Cutscene: Difference between revisions

420 bytes added ,  7 September 2010
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Full-motion cutscenes were introduced in [[Grand Theft Auto III]], having been integrated into various storyline-based missions and taking advantage of the game's new 3D game engine. Often, cutscenes are played the moment the player triggers a mission, introducing the player and player character to the mission in hand. When involving main characters, cutscenes in the game often take place in specialized interiors and exteriors, and also usually utilize character models with more facial detail and improved facial expressions than in actual gameplay. Other cutscenes used to illustrate gameplay-specific elements often make use of in-game environments, pedestrians and objects. Since GTA III, cutscenes have fundamentally remained unchanged aside the choices of locations selected when depicting characters, which have more recently extended to include common, street-level exteriors more frequently.
Full-motion cutscenes were introduced in [[Grand Theft Auto III]], having been integrated into various storyline-based missions and taking advantage of the game's new 3D game engine. Often, cutscenes are played the moment the player triggers a mission, introducing the player and player character to the mission in hand. When involving main characters, cutscenes in the game often take place in specialized interiors and exteriors, and also usually utilize character models with more facial detail and improved facial expressions than in actual gameplay. Other cutscenes used to illustrate gameplay-specific elements often make use of in-game environments, pedestrians and objects. Since GTA III, cutscenes have fundamentally remained unchanged aside the choices of locations selected when depicting characters, which have more recently extended to include common, street-level exteriors more frequently.


Cutscenes for GTA Advance and GTA Chinatown Wars were simplified due to the limited capabilities of the portable systems. They are unique for having comic book-styled cutscenes, containing only sprites and text but no models or spoken dialogues. In addition, players have a choice to skip sentences rather than the entire cutscene.
Cutscenes for [[Grand Theft Auto Advance|GTA Advance]] and [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]] were simplified due to the limited capabilities of the portable systems. They are unique for having comic book-styled cutscenes, containing only sprites and text but no models or spoken dialogues. In addition, players have a choice to skip sentences rather than the entire cutscene.


==External links==
==External links==
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[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Features in GTA 1]]
[[Category:Features in GTA III]]
[[Category:Features in GTA Vice City]]
[[Category:Features in GTA San Andreas]]
[[Category:Features in GTA Advance]]
[[Category:Features in GTA Liberty City Stories]]
[[Category:Features in GTA Vice City Stories]]
[[Category:Features in GTA IV]]
[[Category:Features in GTA Chinatown Wars]]