Wanted Level in GTA IV Era: Difference between revisions

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{{cleanup|Through gaming expirience, I beleive that some of this information is slightly incorrect and also that the wanted level system may be more unpredictable then the past and has no preset system}}
[[File:Radar-GTAIV-wanted.png|thumb|250px|Upon gaining a wanted level a police search radius is centered around the player.]]
A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions is a measure of how much the player is wanted by [[Liberty City in GTA IV Era|Liberty City]] law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.


A '''Wanted Level''' is a measure of the how much the player is wanted by law enforcement and therefore how much force law enforcement will use to stop the player. As the player's wanted level increases, more powerful forms of law enforcement pursue the player. In [[GTA IV]], wanted level is measured on a six-star scale. Committing several minor crimes in quick succession - such as beating people up, destroying cars, etc - will earn the player one star. Continuing to commit crimes or resisting arrest will often lead to a second star. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) often earns the player multiple wanted stars outright. Killing or wounding an officer of the law with a firearm will result in an immediate 3 stars being earned.
Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn multiple stars outright — for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level, rather than a two star Wanted Level like in previous GTA games.


If the player has one or more wanted stars, nearby [[Police]] will give chase and attempt to arrest the player. An arrest is executed by either coming into close proximity with the player forcing them to put their hands up, or by opening the player's car door and holding him at gunpoint. In the latter case, the player has no choice but to be arrested.  In the former case, it is possible to resist arrest.  However, this will raise the player's wanted level and most often result in the player being shot multiple times at close range. If arrested, the player is transported to the nearest police station and is released a few hours later after a variable amount of money (depending on how much money you currently have) and all weapons have been taken.
Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.


{{toc}}
Once the player has a Wanted Level, [[LCPD in GTA IV Era|LCPD]] officers give chase and attempt to [[Busted|arrest]] the player; if caught, the player is transported to the nearest [[LCPD in GTA IV Era#Police Stations|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all [[Weapons in GTA IV |weapons]].
A player's wanted level can be decreased in various ways.  The most straight-forward way is to escape the search radius and remain out of sight for several seconds. Unlike GTA III-era games, wanted levels cannot be lost by picking up Police Bribes as these no longer exist.  However, GTA IV still features [[Pay 'n' Spray]]s but, unlike in previous games, they can only be entered only when out of sight of police (shown by the stars on the HUD being grayed out)like in GTA III era games [[Pay 'n' Spray]]s will instantly remove your wanted level (assuming that you enter while out of sight).  


Police in GTA IV are better equipped, smarter, more brutal and merciless and will respond even to crimes not directly witnessed by them, as civilians will call on their cell phones to report crimes, usually resulting in a one-star wanted level.  Also, police will commandeer civilian vehicles if their vehicles are destroyed or if the police car is nowhere to be seen. Police also commandeer parked vehicles, including those saved in a parking space in front of your safe houses, this can result in you being chased by your your favorite car (Bernie's [[Infernus]] perhaps) and will give you little to no chance to retrieve you lost vehicle, seeing as the police crash often and if you stop to re-commandeer the car you will probably be caught in the open by a large group of officers.  
Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a one-star wanted level to two-stars (three if the player wounds or kills the officer with a firearm) and causes the officer to open fire, a risky endeavor at close range. If the player is at low health and evading the wanted level is not likely, it is better for the player to get wasted rather than busted as the player retains his weapons if sent to a hospital.


It should also be noted that star levels are cumulative, therefore repeatedly committing even a "minor" infraction (such as vehicular homicide) can lead to higher wanted levels.
As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises.


==One Star==
==Escaping==
At a one star wanted level, any [[police]] patrols that spot you will give chase and attempt to arrest you. Officers will only shoot if they feel threatened ( usually when you hit an officer with you car but don't kill him) and will most commonly attempt to arrest the player. [[Police Car|Police cars]] will follow you at lower speeds than at higher wanted levels. The wanted radius is approximately 2 blocks large. Cops also give chase to player if they spot the player drving through the tollbooth without paying, stealing money from cash registers, drving while intoxicated, or even climbing onto a police car. You won't be able to buy weapons, food, or use a taxi. You also can't enter the Split Sides Comedy Club, the Perestroika club, either The Triangle Club or Honkers and any of the clothing stores. Police officers will be able to commandeer parked vehicles to pursue the player.
===Search radius===
Police are in constant radio contact with one another, which is reflected in the 'search radius' system — when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again — if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.


A one-star wanted level is attained by committing the following crimes:
===Pay 'n' Spray===
Unlike [[GTA III Era|GTA III era games]], Wanted Levels cannot be reduced by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Spray Shop|Pay 'n' Spray]] service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the [[HUD]] are white (visible) or gray (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.


