Community:GTA V Wishlist/archive5: Difference between revisions

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* The new game should be about a 19 year old mexican who is arrested in Vice City for dealing drugs. He escapes from prison and evades police while traveling to San Andreas. On arrival he chooses to join the Varrios Los Aztecas. The rest of the story is about how Cesar V. betrays the gang and how you kill him and bring the Aztecas to the top. also all the San andreas elements should be in the game and GTA IV graphics! BRING BACK PLANES!!!!!!!!!
* The new game should be about a 19 year old mexican who is arrested in Vice City for dealing drugs. He escapes from prison and evades police while traveling to San Andreas. On arrival he chooses to join the Varrios Los Aztecas. The rest of the story is about how Cesar V. betrays the gang and how you kill him and bring the Aztecas to the top. also all the San andreas elements should be in the game and GTA IV graphics! BRING BACK PLANES!!!!!!!!!
* Bring back: countryside, planes (including ones based on the boeing 747s and military), more helicopters, the GTA: SA ability to reply to comments pedestrians say to the player, the paramedic and fire missions; but with a more realistic feel (for eg: if something comes across the emergency radio during gameplay, you go to that stated location and it's actually happening...and any emergency happening you're not the only unit there), police help you in vigilante missions not chase you, ALL uniforms available in the game (police, fireman, paramedic, rubbishman, army, SWAT, etc etc), the ability to pick up passesngers in busses, tractors (with actual farm equipment available and usable), police with batons, the graphics in GTA IV when you push someone when walking into them, buyable houses and apartments (some with garages and some with external parking spaces.
* New stuff: CHILDREN! (i mean what's the point in having school busses with no schools OR EVEN CHILDREN), animals (including pets, wild, and farm), more vehicles (i'd like to see the sultan and the sentinel XS with disntinctive sound and handling, cavalcad fxt, back at least, more realistic road works (ones with traffic lights or stop/go (lollipop) signs that traffic actually respond to, actual diggers and rollers and other heavy equipment), ANYTHING can be used as a weapon (more like a "dead rising" gameplay feel), army should have a "mercenaries" gameplay feel (armed with whatever weapon necessary, from M8 assault rifles to RPGs) and chase you at 5 stars with armed and armoured Humvees (tanks and APCs should merely be a blockade or one-area fight thing and their turrets used, not a pursuit vehicle), SWAT shouldn't chase you in trucks/vans but in police cars and should be armed with M4 assault rifles (like in real life...the vans should merely be for blockades or one-area fights) and should chase you at 4 stars, FBI should NOT chase the player but become units that investigate major crimes (such as at the end of a gunfight or a certain amount of people the player has killed in one area), at 3 stars helicopters should just be a search thing and not fire upon you), POLICE CHASE PEDESTRIANS (gangs, thieves, car jackers, etc etc, and have actual pursuits and gunfights every now and then), mod garages with the ability to combine stuff of other cars in the game (eg: engine (with it's proper sound and performance), all handling aspects, headlights, colour schemes, etc etc and the ability to turn any car into an emergency vehicle (particularly a police vehicle) or mod emergency vehicles), applyable jobs to get paid even after 100% completion, the ability to buy and sell vehicles (at dealers specified by their manufacturer AND on the side of the road), drivable trains with more realistic derail and railway crossing graphics (including bell sounds and train horns) and the ability to pick up/drop off passengers, active petrol gauges and petrol stations (the speed the petrol is used and the cost of the petrol will be determined by the engine and size of the car), cars come in automatic and manual transmission which can be changed manually if the player desires (should be a setting in "options" menu to activate manual transmission in certain cars), vehicle indicators, convertibles come with the ability to raise and lower the roof), windows should be able to be opened manually and lights turned on manually (headlights and tailights, unlike in GTA IV where only headlights could be turned on to full beam), instead of having one set year maybe GTA V could traverse through a number of years and actual time (hours, minutes, seconds), countryside police should have "Sheriff" labelling not "Police".
* New vehicles: i'd like to see vehicles soley based on the 2003 Ford F150 Lariet, 67 Shelby GT500, present Ford Mustang, Bughatti Veyron, 2003-present Ford Crown Victoria, early 90s Ford Bronco in Sheriff and civillian forms, early 2000s Dodge Ram.[[User:SWATforce1|SWATforce1]]
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