Wanted Level in GTA IV Era: Difference between revisions

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A '''Wanted Level''' in [[Grand Theft Auto IV]] is a measure of how much the player ([[Niko]]) is wanted by the law enforcement in [[Liberty City in GTA IV | Liberty City]] and therefore how much force law enforcement will use to capture/stop him. As the player's wanted level increases, more powerful and numerous forms of law enforcement will pursue the player. In [[Grand Theft Auto IV]], like in previous games, the wanted level is measured on a six-star scale, which increase in police lethality from the feeble 1 star to lethal 6. Committing several minor crimes in quick succession - such as beating people up, destroying cars, etc - will earn the player one star. Continuing to commit crimes or resisting arrest will often lead to a second star. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) often earns the player multiple wanted stars outright. Killing or wounding an officer of the law with a firearm will result in an immediate three stars being earned.
A '''Wanted Level''' in [[Grand Theft Auto IV]] is a measure of how much the player ([[Niko]]) is wanted by the law enforcement in [[Liberty City in GTA IV | Liberty City]] and therefore how much force law enforcement will use to capture/stop him. As the player's wanted level increases, more powerful and numerous forms of law enforcement will pursue the player. In [[Grand Theft Auto IV]], like in previous games, the wanted level is measured on a six-star scale, which increase in police lethality from the non-lethal 1 star to the extremely aggressive 6 stars. Committing a minor crime within sight of police, such as beating people up, stealing cars, damaging occupied cars on foot, etc - will earn the player one star; committing several of these crimes in quick succession will likely attract a star with or without police visibility. Continuing to commit crimes or resisting arrest will often lead to a second star. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) is likely to earn the player multiple wanted stars immediately; killing or wounding an officer of the law with a firearm will result in an immediate three stars being earned.


If the player has one or more wanted stars, nearby [[LCPD]] [[Police]] officers will give chase and attempt to [[Busted|arrest]] the player. An arrest is executed by either coming into close proximity with the player, forcing them to put their hands up, or by opening the player's car door and holding Niko at gunpoint. In the latter case, the player has no choice but to be arrested.  In the former case, it is possible to resist arrest.  However, this will raise the player's wanted level and most often result in the player being shot multiple times at close range. If arrested, the player is transported to the nearest [[LCPD|police station]] and is released a few hours later after a variable amount of money (10% of the money that the player currently owns) and all [[Weapons in GTA IV | weapons]] are taken.
If the player has one or more wanted stars, nearby [[LCPD]] [[Police]] officers will give chase and attempt to [[Busted|arrest]] the player. An arrest is executed by either coming into close proximity with the player -- forcing them to put their hands up -- or by opening the player's car door and holding Niko at gunpoint; if arrested, the player is transported to the nearest [[LCPD|police station]] and released a few hours later after a fine (10% of the player's current cash balance) and all [[Weapons in GTA IV | weapons]] are taken.  Vehicular arrests cannot be resisted; on-foot arrests can be, however this will raise the player's wanted level, and is likely to result in somewhat severe injury as the police fire upon Niko at close range.


A player's wanted level can be decreased in various ways.  The most straight-forward way is to escape the search radius and remain out of sight for several seconds. Unlike [[GTA III Era|GTA III era games]], wanted levels cannot be lost by picking up [[Police Bribes|police bribes]], as these no longer exist.  However, GTA IV still features [[Pay 'n' Spray]], but unlike in previous games, they can only be entered when the player is out of sight of police (shown by the stars on the [[HUD]] being grayed out). Like in GTA III era games, except [[GTA San Andreas]], [[Pay 'n' Spray]] will instantly remove Niko's wanted level.
A player's wanted level can be decreased in various ways.  The most straightforward way is to escape the search radius and remain out of sight for several seconds. Unlike [[GTA III Era|GTA III era games]], wanted levels cannot be lost by picking up [[Police Bribes|police bribes]], as these no longer exist; the [[Pay 'n' Spray]] service is, however, still available.  Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the stars on the [[HUD]] are white (visible) or grey (out of sight). Like in GTA III era games ([[GTA San Andreas]] aside), [[Pay 'n' Spray]]s will instantly remove Niko's wanted level.


