Community:GTA IV Gripes: Difference between revisions
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{{Gripe}}No store hold ups for easy cash or burglary missions. | {{Gripe}}No store hold ups for easy cash or burglary missions. | ||
:{{Rebut}}You can steal money from the register in places like Tw@ internet. | |||
{{Gripe}}You can't buy real estate like in San Andreas and Vice City. | {{Gripe}}You can't buy real estate like in San Andreas and Vice City. | ||
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===In-game World=== | ===In-game World=== | ||
{{Gripe}}Time doesn't progress in the city; seasons dont change, construction sites dont wrap up and finish and no new buildings are built. I doubt NYC's construction sites work forever and never complete their task. Another hit on realism. | |||
{{Gripe}}Maybe its just me, but going near Happiness Island causes the game to noticeably lag on the island shoreline and near the docks, making boats a useless mode of transport. | |||
{{Gripe}}The stunt jumps in the game suck. No building to building jumps, no over bridge jumps, no motorbike window jumps a la Vice City. | |||
{{Gripe}}Despite New York City being a center for shipping and cruise lines, no cruise ships or cargo ships leave or go near Liberty City, which detracts from the realism and makes the city feel isolated. | |||
{{Gripe}}Even though Rockstar touted the game to have more interiors than SA, there are in fact less, as most of them are accessible for only one mission. | {{Gripe}}Even though Rockstar touted the game to have more interiors than SA, there are in fact less, as most of them are accessible for only one mission. | ||
{{Gripe}}You can't buy cars at the dealerships found in the city. Grotti in Algonquin, Westdyke Bikes in Westdyke, Autoeroticar in Alderney City...nothing. | |||
{{Gripe}}There aren't as many different clothing styles and options as there used to be, especially in San Andreas and theres very few "silly" options like mad hats and such. | {{Gripe}}There aren't as many different clothing styles and options as there used to be, especially in San Andreas and theres very few "silly" options like mad hats and such. | ||
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::{{Gripe}}Actually GTA was always a silly and unrealistic series, and that was what made it fun. Flying airplanes despite having no training, wielding miniguns, surviving car crashes...that was the best part of GTA, and GTA IV just removes all that. Its a bold step, but I guarantee GTA IV would be a lot more fun if the police were a lot stupider, unrealistic weapons were brought back and the physics were toned down a lot. | ::{{Gripe}}Actually GTA was always a silly and unrealistic series, and that was what made it fun. Flying airplanes despite having no training, wielding miniguns, surviving car crashes...that was the best part of GTA, and GTA IV just removes all that. Its a bold step, but I guarantee GTA IV would be a lot more fun if the police were a lot stupider, unrealistic weapons were brought back and the physics were toned down a lot. | ||
{{Gripe}}The airplanes at Francis International Airport are stuck in an eternal taxiing loop: they never take off, and no planes ever land, which detracts heavily from the purported realism of the game. They're invincible also, which is annoying and detracts even more from realism. | {{Gripe}}The airplanes at Francis International Airport are stuck in an eternal taxiing loop: they never take off, and no planes ever land, which detracts heavily from the purported realism of the game. They're invincible also, which is annoying and detracts even more from realism. There. | ||
{{Gripe}}The airport in GTAIV is unrealistic. Only Boeing 747s? I very highly doubt a major airport like JFK, which Francis International ingame is based off, is only serviced by 747s. | |||
{{Gripe}}There are only 2 comedians in the comedy clubs, and their material is bland and unfunny. | {{Gripe}}There are only 2 comedians in the comedy clubs, and their material is bland and unfunny. | ||
:{{Gripe}}A -5 for realism for only 2 comedy shows. It should've have more shows and humor, but only 2 for a huge Liberty City? Now that's unrealistic. | :{{Gripe}}A -5 for realism for only 2 comedy shows. It should've have more shows and humor, but only 2 for a huge Liberty City? Now that's unrealistic. | ||
::{{Rebut}}Yes, I agree it would have been better to have more comedians, but there are much more than 2 comedy shows. Each comedian has around four shows each. And I thought they were really funny. Perestroika's shows are pretty funny too! | ::{{Rebut}}Yes, I agree it would have been better to have more comedians, but there are much more than 2 comedy shows. Each comedian has around four shows each. And I thought they were really funny. Perestroika's shows are pretty funny too! | ||
{{Gripe}}True, but Ricky Gervais's and Katt Williams' material is unfunny and doesn't seem to fit. I walked into Split Sides (where Gervais performed) and walked out 15 seconds into his act on how horrible it was. | |||
{{Gripe}}No random games like the off track betting, Pogo the monkey or other arcade games save from Qub3d. | {{Gripe}}No random games like the off track betting, Pogo the monkey or other arcade games save from Qub3d. | ||
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::{{Rebut}}Alderney is modeled off of New Jersey, so you can't expect much. | ::{{Rebut}}Alderney is modeled off of New Jersey, so you can't expect much. | ||
:::{{Gripe}}But Alderney has rich houses and lets you store cars in the garage. A -3 for having the last and crappy safehouse, instead of a rich and famous house. | :::{{Gripe}}But Alderney has rich houses and lets you store cars in the garage. A -3 for having the last and crappy safehouse, instead of a rich and famous house. | ||
{{Gripe}}Pegorino's house had the potential to become your safehouse once he died. Once the game ends...nothing. It sits there, unoccupied, the garage fully functional. A -5 for realism R*. | |||
{{Gripe}}Grand Central Terminal isn't accessible, despite being in the game. | {{Gripe}}Grand Central Terminal isn't accessible, despite being in the game. A bad move, as its interior is large and would be interesting to explore. | ||
{{Gripe}}[[ZIP]] clothing shop is gone. | {{Gripe}}[[ZIP]] clothing shop is gone. | ||
