Stowaway: Difference between revisions

You can also use a flamethrower in this mission.
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(You can also use a flamethrower in this mission.)
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[[Carl Johnson|CJ]] is shown in the middle of the airstrip when the rival "agents" land there in a cargo plane (referred to as an [[Andromada]]). CJ runs behind some crates when [[Mike Toreno]] appears behind him. He than says he "Got permission from the 'Big Man'" to take the plane down. Carl is unsure about killing government agents, but Toreno says for him to think of it as "pest control". CJ gets on the [[PCJ-600]] and drives thru the shooting agents onto the moving plane. He gets on, kills everyone on it, steal a [[parachute]] from one of the agents, places a [[satchel charge]] on the cargo and jump outs. While he is freefalling to Earth, the mission is passed.  
[[Carl Johnson|CJ]] is shown in the middle of the airstrip when the rival "agents" land there in a cargo plane (referred to as an [[Andromada]]). CJ runs behind some crates when [[Mike Toreno]] appears behind him. He than says he "Got permission from the 'Big Man'" to take the plane down. Carl is unsure about killing government agents, but Toreno says for him to think of it as "pest control". CJ gets on the [[PCJ-600]] and drives thru the shooting agents onto the moving plane. He gets on, kills everyone on it, steal a [[parachute]] from one of the agents, places a [[satchel charge]] on the cargo and jump outs. While he is freefalling to Earth, the mission is passed.  


If you jump without a parachute, there is a cutscene where you fall on a car, get [[wasted]], and the mission fails. Also, if you fail to jump out of the plane and the satchel charge goes off, a cutscene shows the plane losing altitude, gradually falling towards the ground, resulting you getting wasted and a mission failure. Shooting weapons on the plane will quickly cause the cargo to explode, so using a melee weapon, like the [[Katana]], is recommended.
If you jump without a parachute, there is a cutscene where you fall on a car, get [[wasted]], and the mission fails. Also, if you fail to jump out of the plane and the satchel charge goes off, a cutscene shows the plane losing altitude, gradually falling towards the ground, resulting you getting wasted and a mission failure.  
 
It is possible to shoot the government agents, but missing them will cause the plane to explode. Using a melee weapon, like the [[Katana]] or martial arts, is recommended. It is also possible to use a [[flamethrower]], this will not cause the plane to explode, but you'll have te be careful not to get stuck in your own flames in the narrow corridor of the plane.




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   next    = [[Black Project]]
   next    = [[Black Project]]
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[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]
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