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{{wikipedia|M1911 pistol}} | {{wikipedia|M1911 pistol}} | ||
In [[Grand Theft Auto IV]], the pistol appears to be a Glock 22, which is the full-size .40 S&W model commonly used by law enforcement. While the real-life Glock 22 has a standard 15-round magazine, the in-game model uses the optional 17-round magazine instead. The sights on the model are incorrect; the gun's front sight is a duplicate of the twin-post rear sight. Unlike previous GTA games, in which the Pistol is soon usurped by other weapons, the Pistol in GTA IV can be used effectively from start to finish. Unless a mission explicitly requires a stronger weapon, such as a [[Sniper Rifle]] or a [[Rocket Launcher]], it is possible to complete most missions in GTA IV and its episodes with only a Pistol by using cover strategically, being patient, and focusing on headshots. It can be fired from cars, and its availability and ammo capacity make it more desirable for drive-bys and chases than the Combat Pistol; submachine guns, however, are always a better option than pistols when available. In multiplayer, the pistol must deliver 2 headshots to kill(from full health). It is the starting weapon when weapons are set to "all", "pistols", or "weak". | In [[Grand Theft Auto IV]], the pistol appears to be a Glock 22, which is the full-size .40 S&W model commonly used by law enforcement. While the real-life Glock 22 has a standard 15-round magazine, the in-game model uses the optional 17-round magazine instead. The sights on the model are incorrect; the gun's front sight is a duplicate of the twin-post rear sight. Unlike previous GTA games, in which the Pistol is soon usurped by other weapons, the Pistol in GTA IV can be used effectively from start to finish. Unless a mission explicitly requires a stronger weapon, such as a [[Sniper Rifle]] or a [[Rocket Launcher]], it is possible to complete most missions in GTA IV and its episodes with only a Pistol by using cover strategically, being patient, and focusing on headshots. It can be fired from cars, and its availability and ammo capacity make it more desirable for drive-bys and chases than the Combat Pistol; submachine guns, however, are always a better option than pistols when available. In multiplayer, the pistol must deliver 2 headshots to kill (from full health). It is the starting weapon when weapons are set to "all", "pistols", or "weak". | ||
In [[Grand Theft Auto: Chinatown Wars]], the pistol's HUD icon suggests it is once again modeled on the the M1911. It reverts back to its function in earlier games as a weak starting weapon. | In [[Grand Theft Auto: Chinatown Wars]], the pistol's HUD icon suggests it is once again modeled on the the M1911. It reverts back to its function in earlier games as a weak starting weapon. |