:* attacking and/or killing bystanders
===Swapping vehicles===
:* damaging or destroying a vehicle (explosives may lead to higher levels)
The player can swap vehicles while he is wanted. This makes the cops less likely to find the player as the police dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. Like the Pay 'n' Spray, swapping a vehicle can only be done if the player is out of the sight of the police. When possible, the player should obtain a replacement vehicle in a secluded area. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle. The player must be careful not to stay in a particular area for too long or meet any police car head-on while the stars are gray, as the police will eventually recognize the player, causing the wanted radius to refocus to the player's current location.
:* attacking a police vehicle
:* crashing into a police vehicle
:* killing a police officer from behind (while it is in a police car)
:* firing a weapon in public
:* pointing a weapon at a police officer
:* running over a police officer
:* carjacking and stealing parked cars
:* breaking through a [[Tollbooths|tollbooth]] without paying
:* driving while intoxicated
:* pushing a police officer repeatedly
:* spraying cops or pedestrians with a water cannon when driving a [[Fire Truck]]
:* climbing on top of a police car
:* stealing money from cash registers
:* attempt to steal a police car


==Two Stars==
===Safehouse===
Officers will now shoot to kill more often. Officers in cars now chase you rather than simply follow behind and will often try to overtake you or spin you out.
Like previous games, if the player can access a [[Safehouses in GTA IV|safehouse]], the player can then use the bed to access the save function, dropping any wanted level in the process. This will, as usual, advance time six hours if the player decides to save the game, and cannot be used to achieve the Walk Free [[Achievements in GTA IV|achievement]].
 
===Character assistance===
During gameplay, the player meets two characters who may help the player reduce a wanted level. [[Kiki Jenkins]], a datable character who can be met on [[Love-meet.net]], is a lawyer whose influence with the District Attorney may be used to reduce a wanted level up to three stars once her 'like' statistic reaches 70%. Following [[Blood Brothers]], it is possible to have [[Francis McReary]] lower one's wanted level if the player chooses to spare him. Both of these characters' abilities are not available during some missions, with Francis' ability removed after the [[Endings in GTA IV|final]] [[Out of Commission|storyline]] [[A Revenger's Tragedy|mission]].
 
==Police behavior==
Police in GTA IV are better-equipped, smarter, more determined, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their [[Cell Phone|cell phones]] to report crimes.
Police use their available weapons intelligently -- an officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while one with a [[Carbine Rifle]] will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the [http://en.wikipedia.org/wiki/PIT_maneuver PIT maneuver] and try harder as the player's wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's [[safehouse]]s.
 
Police radio messages are an additional audio indicator of a player having one or more police stars. These messages reflect the crimes being committed by the player; for example, firing a pistol will lead to mentions of "firearms discharge" over the radio, and hitting an individual with any gun is described as a "shooting".
 
==In-game help==
When the player attains their first Wanted level, the game displays information to briefly explain the Wanted level system.
{{quote
|The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.
<br>
To lose your wanted level, escape the flashing zone.
<br>
The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.
<br>
If the wanted stars are grayed out then the cops have lost sight of you.
}}
 
==Wanted levels==
===One star===
At a one-star Wanted Level, any [[LCPD in GTA IV Era|LCPD]] [[police]] patrols will give chase and attempt to arrest the player on sight. Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said officer), and most commonly attempt to arrest the player. [[Police Car|Police cars]] follow the player. The search radius for one star is approximately two city blocks. The player is unable to buy any items (weapons, clothes, or food [except from vending machines]), enter a [[taxi]] as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like [[TV Shows in GTA IV|TV]], [[darts]], [[bowling]], etc., while wanted by police.
 
A one-star Wanted Level is attained by committing the following crimes:
 
:*Attacking a police officer unarmed or with a melee weapon
:*Running into or pushing down a police officer repeatedly
:*Attacking, crashing into, or climbing on top of an occupied police vehicle
:*Obstructing justice, when an officer is chasing or arresting an NPC
:*Attacking or colliding with the guard house at the entrance to [[Beachgate]]
:*Failing to pay the toll at [[tollbooths]] in a non-emergency vehicle
:*Attacking and/or killing a civilian
:*Damaging or destroying a vehicle
:*Discharging any firearm in public
:*Vehicular hit and run
:*[[Vehicle Theft|Stealing any vehicle]]
:*Driving a vehicle with its alarm sounding
:*[[Drinking|Driving under the influence]]
:*Spraying NPCs with a water cannon while driving a [[Fire Truck|fire truck]]
:*[[Store Robbery|Robbing any accessible store]]
:*Arson
 
 
===Two stars===
[[File:RussianRevolution-GTAIV5.jpg|thumb|right|333px|The player attempting to evade a two star wanted level in [[Grand Theft Auto IV]], obtained during the mission [[Russian Revolution]].]]
 
