Airtrain: Difference between revisions

1 byte removed ,  20 October 2011
Just fixing a typo
(The plane only has two engines, a 727 has three while a DC-9 has 2)
(Just fixing a typo)
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==Description==
==Description==
The Airtrain is a prop that takes the appearance of a [[wp:McDonnell Doughlas DC-9|McDonnell Douglas DC-9]]. In GTA III and GTA Vice City, the Airtrain is not solid. Simply spawning the Airtrain using trainers or modifications will crash the game. The Airtrain's flight path is determined by the ''flight1.dat'' file. In GTA Liberty City Stories it is solid, however, touching it (except the wings) will kill the player and destroy their vehicle. In GTA Vice City Stories it is still solid, but touching it doesn't kill the player. Instead the player will lose [[Health|health]]. In contrast to previous games it appeared in, the plane ''can be'' entered in GTA Vice City Stories due to a bug. If entered, the player doesn't have any control of it, but can change the radio stations.
The Airtrain is a prop that takes the appearance of a [[wp:McDonnell Douglas DC-9|McDonnell Douglas DC-9]]. In GTA III and GTA Vice City, the Airtrain is not solid. Simply spawning the Airtrain using trainers or modifications will crash the game. The Airtrain's flight path is determined by the ''flight1.dat'' file. In GTA Liberty City Stories it is solid, however, touching it (except the wings) will kill the player and destroy their vehicle. In GTA Vice City Stories it is still solid, but touching it doesn't kill the player. Instead the player will lose [[Health|health]]. In contrast to previous games it appeared in, the plane ''can be'' entered in GTA Vice City Stories due to a bug. If entered, the player doesn't have any control of it, but can change the radio stations.


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