San Andreas Multiplayer: Difference between revisions

m
rm C++ linkage
No edit summary
 
m (rm C++ linkage)
Line 73: Line 73:
==Flaws==
==Flaws==
There are a number of bugs and flaws in the modification, but this has to be expected due to the fact that the multiplayer is 'shoehorned' into the game without any access to the games original source code.
There are a number of bugs and flaws in the modification, but this has to be expected due to the fact that the multiplayer is 'shoehorned' into the game without any access to the games original source code.
"Hit registration" has been described as poor by some players which is a problem with an online game which many players like to play competitavely.  Some complaints have also been made about the powerful PAWN scripting engine being hard to use for people with no previous experience of coding (in areas/languages such as [[C++]]) who would like to make their own gamemodes to run on their servers.
"Hit registration" has been described as poor by some players which is a problem with an online game which many players like to play competitavely.  Some complaints have also been made about the powerful PAWN scripting engine being hard to use for people with no previous experience of coding (in areas/languages such as C++) who would like to make their own gamemodes to run on their servers.
There also are a large number of bugs, but due to the fact the modification has only been released recently this would be expected.  There also is a dedicated bug reporting system which implies the bugs will all be worked out eventually, with some ''already'' flagged as 'fixed'.
There also are a large number of bugs, but due to the fact the modification has only been released recently this would be expected.  There also is a dedicated bug reporting system which implies the bugs will all be worked out eventually, with some ''already'' flagged as 'fixed'.


787

edits