Officers now shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.


Two wanted stars are attained by:
Two wanted stars are attained by:


:* returning fire on a police officer (but not hitting him)
:*Attacking a police officer with a firearm or explosives
:* aiming a gun at a police officer
:*Aiming any weapon at a police officer
:* shooting at the body of the police car
:*Continuing to physically assault a police officer
:* destroying many cars at once
:*Resisting arrest
:* killing many people in a short space of time
:*Destroying a [[Securicar]] or [[Police Stockade]] with firearms or explosives
:* crashing into a petrol pump
:*Killing multiple civilians in a short period of time
:* resisting arrest
:*Destroying several vehicles in a short period of time  
:* refusing to cooperate (excessive running or not pulling over)
:*Shooting someone in front of a police officer
:* destroy a [[Securicar]] or the Police Stockade
:*Destroying a fuel pump at a gas station
:*Hovering over the runway area at [[Francis International Airport]], or the grounds of the [[Civilization Committee]] complex, in a helicopter
:*Stealing certain cars for Brucie's [[Exotic Exports]]
:*In TBOGT, Punching someone with the explosive punches cheat enabled
:*Spraying a police vehicle with the water cannon from a fire engine.
 
===Three stars===
At a three-star Wanted Level, police vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. [[NOOSE]] now begin to assist the LCPD in setting up roadblocks on main roads and bridges; they also send [[NOOSE Cruiser]]s and [[NOOSE Patriot]]s in pursuit of the player. NOOSE Patriots may attempt to ram the player from the front, putting the player and officer(s) inside at risk of [[Involuntary Ejection|a windshield ejection from their vehicle]]. Strong, fast vehicles are recommended; motorcycles are not suggested, due to the aggressive driving of the police. Officers on foot now use [[Pump Action Shotgun]]s against the player.


==Three Stars==
A [[Police Maverick|police helicopter]] is now called in, which can be heard on the radio as "Dispatch air unit from _______", The helicopter will shine a spotlight on the player at night and opening fire if officers on board get a clear shot. The helicopter, however, periodically breaks off from pursuit. The helicopter retreats if the player goes underground, stays inside a large structure for a long time, or kills both sharpshooters on board; however, oftentimes, the helicopter will remain until it runs out of fuel and crashes. In the Ballad of Gay Tony, sharpshooters are equipped with [[M249|Advanced Machine Guns]] instead of [[M16|Carbine Rifles]]. [[Predator|Police boats]] are dispatched if the player is in or near water. Like the Police Maverick, the Predator has a sharpshooter on board. The player is now unable to board the [[Subway in GTA IV|subway]].
At a three-star wanted level, pursuing police vehicles become more aggressive and the police also begin to set up roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew will follow you, put a spotlight on you (at night), and shoot at you if they get a clear shot. NOOSE Cruisers will join chase and create roadblocks on bridges. All police vehicles pursue at maximum speed. Police boats are dispatched if the player enters water. You are unable to board the subway now and you're unable to evade the police in a helicopter.


Three wanted stars are attained by:
Three wanted stars are attained by:


:* killing a police officer
:*Killing or wounding a police officer with a firearm
:* killing many bystanders
:*Continuing to resist arrest
:* causing excessive property damage very quickly, such as blowing up several cars at once
:*Continuing to cause collateral damage
:* wounding an officer in a firefight
:*In Episodes from Liberty City, entering the [[Alderney State Correctional Facility]]
 


==Four Stars==
===Four stars===
At four stars the player will be confronted by the [[NOOSE]] or FIB ([[FBI]]). The [[LCPD]] still chase the player, and they are as frequent as before, only now accompanied by NOOSE/FIB vehicles.  It has been speculated, but not confirmed, that [[NOOSE Patriots]]s and [[FIB Buffalo]]s are dispatched when the player is in a small, quick car as the specially modified Patriots possesses both speed and stopping power, and the FIB Buffalo are fast and maneuverable. The [[NOOSE Enforcer]] is dispatched when the player is in a larger vehicle and is retaliating with a large amount of force. Sometimes, both services will chase the player in order to have a well-rounded arsenal: NOOSE Enforcers to stop the players vehicle, and FIB Buffalo to keep up with the player's car. However, there have been instances of [[Enforcer|NOOSE Enforcers]], NOOSE Cruisers, FIB Buffalo and NOOSE Patriots chasing the player together, so what vehicle the player is driving may not even really be a factor. Proof is when the player goes on the runway at Francis International Airport or initiates a pursuit in Algonquin. When a 4-star wanted level is acquired, NOOSE Enforcers, FIB Buffalo and NOOSE Patriots can be seen tailing the player's car.
At four wanted stars, the [[Federal Bureau of Investigation|FIB]] and [[NOOSE]]'s Tactical Response Unit join the fray, and the player is confronted by [[Enforcer#GTA_IV|NOOSE Enforcers]] and [[FIB Buffalo]]es in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry [[SMG]]s and Pump Action Shotguns, and wear body armor for protection. The search radius covers an area approximately the size of [[Bohan]].
 
