Safehouses: Difference between revisions

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[[Image:Ocean View Hotel 2.jpg|thumb|right|250px|The Ocean View hotel safehouse in [[GTA Vice City]]]]
[[Image:Ocean View Hotel 2.jpg|thumb|right|250px|The Ocean View hotel safehouse in [[GTA Vice City]]]]
'''Safehouses''' are buildings which houses the save point that the [[protagonist]] must physically enter in order for the player can save the game. Safehouses are a subset of [[Save Points|save points]], which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's [[clothing]]. In [[Grand Theft Auto: Chinatown Wars]], some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.
'''Safehouses''' are buildings which houses the save point that the [[protagonist]] must physically enter in order for the player can save the game. Safehouses are a subset of [[Save Points|save points]], which normally consist of no more than a floating save icon. Some safehouses offer [[garages]] to store vehicles and a place to change the player's [[clothing]]. In [[Grand Theft Auto: Chinatown Wars]], some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.


*[[Safehouses in GTA III|Safehouses in Grand Theft Auto III]]
*[[Safehouses in GTA III|Safehouses in Grand Theft Auto III]]