Dirtring: Difference between revisions

237 bytes added ,  16 March 2010
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The premise of Dirtring is for the player to reach a total of 32 checkpoints scattered around an arena-sized area containing ramps, [[wreck]]s, walls, and a dirt track using a [[Sanchez]] dirt bike; many of the checkpoints are located at places typically hard to reach using a motorbike, requiring the player perform stunts (loop-the-loops and jumps over wrecks or rings of fire) or ride along thin ledges or planks to reach a checkpoint in an elevated position.
The premise of Dirtring is for the player to reach a total of 32 checkpoints scattered around an arena-sized area containing ramps, [[wreck]]s, walls, and a dirt track using a [[Sanchez]] dirt bike; many of the checkpoints are located at places typically hard to reach using a motorbike, requiring the player perform stunts (loop-the-loops and jumps over wrecks or rings of fire) or ride along thin ledges or planks to reach a checkpoint in an elevated position.


Because there is no time limit (although the player's run is timed), the player may choose to complete the side-mission at their own pace; completion of the side-mission at any time is essential for [[100% Completion in GTA Vice City|100% completion]].
Because there is no time limit (although the player's run is timed), the player may choose to complete the side-mission at their own pace; completion of the side-mission at any time is essential for [[100% Completion in GTA Vice City|100% completion]]. If the player is [[Involuntary Ejection|dismounted]] from their bike, the player has 30 seconds to return to it, or the player fails the side-mission; the player may also walk to a halo in the middle of the course to end the side-quest.


== Reward ==
== Reward ==