Note: In The Ballad of Gay Tony, all law enforcement officers start firing upon the player while in pursuit at this level, and NOOSE and FIB officers use [[Assault SMG]]s and [[Automatic Shotgun]]s as well as the aforementioned weapons against the player.


Four wanted stars are attained by:
Four wanted stars are attained by:


:* continuing to retaliate against law enforcement
:*Continuing to retaliate against law enforcement
:* continuing to kill civilians
:*Continuing to cause collateral damage
:* causing extreme property damage, such as blowing up many, many cars
:*Entering the runway area at [[Francis International Airport, Dukes|Francis International Airport]] (except during the [[Sixaxis|Sixaxis Tutorial]] (PS3))
:* entering the runway at [[Francis International Airport]]
:*Entering the grounds of the [[Civilization Committee]] in [[Algonquin]]
:* entering the grounds of the [[Civilization Committee]] in Algonquin
:*Shooting down a helicoper with a [[Rocket Launcher]] (regardless of model and type)
 
===Five stars===
[[File:ThreeLeafClover-GTAIV6.jpg|thumb|right|333px|A five star wanted level gunfight in the mission [[Three Leaf Clover]].]]
 
At five wanted stars, the [[Police Maverick]] is accompanied by a [[Annihilator|NOOSE Annihilator]]. In the main game and The Lost and Damned, all law enforcement officers [[Drive-By Shooting|fire upon the player while in pursuit]] (In [[The Ballad of Gay Tony]] they will do this at Four Stars), making getaways difficult — FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. In certain areas, rooftop snipers with [[Advanced Sniper|high-powered rifles]] appear on low to mid-rise rooftops and ledges.
 
Five stars are attained by:
 
:*Continuing to retaliate against law enforcement
:*Continuing to cause collateral damage
:*Visiting "[[Littlelacysurprisepageant.com|www.littlelacysurprisepageant.com]]" on the in-game [[Internet]]
 
===Six stars===
At six wanted stars, the [[Police Maverick]] is replaced with a second Annihilator, making escape from the search radius extremely difficult. The search area is approximately the size of the [[East Island|Broker-Dukes island]] in Liberty City. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes pursue the player, with only a smattering of LCPD cruisers and patrol cars. The number of police patrols and police cruisers reduces so more FIB Buffaloes and NOOSE Enforcers can join the chase/shootout. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. The player must not hang around too long in a busy area of the city, or else they will rapidly lose health due to the rooftop snipers. On foot, the player must act accordingly to avoid getting cut down by gunfire. Fleeing is the better option when pitted against several officers, and the player should only attack when officers impede the player's escape.
 
Six stars are attained by:
 
:*Continuing to retaliate against law enforcement
:*Continuing to cause collateral damage
:*Crossing or attacking police barricades or flying/swimming/walking into areas of [[Liberty City in GTA IV Era|Liberty City]] that the player has not yet unlocked
:*Killing any LCPD officer guarding the barriers to the locked island.
 
==Achievements and Trophies==
The player can earn two [[Achievements in GTA IV|Achievements/Trophies]] associated with the Wanted Level, however the use of specific [[Cheats in GTA IV|cheat codes]] blocks the rewards. [[GTA IV Tips]] can give help on obtaining these achievements/trophies.
 
