Top-Down Perspective: Difference between revisions

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Top-down perspective was evidently feature in GTA1 and GTA2, but fell out of use when GTA III introduced an improved graphics engine and freeform camera view that enabled players to better move around and explore the environment. GTA III retained top-down perspective as a camera option, but as an alternate view. A year later, the view was dropped in GTA: Vice City.
Top-down perspective was evidently feature in GTA1 and GTA2, but fell out of use when GTA III introduced an improved graphics engine and freeform camera view that enabled players to better move around and explore the environment. GTA III retained top-down perspective as a camera option, but as an alternate view. A year later, the view was dropped in GTA: Vice City.


Only two prominent titles since GTA III has featured top-down perspective as a camera option. [[Grand Theft Auto Advance|GTA Advance]], developed by [[Digital Eclipse]], opted for top-down perspective as its camera view due to hardware limitations on the Gameboy Advance. The [[Video Editor]], featured in the PC version of [[Grand Theft Auto IV|GTA IV]], also features an "overhead" view as one of its camera views, but does not adopt it in actual gameplay.
Only two prominent titles since GTA III have featured top-down perspective as a camera option. [[Grand Theft Auto Advance|GTA Advance]], developed by [[Digital Eclipse]], opted for top-down perspective as its camera view due to hardware limitations on the Gameboy Advance. The [[Video Editor]], featured in the PC version of [[Grand Theft Auto IV|GTA IV]], also features an "overhead" view as one of its camera views, but does not adopt it in actual gameplay.


[[Category:Terminology]]
[[Category:Terminology]]