower wanted levels, steal a helicopter or a boat as a means of escape. It is easier to escape by air or water than by land. However, above 3 stars, the player is always visible if in a helicopter, and Police Predators will follow alongside if on or near water, making it impossible to escape via these methods.
  • At higher levels, the best way to escape is to take down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system or get hit by the oncoming subway trains, as getting hit by the subway trains results in instant death.
  • Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as wanted level radius, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
  • Listen to the police scanner; it will indicate which vehicles the police are sending after the protagonist as well as the general area where they will spawn. Some are: "Dispatch X (number of police units, usually 2-6) units from __", "Dispatch Air Unit from __", "Dispatch FIB team from __" and "Dispatch NOOSE team from __".
  • To save money, only use the Pay 'n' Spray at a wanted level of at least 3 stars, as the player can easily escape a 1-2 star wanted level (and occasionally 3 stars, depending on the location of the Police Maverick).
  • Learn the locations of police stations and other places officers on foot are often found, such as subway stations and landmark areas, and avoid these areas whenever possible, especially since some of these officers may carry Carbine Rifles.

Fighting the police

  • Typically, the player should avoid engaging and/or provoking the police at all costs, especially if NOOSE and FIB are involved; however, if a confrontation cannot be avoided, especially during some missions, it is recommended to engage them with either the Carbine Rifle (long range), Assault Rifle (medium-long range), SMG (medium range), Micro SMG (short-medium range), Combat Shotgun (short range), Grenades (anti-personnel, area of effect) or RPG (anti-material, area of effect).
  • Avoid trying to use pistols or the Pump Shotgun to engage the police. They fire at a slow rate, which carries the risk of the police swamping the player as soon as they take out a few officers. Additionally, Molotovs are slow and cumbersome against officers and carry the additional burn risk.
  • Sniper rifles should only be used for taking out police rooftop snipers or helicopter pilots. Using it to combat ground forces can result in the player getting killed.
  • Whenever possible, attain headshots for instant kills, especially against NOOSE officers and FIB agents. Also, officers killed in one shot drop twice as much ammunition.
  • At lower levels, prioritize escaping from or killing officers with shotguns, as they can kill the player with 1-2 shots at close range.
  • Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.
  • When in a gunfight with the police, make full use of the cover system. Unless the player is proficient in out-of-cover combat, not using it can result in the player getting wasted in a matter of seconds, due to the advanced weaponry of the NOOSE and the FIB.
  • When fighting the police officers while in cover, unless using the shotgun, use blindfire and fire in bursts, using full auto only when confronted up close. The player should use caution when using vehicles as cover, due to potential burn or explosive damage.