:*'''Walk Free''' — Evade/lose a four-star wanted level. (50G/Bronze Trophy)
:*'''One Man Army''' — Survive a six-star wanted level for five minutes without saving and/or getting wasted or busted. (40G/Silver Trophy)


==Five Stars==
==Glitches==
The Police Maverick is replaced with the NOOSE Annihilator. All law enforcement open fire, even in pursuit, making getaways and keeping the vehicle in good condition difficult.The FIB will now dispatch even more [[FIB Buffalo]]s, these cars handle extremely well so be ready if one Buffalo tries to block you. NOOSE/FIB cooperation is more apparent at this level, and they both appear equally, chasing the player.
*With a Wanted level, any nearby helicopter will chase the player, including the [[Helitours Maverick]]s, [[Maverick|other civilian Mavericks]], or even an [[Annihilator]]. Fortunately the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from police helicopters, as though they were themselves police.
Five stars are attained if you:
*If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
*If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
*If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], stealing the car back from the officer doesn't earn the player a Wanted rating.
*If the player spawns a FIB Buffalo via cheat code 227-555-0100, it increases the likelihood of FIB agents appearing at higher wanted levels.
*If the player shoots down an Annihilator or Police Maverick and wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains 1 star, typically normal if a player rams into a police car, yet this glitch happens very rarely.


:* continue to retaliate
==Tips==
:* take down a few more police helicopters
===Escaping the search radius===
:* continue to cause extreme property damage, such as blowing up more than a dozen cars
<!--Check the "Escaping" section to make sure your tip is not already mentioned there in some form.-->
:* going on the site '[[Littlelacysurprisepageant.com]]'.
* Run through alleys and narrow streets when on 1-2 star wanted level to give the cops the slip.
* At lower wanted levels, steal a helicopter or a boat as a means of escape. It is easier to escape by air or water than by land. However, above 3 stars, the player is always visible if in a helicopter, and [[Police Predator]]s will follow alongside if on or near water, making it impossible to escape via these methods.
* At higher levels, the best way to escape is to take down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system or get hit by the oncoming subway trains, as getting hit by the subway trains results in [[Wasted|instant death]].
* [[Stunt Jump|Stunt jumping]] gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as wanted level radius, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
* Listen to the police scanner; it will indicate which vehicles the police are sending after the protagonist as well as the general area where they will spawn. Some are: "Dispatch X (number of police units, usually 2-6) units from __", "Dispatch Air Unit from __", "Dispatch FIB team from __" and "Dispatch NOOSE team from __".
* To save money, only use the Pay 'n' Spray at a wanted level of at least 3 stars, as the player can easily escape a 1-2 star wanted level (and occasionally 3 stars, depending on the location of the Police Maverick).
* Learn the locations of police stations and other places officers on foot are often found, such as [[Subway in GTA IV|subway stations]] and [[Liberty City in GTA IV Era/New York Landmarks|landmark areas]], and avoid these areas whenever possible, especially since some of these officers may carry Carbine Rifles.


==Six Stars==
===Fighting the police===
Two NOOSE [[Annihilator]] helicopters pursue the player. The police forces have a larger pecentage of FIB/NOOSE. LCPD is still evident, though not as much as before. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffalo are found instead, with only a smattering of LCPD cop cars. Survival in a car and on the streets is much more difficult. Escape is harder, due to the constant presence of two police helicopters.  
*Typically, the player should avoid engaging and/or provoking the police at all costs, especially if NOOSE and FIB are involved; however, if a confrontation cannot be avoided, especially during some missions, it is recommended to engage them with either the [[M16|Carbine Rifle]] (long range), [[AK-47|Assault Rifle]] (medium-long range), [[MP5|SMG]] (medium range), [[Micro Uzi|Micro SMG]] (short-medium range), [[Combat Shotgun]] (short range), [[Grenades]] (anti-personnel, area of effect) or [[Rocket Launcher|RPG]] (anti-material, area of effect).
Six stars are attained if you:
*Avoid trying to use pistols or the Pump Shotgun to engage the police. They fire at a slow rate, which carries the risk of the police swamping the player as soon as they take out a few officers. Additionally, [[Molotov Cocktail|Molotovs]] are slow and cumbersome against officers and carry the additional burn risk.
*Sniper rifles should only be used for taking out police rooftop snipers or helicopter pilots. Using it to combat ground forces can result in the player getting killed.
*Whenever possible, attain headshots for instant kills, especially against NOOSE officers and FIB agents. Also, officers killed in one shot drop twice as much ammunition.
*At lower levels, prioritize escaping from or killing officers with shotguns, as they can kill the player with 1-2 shots at close range.
*Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.  
*When in a gunfight with the police, make full use of the [[Cover System|cover system]]. Unless the player is proficient in out-of-cover combat, not using it can result in the player getting wasted in a matter of seconds, due to the advanced weaponry of the NOOSE and the FIB.
*When fighting the police officers while in cover, unless using the shotgun, use blindfire and fire in bursts, using full auto only when confronted up close. The player should use caution when using vehicles as cover, due to potential burn or explosive damage.