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:{{Rebut}}It is not EXACTLY ripped off from New Jersey or wherever it originated from. | :{{Rebut}}It is not EXACTLY ripped off from New Jersey or wherever it originated from. | ||
::{{Gripe}}But I mean in a highly congested city, at least I thought that there should be some sought of rail link to the industrial city. | ::{{Gripe}}But I mean in a highly congested city, at least I thought that there should be some sought of rail link to the industrial city. | ||
{{Gripe}}Jersey City has MTA Metrorail, subways, elevated rail, the works. Why these aren't in Alderney? | |||
{{Gripe}}ATM machines are completely useless and now way of using it. You can only check out balance and not take out money by either destroying it (which dispenses a lot of money) or even use fast cash to earn more cash. | {{Gripe}}ATM machines are completely useless and now way of using it. You can only check out balance and not take out money by either destroying it (which dispenses a lot of money) or even use fast cash to earn more cash. | ||
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{{Gripe}}Considering how Rockstar Games put a lot of good well known songs on the radio in both GTA Vice City and San Andreas (as well as having the Scarface soundtrack in GTA III), I was surprised and disappointed to find out that GTA IV's soundtrack is mostly made up of unknown artists (granted, there are several big name artists but, hardly any compared to previous games) and completely fails to reflect popular music of the current decade, in my opinion. However, the parodies of the war on terror, internet, movies etc on the radio do reflect the decade well. | {{Gripe}}Considering how Rockstar Games put a lot of good well known songs on the radio in both GTA Vice City and San Andreas (as well as having the Scarface soundtrack in GTA III), I was surprised and disappointed to find out that GTA IV's soundtrack is mostly made up of unknown artists (granted, there are several big name artists but, hardly any compared to previous games) and completely fails to reflect popular music of the current decade, in my opinion. However, the parodies of the war on terror, internet, movies etc on the radio do reflect the decade well. | ||
:{{Rebut}}Listen to an ipod or MP3. | :{{Rebut}}Listen to an ipod or MP3. | ||
::{{Gripe}}I wish R* would let you add custom soundtracks into the game, much like listening to your own music in the car, yet detracts realism to the game because they somehow forgot to add this feature | ::{{Gripe}}I wish R* would let you add custom soundtracks into the game, much like listening to your own music in the car, yet detracts realism to the game because they somehow forgot to add this feature. | ||
{{Gripe}}The radio talk shows loop too quickly, and there's less overall material than in previous GTAs. Almost as if it was unfinished. | |||
{{Gripe}}The city is grossly under populated. Go to Star Junction at 9pm on a Friday Night and it is deserted. 5pm on a Friday, there is some traffic, but for what it is supposed to be it just falls short again. There are more peds behind the flats in Northwood than in Star Junction. The report that Rockstar modeled the traffic on NYC is pure garbage. Living breathing city....not even close. | {{Gripe}}The city is grossly under populated. Go to Star Junction at 9pm on a Friday Night and it is deserted. 5pm on a Friday, there is some traffic, but for what it is supposed to be it just falls short again. There are more peds behind the flats in Northwood than in Star Junction. The report that Rockstar modeled the traffic on NYC is pure garbage. Living breathing city....not even close. | ||
{{Gripe}}Especially since Times Square is supposed to have hundreds of thousands of people traveling through it at any given time. The game can handle more than 5 peds on screen, so why R* did what they did is a mystery. | |||
{{Gripe}}The moving lights that appear on the streets at night while up in the air (probably to simulate traffic and save memory) are poorly plotted. They go in the wrong direction on the street, go diagonally and do weird things, making the feeling of a heavily populated city vanish. | {{Gripe}}The moving lights that appear on the streets at night while up in the air (probably to simulate traffic and save memory) are poorly plotted. They go in the wrong direction on the street, go diagonally and do weird things, making the feeling of a heavily populated city vanish. | ||
{{Gripe}}R* says that "you can finish the game without a single loading screen". It turns out that R* was lying, because there are loading times hen accessing into missions or multiplayers. | {{Gripe}}R* says that "you can finish the game without a single loading screen". It turns out that R* was lying, because there are loading times hen accessing into missions or multiplayers, entering safehouses, etc. | ||
===Characters=== | ===Characters=== | ||
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::::{{Rebut}}Go watch tv, apparently CJ is on there | ::::{{Rebut}}Go watch tv, apparently CJ is on there | ||
:::::{{Gripe}}Picture please? | :::::{{Gripe}}Picture please? | ||
:::::{{Rebut}}He probably means San Andreas. Clips of CJ driving various cars, like the Hotring Racer, appear in the TV program "I'm Rich". | |||
{{Gripe}}Pedestrian conversations are repetitive and are no where near as funny as they used to be. | {{Gripe}}Pedestrian conversations are repetitive and are no where near as funny as they used to be. | ||
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{{Gripe}}Cops manage to shoot your tires out, even if you're going 100mph. | {{Gripe}}Cops manage to shoot your tires out, even if you're going 100mph. | ||
:{{Rebut}}And they have multiple cops firing lots of bullets to shoot your tires down to stop you from running away. | :{{Rebut}}And they have multiple cops firing lots of bullets to shoot your tires down to stop you from running away. | ||
{{Gripe}}Somehow, an LCPD Crown Victoria can keep up with an Infernus that is easily twice as fast. And then they can't keep up with a slow municipal bus. | |||
{{Gripe}}Cops don't deploy spike strips, or utilize special pursuit vehicles for highspeed chases. | {{Gripe}}Cops don't deploy spike strips, or utilize special pursuit vehicles for highspeed chases. |