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'''Beta Characters''' are persons or characters that was cut or rechanged during the development of a GTA game. Only two types of characters that were '''Deleted''', '''Beta Name''' or '''Remodeled'''. Their files still appear inside the disc but some were deleted and can never be found in the files. Others were renamed or rechanged due to several reasons. These characters whether host a major, minor or just a pedestrian in a GTA game.
This page documents characters in [[Grand Theft Auto]] games who were remodelled, renamed or removed [[Beta|before their respective games were released]]. Evidence of the changes is often found within the game files or in prerelease information.


== Deleted Characters ==
== Deleted Characters ==
These are characters that were removed during development. Some still appear inside the files of their respected appearance of a game but some weren't.
These are characters that were planned to be in the game, but were removed during development. Models and dialogue that can be attributed to some of these characters can be found in the files of their respective games.


'''GTA III'''
'''GTA III'''
* [[Darkel]]
* [[Darkel]]


Supposedly appear in the final version of GTA III but he was cut due to his terrorist-like missions, referring to the 9/11 attacks in 2001.
A [[Tramps|hobo]] who was to give [[Claude|the protagonist]] missions involving bringing down [[Liberty City in GTA III Era|the city's]] infrastructure. He and his missions were removed from the final game (believed by many to be due to the [[wp:September 11 attacks|9/11 attacks]]), but his model remains in the game files, and his [[Bill Fiore|voice actor]] is named in the game's credits.


* [[Curtly]]
* [[Curtly]]


Also a character in GTA III cut during the development of the game. He may possibly link with [[Darkel]].
A character removed for unknown reasons. Like Darkel, his [[Curtis L. McClarin|voice actor]] is named in the game's credits.
 
* [[Novy]]
 
The model for this character, believed to be based on [[wp:Tom Novy|Tom Novy]], can be found in the game's files. His purpose is unknown.
 
* [[Butler]]
 
The model for a butler who doesn't appear in the final game can be found in the game's files.


* Children and Elders with walkers
* Children and Elders with walkers


The two pedestrians were meant to appear in the game but due to rating and controversial problems, they were removed.
Early previews of the game implied that these two groups of pedestrians were to feature in GTA III. No evidence of their existence can be found in the game's files, suggesting they were removed early on in development.


'''GTA Vice City'''
'''GTA Vice City'''
* [[Mr. Moffat]]
* [[Mr. Moffat]]


Scheduled to give [[Tommy Vercetti]] a mission but he was cut prior in development. He also knows Tommy in the past.
Dialogue in the game's text files suggests that this character was to give [[Tommy Vercetti|the protagonist]] a mission. He apparantly knew Tommy before the events of the game.


'''GTA San Andreas'''
'''GTA San Andreas'''
* [[Officer Carver]]
* [[Officer Carver]]


He was a LSPD officer and was cut during development, along with [[Poncho]] and [[Larry]]. He was supposedly going to be killed during the beta [[Doberman]].
An [[LSPD]] officer who was to be killed in the mission [[Doberman]] for attempting to bring down [[C.R.A.S.H.]]


* [[Poncho]]
* [[Poncho]]


He was going to be appearing in the game but was cut. He was supposedly had a run-in with [[Officer Carver]] were CJ must rescue him.
A character who [[Carl Johnson|the protagonist]] was to rescue from Officer Carver.


* [[Larry]]
* [[Larry]]


He was also a cut character in the game though his dialogue exists but he was meant to appear in [[Cop Wheels]].
An [[LVPD]] [[motor officer]] who had dialogue removed from the mission [[Cop Wheels]].


'''GTA IV'''
'''GTA IV'''
* [[Raymond Alberga]]
* [[Raymond Alberga]]


Alberga was a mobster during the development in GTA IV but he was cut in the final. He was suspected to be Ray Boccino's beta name.
Alberga was a mobster cut during the development of GTA IV. Possibly, this was the beta name of [[Ray Boccino]].


== Remodelled Characters ==
== Remodelled Characters ==
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'''GTA III'''
'''GTA III'''
* [[Claude]]'s appearance went through many different designs. Sketches and screenshots show many types of body of Claude that should appear in the game.
* [[Claude]]'s appearance went through many different designs, as seen through various early sketches and screenshots.
* The [[Liberty City Triads]] originally had a black outfit.
* The [[Portland Triads]] originally had a black outfit.
* Police Officers originally had mustaches.
* [[LCPD in GTA III Era|Police officers]] originally had mustaches.


'''GTA Vice City'''
'''GTA Vice City'''
* [[Tommy Vercetti]] was older, fatter and wore a blue Hawaiian shirt.
* [[Tommy Vercetti]] was older, fatter and wore a blue Hawaiian shirt.
* Haitian gangsters who wore blue shirts used to have a picture on the shirt instead of the word "Relax".
* [[Haitians|Haitian gangsters]] who wore blue shirts used to have a picture on their shirt instead of the word "Relax".


'''GTA San Andreas'''
'''GTA San Andreas'''
* Both Sweet and Big Smoke had their appearances changed. Sweet was originally dressed in black and wore a black beanie; Big Smoke wore a white jersey and did not wear a hat, exposing his shaved head.
* [[Sweet]] was originally dressed in black and wore a black beanie.
* [[Big Smoke]] wore a white jersey and did not wear a hat, exposing his shaved head.
* [[Kendl Johnson]]'s facial model and clothing were altered.
* [[Kendl Johnson]]'s facial model and clothing were altered.
* Gang members looked different and wore different clothing.
* Gang members looked different and wore different clothing.
* Each city had its own motorcycle cop model; whereas in the final release the same model is used for all cities (The beta cop models can still be found on the game´s files).
* Each city had its own [[Motor Officer|motorcycle cop]] model; whereas in the final release the same model is used for all cities (the beta cop models can still be found on the game's files).