Police in GTA IV are better equipped, smarter, more brutal and merciless and will respond even to crimes not directly witnessed by them, as civilians will call on their [[Cell Phone|cell phones]] to report crimes, usually resulting in a one-star wanted level.  Also, police will commandeer civilian vehicles if their vehicles are destroyed or if the police car is nowhere to be seen. Police also commandeer parked vehicles, including those saved in a parking space in front of Niko's [[safehouse]]s, this can result in the player being chased by their favorite car (Bernie's [[Infernus]] perhaps) and will give the player little to no chance to retrieve the lost vehicle, seeing as the police crash often and if the player stops to re-commandeer the car Niko will probably be caught in the open by a large group of officers. If an Officer commandeers a vehicle in Niko's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], getting the car back from him will not earn the player a wanted rating.
Police in GTA IV are better-equipped, smarter, more brutal and merciless and will respond even to crimes not directly witnessed by them, as civilians will call on their [[Cell Phone|cell phones]] to report crimes, usually resulting in a one-star wanted level.  Also, police will commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable. They may even commandeer the cars parked in front of Niko's [[safehouse]]s.
If an officer commandeers a vehicle in Niko's parking space and the player uses the "Wanted Down" [[Cheats in GTA IV|cheat]], getting the car back from him will not earn the player a wanted rating.


Star levels are cumulative, therefore repeatedly committing even a "minor" infraction (such as vehicular homicide) can lead to higher wanted levels.
Star levels are cumulative, therefore repeatedly committing even a "minor" infraction (such as vehicular homicide) can lead to higher wanted levels.
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==One Star==
==One Star==
At a one star wanted level, any LCPD [[police]] patrols that spot Niko will give chase and attempt to arrest him. Officers will only shoot at one star if they feel threatened (usually when Niko hits an officer with his car but doesn't kill him) and will most commonly attempt to arrest the player. [[police car|Police Cars]] will follow Niko at lower speeds than at higher wanted levels. The wanted radius is approximately 2 blocks large. Cops also give chase to the player if they spot the player driving through the tollbooth without paying, stealing money from cash registers, driving while intoxicated, or even climbing onto a police car. The player won't be able to buy weapons, food, or use a taxi. Niko also can't enter the [[Split Sides]] Comedy Club, the [[Perestroika]] club, either [[The Triangle Club]] or [[Honkers]] or any of the clothing stores. Police officers will be able to commandeer parked vehicles to pursue the player.
At a one star wanted level, any LCPD [[police]] patrols that spot Niko will give chase and attempt to arrest him. Officers will only shoot at one star if they feel threatened (usually when Niko hits an officer with his car but doesn't kill him) and will most commonly attempt to arrest the player. [[police car|Police Cars]] will follow Niko at lower speeds than at higher wanted levels. The wanted radius is approximately 2 blocks large. Cops also give chase to the player if they spot the player driving through the tollbooth without paying, stealing money from cash registers, driving while intoxicated, or even climbing onto a police car. The player won't be able to buy weapons, food, or use a taxi. Niko also can't enter the [[Split Sides]] Comedy Club, the [[Perestroika]] club, either of the strip clubs or any of the clothing stores. Police officers will be able to commandeer parked vehicles to pursue the player.


If the player breaks free when the police are trying to arrest them, they will gain a two star wanted level and will start to use firearms.
If the player breaks free when the police are trying to arrest them, they will gain a two star wanted level and police will start to use firearms.


A one-star wanted level is attained by committing the following crimes:
A one-star wanted level is attained by committing the following crimes:
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==Six Stars==
==Six Stars==
At six stars, the Police Maverick is replaced with a second Annihilator. The police forces have a larger percentage of FIB/NOOSE. LCPD is still evident, though not as much as before. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffalo are found instead, with only a smattering of LCPD cop cars. Survival while moving on foot is most difficult, and is more possible if in a fast car. All parties will doggedly and relentlessly try to ram/shoot the player into oblivion. When on foot, all parties will rapidly tear through Niko if he doesn't move quickly. Escape is harder, due to the constant presence of two police helicopters. The best way to escape is to shoot down the Annihilators, and, before they re-spawn, sneak into a Pay 'n' Spray. Another easy way to escape is to go onto the rail road with a vehicle and then just follow the subway until out of the police radius, but it is quite easy to get lost down in the subways.
At six stars, the Police Maverick is replaced with a second Annihilator. The police forces have a larger percentage of FIB/NOOSE. LCPD is still evident, though not as much as before. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffalo are found instead, with only a smattering of LCPD cop cars. Survival while moving on foot is most difficult, and a fast car is recommended. All parties will doggedly and relentlessly try to ram/shoot the player into oblivion. When on foot, all parties will rapidly tear through Niko if he doesn't move quickly. Escape is harder, due to the constant presence of two police helicopters. The best way to escape is to shoot down the Annihilators, and, before they re-spawn, sneak into a Pay 'n' Spray. Another easy way to escape is to go onto the rail road with a vehicle and then just follow the subway until out of the police radius, but it is quite easy to get lost down in the subways.


