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===Save lives in Ambulance Side Mission=== | ===Save lives in Ambulance Side Mission=== | ||
The Ambulance hasn't evolved much during the Grand Theft Auto series. It has appeared in every GTA game except [[GTA2]], where a paramedic car (the [[Medicar]]) is featured instead. Ambulances are usually found outside hospitals, but will spawn on roads if multiple [[NPC]]s are killed, and two paramedics will revive the dead. | The [[Ambulance]] hasn't evolved much during the Grand Theft Auto series. It has appeared in every GTA game except [[GTA2]], where a paramedic car (the [[Medicar]]) is featured instead. Ambulances are usually found outside hospitals, but will spawn on roads if multiple [[NPC]]s are killed, and two paramedics will revive the dead. | ||
Paramedic [[Side Missions|side-missions]] can be activated when in the ambulance in all [[GTA III era]] games. These require the player to find, pick up and deliver patients to the hospital within a time limit. The difficulty increases with every level. Rewards (eg infinite [[sprint]] or extra [[health]]) are granted for achieving level 12. The mission is failed if the patient dies, the time limit runs out or the player leaves the ambulance for too long. | Paramedic [[Side Missions|side-missions]] can be activated when in the ambulance in all [[GTA III era]] games. These require the player to find, pick up and deliver patients to the hospital within a time limit. The difficulty increases with every level. Rewards (eg infinite [[sprint]] or extra [[health]]) are granted for achieving level 12. The mission is failed if the patient dies, the time limit runs out or the player leaves the ambulance for too long. |