:* continue to retaliate
[[Category:GTA IV]]
:* take down several police choppers and kill scores of law enforcement officers
[[Category:GTA IV Era]]
:* cross police barricades to islands before unlocked
[[Category:Wanted Level]]

Latest revision as of 15:31, 20 February 2015

Upon gaining a wanted level a police search radius is centered around the player.

A Wanted Level in Grand Theft Auto IV and its expansions is a measure of how much the player is wanted by Liberty City law enforcement, and therefore how much force will be used in pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six-star scale, ranking police lethality from the non-lethal one star to the extremely aggressive six stars.

Relatively minor crimes committed within sight of the police may attract one star. Committing serious crimes is likely to earn multiple stars outright — for example, killing or wounding a police officer with a firearm results in an immediate three star Wanted Level, rather than a two star Wanted Level like in previous GTA games.

Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.

Once the player has a Wanted Level, LCPD officers give chase and attempt to arrest the player; if caught, the player is transported to the nearest police station and released a few hours later after a fine (10% of the player's current cash balance) and the confiscation of all weapons.

Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a one-star wanted level to two-stars (three if the player wounds or kills the officer with a firearm) and causes the officer to open fire, a risky endeavor at close range. If the player is at low health and evading the wanted level is not likely, it is better for the player to get wasted rather than busted as the player retains his weapons if sent to a hospital.

As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises.

Escaping

Search radius

Police are in constant radio contact with one another, which is reflected in the 'search radius' system — when the player attracts a Wanted Level, a 'search radius' will appear on the map, in the form of a flashing red and blue circle centered on the player's position when the police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the police making visual contact with the player again — if they do, the circle re-centers itself at the player's current position. If the player escapes the circle and avoids the police for several seconds, the player's wanted status is entirely removed.

Pay 'n' Spray

Unlike GTA III era games, Wanted Levels cannot be reduced by picking up police bribes, as these no longer exist; the Pay 'n' Spray service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the wanted stars on the HUD are white (visible) or gray (out of sight). Pay 'n' Sprays instantly remove the player's Wanted level, and their use advances the in-game clock three hours.

Swapping vehicles

The player can swap vehicles while he is wanted. This makes the cops less likely to find the player as the police dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. Like the Pay 'n' Spray, swapping a vehicle can only be done if the player is out of the sight of the police. When possible, the player should obtain a replacement vehicle in a secluded area. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle. The player must be careful not to stay in a particular area for too long or meet any police car head-on while the stars are gray, as the police will eventually recognize the player, causing the wanted radius to refocus to the player's current location.

Safehouse

Like previous games, if the player can access a safehouse, the player can then use the bed to access the save function, dropping any wanted level in the process. This will, as usual, advance time six hours if the player decides to save the game, and cannot be used to achieve the Walk Free achievement.

Character assistance

During gameplay, the player meets two characters who may help the player reduce a wanted level. Kiki Jenkins, a datable character who can be met on Love-meet.net, is a lawyer whose influence with the District Attorney may be used to reduce a wanted level up to three stars once her 'like' statistic reaches 70%. Following Blood Brothers, it is possible to have Francis McReary lower one's wanted level if the player chooses to spare him. Both of these characters' abilities are not available during some missions, with Francis' ability removed after the final storyline mission.

Police behavior

Police in GTA IV are better-equipped, smarter, more determined, and more lethal than in previous GTA games; they can even respond to crimes committed out of their sight, as civilians can call police on their cell phones to report crimes. Police use their available weapons intelligently -- an officer with a Pump Action Shotgun will move in closer to the player to compensate for the weapon's short range, while one with a Carbine Rifle will hang back to take advantage of distance. During a chase, police officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the PIT maneuver and try harder as the player's wanted level increases. Also, police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable; they may even commandeer the cars parked in front of the player's safehouses.

Police radio messages are an additional audio indicator of a player having one or more police stars. These messages reflect the crimes being committed by the player; for example, firing a pistol will lead to mentions of "firearms discharge" over the radio, and hitting an individual with any gun is described as a "shooting".

In-game help

When the player attains their first Wanted level, the game displays information to briefly explain the Wanted level system.

The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.


To lose your wanted level, escape the flashing zone.
The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.
If the wanted stars are grayed out then the cops have lost sight of you.


Wanted levels

One star

At a one-star Wanted Level, any LCPD police patrols will give chase and attempt to arrest the player on sight. Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said officer), and most commonly attempt to arrest the player. Police cars follow the player. The search radius for one star is approximately two city blocks. The player is unable to buy any items (weapons, clothes, or food [except from vending machines]), enter a taxi as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like TV, darts, bowling, etc., while wanted by police.