Six stars are attained by:
Six stars are attained by:

Revision as of 13:15, 5 April 2009

A Wanted Level in Grand Theft Auto IV is a measure of how much the player (Niko) is wanted by the law enforcement in Liberty City and therefore how much force law enforcement will use to capture/stop him. As the player's wanted level increases, more powerful and numerous forms of law enforcement will pursue the player. In Grand Theft Auto IV, like in previous games, the wanted level is measured on a six-star scale, which increase in police lethality from the non-lethal 1 star to the extremely aggressive 6 stars. Committing a minor crime within sight of police, such as beating people up, stealing cars, damaging occupied cars on foot, etc - will earn the player one star; committing several of these crimes in quick succession will likely attract a star with or without police visibility. Continuing to commit crimes or resisting arrest will often lead to a second star. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) is likely to earn the player multiple wanted stars immediately; killing or wounding an officer of the law with a firearm will result in an immediate three stars being earned.

If the player has one or more wanted stars, nearby LCPD Police officers will give chase and attempt to arrest the player. An arrest is executed by either coming into close proximity with the player -- forcing them to put their hands up -- or by opening the player's car door and holding Niko at gunpoint; if arrested, the player is transported to the nearest police station and released a few hours later after a fine (10% of the player's current cash balance) and all weapons are taken. Vehicular arrests cannot be resisted; on-foot arrests can be, however this will raise the player's wanted level, and is likely to result in somewhat severe injury as the police fire upon Niko at close range.

A player's wanted level can be decreased in various ways. The most straightforward way is to escape the search radius and remain out of sight for several seconds. Unlike GTA III era games, wanted levels cannot be lost by picking up police bribes, as these no longer exist; the Pay 'n' Spray service is, however, still available. Unlike in previous games, Pay 'n' Sprays cannot be used in sight of police, even for vehicle repair; visibility to police is indicated by whether the stars on the HUD are white (visible) or grey (out of sight). Like in GTA III era games (GTA San Andreas aside), Pay 'n' Sprays will instantly remove Niko's wanted level.

Police in GTA IV are better-equipped, smarter, more brutal and merciless and will respond even to crimes not directly witnessed by them, as civilians will call on their cell phones to report crimes, usually resulting in a one-star wanted level. Also, police will commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police car is unavailable. They may even commandeer the cars parked in front of Niko's safehouses. If an officer commandeers a vehicle in Niko's parking space and the player uses the "Wanted Down" cheat, getting the car back from him will not earn the player a wanted rating.

Star levels are cumulative, therefore repeatedly committing even a "minor" infraction (such as vehicular homicide) can lead to higher wanted levels.

In-game Help

When you attain your first wanted level, the game will display information to briefly explain the wanted level system.

The area cops search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.


To lose your wanted level, escape the flashing zone.
The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.
If the wanted stars are grayed out then the cops have lost sight of you.


One Star

At a one star wanted level, any LCPD police patrols that spot Niko will give chase and attempt to arrest him. Officers will only shoot at one star if they feel threatened (usually when Niko hits an officer with his car but doesn't kill him) and will most commonly attempt to arrest the player. Police Cars will follow Niko at lower speeds than at higher wanted levels. The wanted radius is approximately 2 blocks large. Cops also give chase to the player if they spot the player driving through the tollbooth without paying, stealing money from cash registers, driving while intoxicated, or even climbing onto a police car. The player won't be able to buy weapons, food, or use a taxi. Niko also can't enter the Split Sides Comedy Club, the Perestroika club, either of the strip clubs or any of the clothing stores. Police officers will be able to commandeer parked vehicles to pursue the player.

If the player breaks free when the police are trying to arrest them, they will gain a two star wanted level and police will start to use firearms.

A one-star wanted level is attained by committing the following crimes:

  • Attacking and/or killing bystanders
  • Damaging or destroying a vehicle (explosives may lead to higher levels)
  • Attacking or crashing into a police vehicle
  • Killing a police officer from behind (while he is in a police car)
  • Firing a weapon in public areas
  • Pointing any weapon at a police officer
  • Running over a police officer
  • Attempting or committing motor vehicle theft by either carjacking or taking and hotwiring a parked vehicle
  • Driving a car with the car alarm going
  • Breaking through a tollbooth without paying
  • Driving while intoxicated from one of the bars
  • Pushing a police officer repeatedly by running into him
  • Spraying cops or pedestrians with a water cannon when driving a fire truck
  • Standing on top of a police car with the police in it
  • Stealing money from the cash register in Modo
  • Getting caught on fire (on foot or vehicle)
  • Obstruction of justice (when a officer is chasing or making an arrest on a NPC)

Two Stars

Officers will now shoot to kill more often. Officers in cars now chase Niko rather than simply follow behind and will often try to overtake the player or spin them out.