'''GTA Liberty City Stories'''
'''GTA Liberty City Stories'''
* Joseph Daniel O'Toole's glasses were originally blue.
* [[Joseph Daniel O'Toole]]'s glasses were originally blue.
* [[Toni Cipriani]] originally looked older.
* [[Toni Cipriani]] originally looked older.
* Toni's casual clothes were a purple shirt with a green vest.
* Toni's casual clothes were a purple shirt with a green vest.
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'''GTA IV'''
'''GTA IV'''
* [[Little Jacob]] originally did not wear glasses.
* [[Little Jacob]] originally did not wear glasses.
* Michelle had a different looking face.
* [[Michelle (GTA IV)|Michelle]] had a different looking face.
* [[Playboy X]] used to have a plain maroon hoodie.
* [[Playboy X]] used to have a plain maroon hoodie.
* [[United Liberty Paper]] had a different voice.
* [[United Liberty Paper]] had a different voice.
* [[Real Badman]] didn't wear a hat.
* [[Real Badman]] didn't wear a hat.
* The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
* The first removed haircut design for [[Niko Bellic]] was a cut that seemed to resemble helmet-hair.
* The second removed haircut design for Niko was a buzz cut.
* The second removed haircut design for Niko was a buzz cut.


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|'''Fernando Diaz'''
|'''Fernando Diaz'''
|[[Ricardo Diaz]]
|[[Ricardo Diaz]]
|}
'''GTA IV'''
{|style="vertical-align:top;" class="wikitable"
!Beta Name
!Current Name
|-
|'''Larry Ligner'''
|[[Patrick Ligner]]
|}
'''GTA Chinatown Wars'''
{|style="vertical-align:top;" class="wikitable"
!Beta Name
!Current Name
|-
|'''Lee Leroc'''
|[[Lester Leroc]]
|}
|}


{{Beta}}
{{Beta}}
[[Category:Beta Characters]]
[[Category:Beta Characters| ]]

Revision as of 16:20, 19 April 2011

This page documents characters in Grand Theft Auto games who were remodelled, renamed or removed before their respective games were released. Evidence of the changes is often found within the game files or in prerelease information.

Deleted Characters

These are characters that were planned to be in the game, but were removed during development. Models and dialogue that can be attributed to some of these characters can be found in the files of their respective games.

GTA III

A hobo who was to give the protagonist missions involving bringing down the city's infrastructure. He and his missions were removed from the final game (believed by many to be due to the 9/11 attacks), but his model remains in the game files, and his voice actor is named in the game's credits.

A character removed for unknown reasons. Like Darkel, his voice actor is named in the game's credits.

The model for this character, believed to be based on Tom Novy, can be found in the game's files. His purpose is unknown.

The model for a butler who doesn't appear in the final game can be found in the game's files.

  • Children and Elders with walkers

Early previews of the game implied that these two groups of pedestrians were to feature in GTA III. No evidence of their existence can be found in the game's files, suggesting they were removed early on in development.

GTA Vice City

Dialogue in the game's text files suggests that this character was to give the protagonist a mission. He apparantly knew Tommy before the events of the game.

GTA San Andreas

An LSPD officer who was to be killed in the mission Doberman for attempting to bring down C.R.A.S.H.

A character who the protagonist was to rescue from Officer Carver.

An LVPD motor officer who had dialogue removed from the mission Cop Wheels.

GTA IV

Alberga was a mobster cut during the development of GTA IV. Possibly, this was the beta name of Ray Boccino.

Remodelled Characters

These are characters that were remodelled during development ranging from protagonists to pedestrians.

GTA III

  • Claude's appearance went through many different designs, as seen through various early sketches and screenshots.
  • The Portland Triads originally had a black outfit.
  • Police officers originally had mustaches.

GTA Vice City

  • Tommy Vercetti was older, fatter and wore a blue Hawaiian shirt.
  • Haitian gangsters who wore blue shirts used to have a picture on their shirt instead of the word "Relax".

GTA San Andreas

  • Sweet was originally dressed in black and wore a black beanie.
  • Big Smoke wore a white jersey and did not wear a hat, exposing his shaved head.
  • Kendl Johnson's facial model and clothing were altered.
  • Gang members looked different and wore different clothing.
  • Each city had its own motorcycle cop model; whereas in the final release the same model is used for all cities (the beta cop models can still be found on the game's files).

GTA Liberty City Stories

GTA Vice City Stories

  • Bryan Forbes originally had a mustache.
  • The Casual clothes were originally yellow.

GTA IV

  • Little Jacob originally did not wear glasses.
  • Michelle had a different looking face.
  • Playboy X used to have a plain maroon hoodie.
  • United Liberty Paper had a different voice.
  • Real Badman didn't wear a hat.
  • The first removed haircut design for Niko Bellic was a cut that seemed to resemble helmet-hair.
  • The second removed haircut design for Niko was a buzz cut.

Beta Names

These are characters that their names have been changed for different reasons.

GTA III

Beta Name Current Name
Mullan 8-Ball
Joey Sorvino Joey Leone
Frankie Sorvino Salvatore Leone

GTA Vice City

Beta Name Current Name
BJ Jones BJ Smith
Fernando Diaz Ricardo Diaz

GTA IV

Beta Name Current Name
Larry Ligner Patrick Ligner

GTA Chinatown Wars

Beta Name Current Name
Lee Leroc Lester Leroc