A one-star Wanted Level is attained by committing the following crimes:

  • Attacking a police officer unarmed or with a melee weapon
  • Running into or pushing down a police officer repeatedly
  • Attacking, crashing into, or climbing on top of an occupied police vehicle
  • Obstructing justice, when an officer is chasing or arresting an NPC
  • Attacking or colliding with the guard house at the entrance to Beachgate
  • Failing to pay the toll at tollbooths in a non-emergency vehicle
  • Attacking and/or killing a civilian
  • Damaging or destroying a vehicle
  • Discharging any firearm in public
  • Vehicular hit and run
  • Stealing any vehicle
  • Driving a vehicle with its alarm sounding
  • Driving under the influence
  • Spraying NPCs with a water cannon while driving a fire truck
  • Robbing any accessible store
  • Arson


Two stars

The player attempting to evade a two star wanted level in Grand Theft Auto IV, obtained during the mission Russian Revolution.

Officers now shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.

Two wanted stars are attained by:

  • Attacking a police officer with a firearm or explosives
  • Aiming any weapon at a police officer
  • Continuing to physically assault a police officer
  • Resisting arrest
  • Destroying a Securicar or Police Stockade with firearms or explosives
  • Killing multiple civilians in a short period of time
  • Destroying several vehicles in a short period of time
  • Shooting someone in front of a police officer
  • Destroying a fuel pump at a gas station
  • Hovering over the runway area at Francis International Airport, or the grounds of the Civilization Committee complex, in a helicopter
  • Stealing certain cars for Brucie's Exotic Exports
  • In TBOGT, Punching someone with the explosive punches cheat enabled
  • Spraying a police vehicle with the water cannon from a fire engine.

Three stars

At a three-star Wanted Level, police vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. NOOSE now begin to assist the LCPD in setting up roadblocks on main roads and bridges; they also send NOOSE Cruisers and NOOSE Patriots in pursuit of the player. NOOSE Patriots may attempt to ram the player from the front, putting the player and officer(s) inside at risk of a windshield ejection from their vehicle. Strong, fast vehicles are recommended; motorcycles are not suggested, due to the aggressive driving of the police. Officers on foot now use Pump Action Shotguns against the player.

A police helicopter is now called in, which can be heard on the radio as "Dispatch air unit from _______", The helicopter will shine a spotlight on the player at night and opening fire if officers on board get a clear shot. The helicopter, however, periodically breaks off from pursuit. The helicopter retreats if the player goes underground, stays inside a large structure for a long time, or kills both sharpshooters on board; however, oftentimes, the helicopter will remain until it runs out of fuel and crashes. In the Ballad of Gay Tony, sharpshooters are equipped with Advanced Machine Guns instead of Carbine Rifles. Police boats are dispatched if the player is in or near water. Like the Police Maverick, the Predator has a sharpshooter on board. The player is now unable to board the subway.

Three wanted stars are attained by:

  • Killing or wounding a police officer with a firearm
  • Continuing to resist arrest
  • Continuing to cause collateral damage
  • In Episodes from Liberty City, entering the Alderney State Correctional Facility


Four stars

At four wanted stars, the FIB and NOOSE's Tactical Response Unit join the fray, and the player is confronted by NOOSE Enforcers and FIB Buffaloes in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry SMGs and Pump Action Shotguns, and wear body armor for protection. The search radius covers an area approximately the size of Bohan.

Note: In The Ballad of Gay Tony, all law enforcement officers start firing upon the player while in pursuit at this level, and NOOSE and FIB officers use Assault SMGs and Automatic Shotguns as well as the aforementioned weapons against the player.

Four wanted stars are attained by:

Five stars

A five star wanted level gunfight in the mission Three Leaf Clover.

At five wanted stars, the Police Maverick is accompanied by a NOOSE Annihilator. In the main game and The Lost and Damned, all law enforcement officers fire upon the player while in pursuit (In The Ballad of Gay Tony they will do this at Four Stars), making getaways difficult — FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. In certain areas, rooftop snipers with high-powered rifles appear on low to mid-rise rooftops and ledges.

Five stars are attained by:

Six stars

At six wanted stars, the Police Maverick is replaced with a second Annihilator, making escape from the search radius extremely difficult. The search area is approximately the size of the Broker-Dukes island in Liberty City. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffaloes pursue the player, with only a smattering of LCPD cruisers and patrol cars. The number of police patrols and police cruisers reduces so more FIB Buffaloes and NOOSE Enforcers can join the chase/shootout. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. The player must not hang around too long in a busy area of the city, or else they will rapidly lose health due to the rooftop snipers. On foot, the player must act accordingly to avoid getting cut down by gunfire. Fleeing is the better option when pitted against several officers, and the player should only attack when officers impede the player's escape.