Two wanted stars are attained by:

  • Returning fire on a police officer (but not hitting him)
  • Aiming a gun at a police officer
  • Shooting at the body of a police car
  • Destroying many cars at once
  • Killing many people in a short space of time
  • Crashing into a gas pump
  • Resisting arrest or driving away when police are trying to arrest the player
  • Destroying a Securicar or the Police Stockade by using firearms or explosives
  • Flying over the Civilization Committee in Algonquin in a helicopter
  • Flying over the runway at Francis International Airport in a helicopter
  • Stealing certain cars for Brucie's Exotic Exports

Three Stars

At a three-star wanted level, pursuing police vehicles become more aggressive and the police also begin to set up roadblocks on main roads. A police helicopter is also called in to assist and its crew will follow Niko, put a spotlight on him at night, and shoot at Niko if they get a clear shot. NOOSE will now begin to aid the LCPD, as NOOSE Cruisers will join chase and create roadblocks on bridges as well as NOOSE Patriots. NOOSE Patriots will also frequently attempt to hit the player's car headon similar to Rhino Units in Need For Speed: Most Wanted, usually causing ejection from the vehicle. All police vehicles pursue at maximum speed. Police boats are dispatched if the player enters or goes near water. Niko is unable to board the subway now and is unable to evade the police in a helicopter. However, the helicopter has limited fuel and will break off pursuit if the player enters a tunnel, kills its two riflemen, or destroys the heli.

Three wanted stars are attained by:

Four Stars

At four stars the FIB will join the fray, and the player will be confronted by either NOOSE Enforcers or FIB Buffalos. The LCPD still chase the player, and they are as frequent as before, only now accompanied by NOOSE/FIB vehicles. The other forms of NOOSE still chase the player as well. The officers and agents will begin to use shotguns along with pistols. It has been speculated, but not confirmed, that FIB Buffalos are dispatched when the player is in a small, quick car as they are fast and maneuverable. The NOOSE Enforcer is dispatched when the player is in a larger vehicle and is retaliating with a large amount of force. Sometimes, both services will chase the player in order to have a well-rounded arsenal: NOOSE Enforcers to stop the players vehicle, and FIB Buffalo to keep up with the player's car. At this point it is also speculated that the car the player is driving decides how many of the other services are dispatched. For example, if Niko is driving a fast car NOOSE Patriots are spawned as the specially modified Patriots possess both speed and stopping power. However what vehicle the player is driving may not even really be a factor. Four wanted stars are attained by:

Five Stars

At five stars the Police Maverick is accompanied by a NOOSE Annihilator. All law enforcement open fire, even in pursuit, making getaways and keeping the vehicle in good condition difficult. The FIB will now dispatch even more Buffalos. The FIB are really skilled with their cars so be careful, as they will usually try to make the player spin out of control or crash into a (wall/car.etc) They will also usually use the PIT maneuver as one of their blocking skills. They also have very powerful weapons at their disposal. NOOSE/FIB cooperation is more apparent at this level, and they both appear equally, chasing the player. Five stars are attained by:

Six Stars

At six stars, the Police Maverick is replaced with a second Annihilator. The police forces have a larger percentage of FIB/NOOSE. LCPD is still evident, though not as much as before. More NOOSE Cruisers, Patriots, Enforcers and FIB Buffalo are found instead, with only a smattering of LCPD cop cars. Survival while moving on foot is most difficult, and a fast car is recommended. All parties will doggedly and relentlessly try to ram/shoot the player into oblivion. When on foot, all parties will rapidly tear through Niko if he doesn't move quickly. Escape is harder, due to the constant presence of two police helicopters. The best way to escape is to shoot down the Annihilators, and, before they re-spawn, sneak into a Pay 'n' Spray. Another easy way to escape is to go onto the rail road with a vehicle and then just follow the subway until out of the police radius, but it is quite easy to get lost down in the subways.

Six stars are attained by:

  • Continuing to retaliate against law enforcement
  • Continuing to cause massive collateral damage
  • Cross police barricades into areas of Liberty City that are not yet unlocked in the Storyline
  • Flying a helicopter into a borough of Liberty City that the player has not yet unlocked.