Vehicle Damage: Difference between revisions

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Small arms damage is handled differently in GTA IV, unlike in prior games where shooting a vehicle anywhere (engine, side panel, etc.) reduces its overall integrity. Side panels can sustain a significant amount of firearm damage whereas the engine compartment and fuel tank are more vulnerable. Drivers and passengers, including the player, risk health or armor damage if the greenhouse is shot.  
Small arms damage is handled differently in GTA IV, unlike in prior games where shooting a vehicle anywhere (engine, side panel, etc.) reduces its overall integrity. Side panels can sustain a significant amount of firearm damage whereas the engine compartment and fuel tank are more vulnerable. Drivers and passengers, including the player, risk health or armor damage if the greenhouse is shot.  


Other minor damages were added in the game. Individual lights, including those of motorbikes, and windows can be broken. Opened doors can be broken off by forcing them against another solid object, as doors are now registered as solid objects. Loose hood and trunk lids can be torn off at high speeds, unless the player slows down and allow the lid to close. Scrapes, scratches and bullet holes are added for minute damages. Flat tires can break apart at a certain speed, resulting in the wheel running on a bare rim; tires may also be destroyed by fire or by [[wp:Burnout (vehicle)|burning out]] excessively, also fire damage may damage suspension, as the car will sag heavily onto whichever wheel. There is a glitch where if a door,trunk,or hood has been broken off and repaired "illegitimately" via the health cheat, they appear to be "weakened" as a simple rub against another car, or object, or driving over a broken fire hydrant will cause them to fall off. The only way to fix this, is taking a trip to a Pay 'N Spray
Other minor damages were added in the game. Individual lights, including those of motorbikes, and windows can be broken. Opened doors can be broken off by forcing them against another solid object, as doors are now registered as solid objects. Loose hood and trunk lids can be torn off at high speeds, unless the player slows down and allow the lid to close. Scrapes, scratches and bullet holes are added for minute damages. Flat tires can break apart at a certain speed, resulting in the wheel running on a bare rim; tires may also be destroyed by fire or by [[wp:Burnout (vehicle)|burning out]] excessively, also fire damage may damage suspension, as the car will sag heavily onto whichever wheel. There is a glitch where if a door,trunk,or hood has been broken off and repaired "illegitimately" via the health cheat, they appear to be "weakened" as a simple rub against another car, or object, or driving over a broken fire hydrant will cause them to fall off. The only way to fix this, is taking a trip to a Pay 'N Spray. Sunken vehicles can be rescued and restarted if they sink in considerably shallow water, enough to make the engine cut out, with any means of pushing it out, either with a helicopter, or any large truck or the [[APC]]. However, they have somewhat a "timer" that renders them useless if being in the water for more than estimated 2 minutes. Motorcycles generally float if fallen into the water and could be pushed back to shore,preferably on beaches to where the smooth incline to higher land will be easier for the player to push it back him/herself.


In [[Grand Theft Auto: Chinatown Wars]], the damage system reverts to that of games prior to GTA IV, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.
In [[Grand Theft Auto: Chinatown Wars]], the damage system reverts to that of games prior to GTA IV, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.
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