Six stars are attained by:

  • Continuing to retaliate against law enforcement
  • Continuing to cause collateral damage
  • Crossing or attacking police barricades or flying/swimming/walking into areas of Liberty City that the player has not yet unlocked
  • Killing any LCPD officer guarding the barriers to the locked island.

Achievements and Trophies

The player can earn two Achievements/Trophies associated with the Wanted Level, however the use of specific cheat codes blocks the rewards. GTA IV Tips can give help on obtaining these achievements/trophies.

  • Walk Free — Evade/lose a four-star wanted level. (50G/Bronze Trophy)
  • One Man Army — Survive a six-star wanted level for five minutes without saving and/or getting wasted or busted. (40G/Silver Trophy)

Glitches

  • With a Wanted level, any nearby helicopter will chase the player, including the Helitours Mavericks, other civilian Mavericks, or even an Annihilator. Fortunately the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from police helicopters, as though they were themselves police.
  • If the player drinks a can of soda, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
  • If the protagonist is drunk and on foot with a one-star Wanted level, the police will merely follow him around, pointing their guns at him until he 'sobers up'.
  • If an officer commandeers a vehicle in the player's parking space and the player uses the "Wanted Down" cheat, stealing the car back from the officer doesn't earn the player a Wanted rating.
  • If the player spawns a FIB Buffalo via cheat code 227-555-0100, it increases the likelihood of FIB agents appearing at higher wanted levels.
  • If the player shoots down an Annihilator or Police Maverick and wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains 1 star, typically normal if a player rams into a police car, yet this glitch happens very rarely.

Tips

Escaping the search radius

  • Run through alleys and narrow streets when on 1-2 star wanted level to give the cops the slip.
  • At lower wanted levels, steal a helicopter or a boat as a means of escape. It is easier to escape by air or water than by land. However, above 3 stars, the player is always visible if in a helicopter, and Police Predators will follow alongside if on or near water, making it impossible to escape via these methods.
  • At higher levels, the best way to escape is to take down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system and follow the underground routes until out of the search radius, but the player must be careful not to get lost in the system or get hit by the oncoming subway trains, as getting hit by the subway trains results in instant death.
  • Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as wanted level radius, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
  • Listen to the police scanner; it will indicate which vehicles the police are sending after the protagonist as well as the general area where they will spawn. Some are: "Dispatch X (number of police units, usually 2-6) units from __", "Dispatch Air Unit from __", "Dispatch FIB team from __" and "Dispatch NOOSE team from __".
  • To save money, only use the Pay 'n' Spray at a wanted level of at least 3 stars, as the player can easily escape a 1-2 star wanted level (and occasionally 3 stars, depending on the location of the Police Maverick).
  • Learn the locations of police stations and other places officers on foot are often found, such as subway stations and landmark areas, and avoid these areas whenever possible, especially since some of these officers may carry Carbine Rifles.

Fighting the police

  • Typically, the player should avoid engaging and/or provoking the police at all costs, especially if NOOSE and FIB are involved; however, if a confrontation cannot be avoided, especially during some missions, it is recommended to engage them with either the Carbine Rifle (long range), Assault Rifle (medium-long range), SMG (medium range), Micro SMG (short-medium range), Combat Shotgun (short range), Grenades (anti-personnel, area of effect) or RPG (anti-material, area of effect).
  • Avoid trying to use pistols or the Pump Shotgun to engage the police. They fire at a slow rate, which carries the risk of the police swamping the player as soon as they take out a few officers. Additionally, Molotovs are slow and cumbersome against officers and carry the additional burn risk.
  • Sniper rifles should only be used for taking out police rooftop snipers or helicopter pilots. Using it to combat ground forces can result in the player getting killed.
  • Whenever possible, attain headshots for instant kills, especially against NOOSE officers and FIB agents. Also, officers killed in one shot drop twice as much ammunition.
  • At lower levels, prioritize escaping from or killing officers with shotguns, as they can kill the player with 1-2 shots at close range.
  • Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.
  • When in a gunfight with the police, make full use of the cover system. Unless the player is proficient in out-of-cover combat, not using it can result in the player getting wasted in a matter of seconds, due to the advanced weaponry of the NOOSE and the FIB.
  • When fighting the police officers while in cover, unless using the shotgun, use blindfire and fire in bursts, using full auto only when confronted up close. The player should use caution when using vehicles as cover, due to potential burn or explosive damage.