M16: Difference between revisions
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'''GTA Liberty City Stories (1998)''': A Colt Model 733, again titled "M4" in-game. Has a realistic rate of fire, unlike its GTA III counterpart, but, like the San Andreas rendition, the reload animation is inaccurate. | '''GTA Liberty City Stories (1998)''': A Colt Model 733, again titled "M4" in-game. Has a realistic rate of fire, unlike its GTA III counterpart, but, like the San Andreas rendition, the reload animation is inaccurate. | ||
'''GTA III (2001)''': An M16A1. This version is highly inaccurate, with a 60-round magazine and an exceptionally high rate of fire. | '''GTA III (2001)''': An M16A1. This version is highly inaccurate, with a 60-round magazine and an exceptionally high rate of fire. It is also missing the delta ring and has a very boxy and low-poly appearance. | ||
'''GTA IV (2008)''': An M4A1, titled "Carbine Rifle" in-game, this version is accurate both in timeline and overall features, although it sports a peculiar rear sight design and lacks a carry handle, giving it some resemblance to the similarly-designed Heckler and Koch HK416. It is the longest-ranged non-sniper weapon in the game. It has "Property of Liberty City Arms" stamped where the magazine release is normally found. | '''GTA IV (2008)''': An M4A1, titled "Carbine Rifle" in-game, this version is accurate both in timeline and overall features, although it sports a peculiar rear sight design and lacks a carry handle, giving it some resemblance to the similarly-designed Heckler and Koch HK416. It is the longest-ranged non-sniper weapon in the game. It has "Property of Liberty City Arms" stamped where the magazine release is normally found. |