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'''Weather''' is an essential aspect that has been existing throughout most of the GTA games; [[Grand Theft Auto III]] being the first to have multiple weather changes viewed in a 3-Dimensional form. It plays a crucial role by complementing to the vibes and atmosphere of the game such as a pink setting sky to suit the Vice City's 80's vibe and a dull, plain sky to suit the [[Liberty City]] atmosphere. The weather in the game is controlled by a time cycle which causes a certain weather type to occur at a particular time. Anonymous types of weather occur at rarer times than others. In places such as [[San Andreas]], | '''Weather''' is an essential aspect that has been existing throughout most of the GTA games; [[Grand Theft Auto III]] being the first to have multiple weather changes viewed in a 3-Dimensional form. It plays a crucial role by complementing to the vibes and atmosphere of the game such as a pink setting sky to suit the Vice City's 80's vibe and a dull, plain sky to suit the [[Liberty City]] atmosphere. The weather in the game is controlled by a time cycle which causes a certain weather type to occur at a particular time. Anonymous types of weather occur at rarer times than others. In places such as [[San Andreas]], a certain type of weather only occurs in a particular climate or area such as sandstorms in the desert of [[Bone County]], [[Las Venturas]]. Thus, some time cylcles of weather are included exclusively for a Grand Theft Auto game depending on the area's real-life climate. The games can also simulate transitions between weather types. For example; it may be cloudy, then a slight drizzle may fall, followed by rain and then a thunderstorm. | ||
==Types Of Weather== | ==Types Of Weather== |
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