Darts: Difference between revisions

13 bytes added ,  1 November 2009
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* But remember, the winning dart must hit a double [by targeting an outer band that will cancel out the remaining score]! Not "doubling out" results in your score being reset to the previous score, and your turn ending [also known simply as a "bust"]! [Another unspoken rule is that if the player manages to reduce their score to a prime number, they will evidently be incapable of closing their game with a double, also leading to a "bust".]
* But remember, the winning dart must hit a double [by targeting an outer band that will cancel out the remaining score]! Not "doubling out" results in your score being reset to the previous score, and your turn ending [also known simply as a "bust"]! [Another unspoken rule is that if the player manages to reduce their score to a prime number, they will evidently be incapable of closing their game with a double, also leading to a "bust".]
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During aiming, the player's crosshair will tremble violently, making aiming slightly difficult. By pressing a specific command, the player can momentarily improve accuracy for a second, indicated by a more compact crosshair.
During aiming, the player's crosshair will tremble violently, making aiming slightly difficult. By pressing a specific command, the player can momentarily improve accuracy for a second, indicated by a steadier and more focused crosshair.


When playing darts, a general rule of thumb is to initially aim for a large reduction of the player's score during the first run, focusing on reducing the score by a maximum of 180 by aiming for the inner band of the "20" section, giving the player a 60 point reduction for each shot. If the player has a score low enough to be canceled out with less than three darts but is odd, the player must attain an odd score from one dart shot, then aim for a double, as double scores are invariably even. Put it simply, basic math must also be applied when playing the game.
When playing darts, a general rule of thumb is to initially aim for a large reduction of the player's score during the first run, focusing on reducing the score by a maximum of 180 by aiming for the inner band of the "20" section, giving the player a 60 point reduction for each shot. If the player has a score low enough to be canceled out with less than three darts but is odd, the player must attain an odd score from one dart shot, then aim for a double, as double scores are invariably even. Put it simply, basic math must also be applied when playing the game.