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m (1 revision: Imported from gtamodding.com - under GNU FDL) |
m (clean up, replaced: {{Cleanup-rewrite}} → {{cleanup}}, {{subst:Prettytable}} → class="prettytable" (2)) |
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An '''interior''' is an area in the game that is not part of the outside world. This is used in Vice City, San Andreas, LCS, and VCS. The interior is not seen in the outside world and has to be loaded through the [[IPL]] file or the mission script. By default, the outside world has an interior number of 0, which doesn't act as an interior. | An '''interior''' is an area in the game that is not part of the outside world. This is used in Vice City, San Andreas, LCS, and VCS. The interior is not seen in the outside world and has to be loaded through the [[IPL]] file or the mission script. By default, the outside world has an interior number of 0, which doesn't act as an interior. | ||
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===Vice City=== | ===Vice City=== | ||
In Vice City, there are a few interiors that are [[hardcoded]] to play ambient music. | In Vice City, there are a few interiors that are [[hardcoded]] to play ambient music. | ||
{| | {| class="prettytable" | ||
! Number | ! Number | ||
! Interior | ! Interior | ||
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===San Andreas=== | ===San Andreas=== | ||
{| | {| class="prettytable" class="sortable" | ||
! Number | ! Number | ||
! Name | ! Name |