Unique Stunt Jumps

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Every GTA game since Grand Theft Auto III has Unique Stunt Jumps, named Unique Jumps in the GTA III Era, and later renamed Stunt Jumps in GTA IV. The game tracks these for your stats, and completing all is usually required for 100% completion. Each unique jump has pre-defined takeoff and landing areas; miss either, and the jump is incomplete. If your vehicle hits the takeoff area in more-or-less the right direction, the game switches to a slow-motion cutscene panoramic view as your vehicle launches from the takeoff area. Upon landing, indication of success is given, while an unsuccessful jump will receive no message. Some jumps require high speed, thus are only feasible on a fast motorbike such as a PCJ-600 or NRG-500, and sometimes also require the character to lean forward on the bike for increased speed. In other jumps, too much speed may lead you to overshoot the landing area.

Evolution

Stunt jumps made there first appearance in GTA III, and have since been added to GTA Vice City, GTA San Andreas, GTA Vice City Stories, GTA Liberty City Stories, and most recently GTA IV. Early GTA games gave no indication to distinguish failed unique stunt jumps from those successfully completed. To address this, modders have developed add-on tools such as Demarest's Uniquecall to list or show on the map which jumps remain. Grand Theft Auto: Liberty City Stories shows each jump you've attempted on its map when you choose "Show Discovered Extras".

GTA III

The first time stunt jumps were introduced was in GTA III. There were 20 stunt jumps spread throughout Liberty City, 4 on Staunton Island, 8 in Shoreside Vale, and 8 in Portland. With respect to stunt jumps that would appear in later games, those in GTA III are comparatively easy.

GTA Vice City

There are 36 unique jumps in GTA Vice City, and are most easily completed using the PCJ Motorcycle. In fact, some jumps cannot be performed using anything else. The jumps in Vice City are comparatively more difficult than those in GTA III, with some being much longer, even extending over bodies of water.

GTA San Andreas

There are 70 unique stunt jumps in GTA San Andreas, most of which are quite difficult. The majority are situated beside each other, with very few being isolated. These jumps are relatively easy to find throughout San Andreas, with fairly obvious take-off and landing areas.

GTA Vice City Stories

GTA Liberty City Stories

GTA IV

In the GTA IV version of Liberty City, there are 50 stunt jumps. Completing all 50 on the PS3 will bring the player two ticks closer to 100%, while on the Xbox 360, completing all 50 unlocks the achievement Daredevil, awarding 30 gamerscore. There have been major changes in unique stunt jumps from the GTA III Era to GTA IV, the largest being that the player may no longer collect money for doing stunt jumps. Another significant change is that instead of landing without crashing like in previous games, the player must land directly on the destination area.

See also