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* The mission is one of two in the game where a non-motorized vehicle plays a crucial role in the main storyline, the other being "[[Big Smoke (mission)|Sweet & Kendl]]". | * The mission is one of two in the game where a non-motorized vehicle plays a crucial role in the main storyline, the other being "[[Big Smoke (mission)|Sweet & Kendl]]". | ||
* Like earlier games, there is no necessity to immediately head to Grove Street. Players can virtually spend several in-game days exploring surrounding areas. However, the player's character will still starve if not fed for three days since the start of the game, and the only sources of subsidence are [[Vendors|street vendors]] and [[Vending Machines|vending machines]], as fast food outlets remain locked until "[[Ryder (mission)|Ryder]]". | * Like earlier games, there is no necessity to immediately head to Grove Street. Players can virtually spend several in-game days exploring surrounding areas. However, the player's character will still starve if not fed for three days since the start of the game, and the only sources of subsidence are [[Vendors|street vendors]] and [[Vending Machines|vending machines]], as fast food outlets remain locked until "[[Ryder (mission)|Ryder]]". | ||
* In version | * In the PC version, if the host computer is not fast enough, Tenpenny will drive on before the train has finished crossing, causing the car to pass through the train. | ||
== Gallery == | == Gallery == |
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