Pedestrians: Difference between revisions

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*In GTA IV, certain pedestrians (emergency workers) such as doctors, nurses, paramedics, and fire fighters, will attack the player if provoked. Yet unlike any other pedestrian, the LCPD will simply ignore the assault, and fighting back results in a one-star wanted level. This is unusual as LCPD officers normally arrest pedestrians for fighting, however their status as honest emergency personnel may make them exempt from arrest.
*In GTA IV, certain pedestrians (emergency workers) such as doctors, nurses, paramedics, and fire fighters, will attack the player if provoked. Yet unlike any other pedestrian, the LCPD will simply ignore the assault, and fighting back results in a one-star wanted level. This is unusual as LCPD officers normally arrest pedestrians for fighting, however their status as honest emergency personnel may make them exempt from arrest.
*In GTA IV, some male pedestrians have female voices they use for screaming and when in pain, this is somewhat unusual, but most of them won't fight back if attacked. These pedestrian models usually have effeminate mannerisms and styles usually associated with stereotypical homosexuality, so it may be a joke on the part of the developers.
*In GTA IV, some male pedestrians have female voices they use for screaming and when in pain, this is somewhat unusual, but most of them won't fight back if attacked. These pedestrian models usually have effeminate mannerisms and styles usually associated with stereotypical homosexuality, so it may be a joke on the part of the developers.
*There have been instances in GTA IV where if there is an injured pedestrian is laying on the ground and has been hurt to the point that they can't get up, another pedestrian may shoot them to death. This is uncommon, however.
*There have been instances in GTA IV whereby an injured pedestrian is laying on the ground and has been hurt to the point that they can't get up, another pedestrian may shoot them to death. This is uncommon, however.
*Before the GTA IV era, pedestrians, once killed, their bodies would disappear after 2-3 minutes if not revived. In GTA IV, their bodies do not disappear until the player leaves the body.
*Before the GTA IV era, pedestrians, once killed, their bodies would disappear after 2-3 minutes if not revived. In GTA IV, their bodies do not disappear until the player leaves the body.
*In all the GTA III series games, citizens have a chance of dropping large sums of cash sometimes referred to as a "jackpot" by some players. This is possibly just a glitch in programming from the money drop rate. This programming is also used when killing a drug dealer in San Andreas where on death the dealer gives large sums of cash. (Up to a few thousand dollars). Some players have obtained over 3 thousand dollars before in one kill. Sometimes, even killing a bum they may leave a few thousand dollars. It is unknown if this is a glitch or a reference to people who act like homeless people just to get money even though they are not homeless (some are actually rich). This feature is more notable in GTA III though for some reason.
*In all the GTA III series games, citizens have a chance of dropping large sums of cash sometimes referred to as a "jackpot" by some players. This is possibly just a glitch in programming from the money drop rate. This programming is also used when killing a drug dealer in San Andreas where on death the dealer gives large sums of cash. (Up to a few thousand dollars). Some players have obtained over 3 thousand dollars before in one kill. Sometimes, even killing a bum they may leave a few thousand dollars. It is unknown if this is a glitch or a reference to people who act like homeless people just to get money even though they are not homeless (some are actually rich). This feature is more notable in GTA III though for some reason.
[[Category:Characters| ]]
[[Category:Characters| ]]
[[Category:Pedestrians]]
[[Category:Pedestrians]]
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