{{Infobox vehicles | name = Patriot | front_image = Patriot-GTA3-front.jpg | image_size = 300 | caption = A Patriot in GTA III | rear_image = Patriot-GTA3-rear.jpg | manufacturer = [[Mammoth]] (GTA IV) | vehicle_type = Military/civilian [[:Category:SUVs|4WD truck]] | body_style = 4-door crew cab | capacity = 4 | appearances = [[Grand Theft Auto III|GTA III]]
[[Grand Theft Auto: Vice City|GTA Vice City]]
[[Grand Theft Auto: San Andreas|GTA San Andreas]]
[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]
[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]
[[Grand Theft Auto IV|GTA IV]]
[[Grand Theft Auto: Chinatown Wars|GTA CW]] }} The '''Patriot''' is an off-road vehicle in the Grand Theft Auto franchise, meant to parody Hummer. == Design == In general, the Patriot is depicted as a large SUV, employed by both the military and civilians. The Patriot resembles an AM General [[wp:HMMWV|HMMWV]] (GTA VC, GTA SA, GTA VCS), a [[wp:Hummer H1|Hummer H1]] (GTA III, GTA LCS) and a [[wp:Hummer H2|Hummer H2]] (GTA IV). === GTA III — GTA Vice City Stories === In GTA III and Liberty City Stories, it is popular as a civilian SUV, often found in [[Portland Island]] and [[Staunton Island]]. In GTA Vice City, GTA San Andreas and GTA Vice City Stories, however, the vehicle is reserved for military use, reflecting the adoption of the HMMWV at the time and the civilian Hummer having yet to gain the popularity that it would in later years. These military Patriots come with four different bed configurations. The design of the Patriot undergoes only minor cosmetic changes for most of the GTA III era. The GTA San Andreas rendition, however, features significant modifications on the body which present the Patriot as a more rugged, off-road vehicle. This Patriot features a shortened truck bed, slanting A and C [[wp:Pillar (car)|pillars]], a [[wp:vehicle snorkel|vehicle snorkel]] (which unfortunately does not allow the truck to wade in water) and redesigned front and rear fascia. The military variants of the Patriot are exclusively painted military green in GTA Vice City and GTA Vice City Stories, and beige in GTA San Andreas; the GTA Vice City Stories variant also features a five-pointed star on the hood lid, denoting its association with the United States' armed forces. [[Beta Releases#Grand Theft Auto III|During development]], the Patriot in GTA III was previously known as the "Hum Vee", after the HMMWV's "Humvee" nickname. The Hum Vee differs from the Patriot in its particularly low ground clearance, and in the front of the vehicle being more similar to the real-life Humvee's. {| align="center" | HumVee-GTA3-front.jpg|The "Hum Vee", an earlier rendition of the Patriot in GTA III prior to the game's release. Patriot-GTA3-front.jpg|[[Grand Theft Auto III|GTA III]] rendition with a bed cover ([[:Image:Patriot-GTAVC-rear.jpg|Rear quarter view, with a roll bar]]). Patriot-GTAVC-front.jpg|[[Grand Theft Auto: Vice City|GTA Vice City]] rendition with a heightened bed cover ([[:Image:Patriot-GTAVC-rear.jpg|Rear quarter view, with step bars below the doors]]). Patriot-GTASA-front.jpg|[[Grand Theft Auto: San Andreas|GTA San Andreas]] rendition ([[:Image:Patriot-GTASA-rear.jpg|Rear quarter view]]). Patriot-GTALCS-front.jpg|[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] rendition ([[:Image:Patriot-GTALCS-rear.jpg|Rear quarter view; black with bronze trims]]). Patriot-GTAVCS-front.jpg|[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] rendition ([[:Image:Patriot-GTAVCS-rear.jpg|Rear quarter view, with step bars below the doors]]). |} === GTA IV — GTA Chinatown Wars=== In GTA IV, the Patriot, adopting the [[Mammoth]] brand, is based on the GMT800 2003-present Hummer H2 with minor alterations such as the taillights; the grille design is similar to that of a 1987-1990 Dodge Caravan. Most Patriots can be seen with an American flag vinyl decal on the side. The Patriot's engine sounds much like the Ford Mustang GT from the ''[[wp:Need for Speed|Need for Speed]]'' games. In GTA Chinatown Wars, the Patriot is depicted with a two-door, pickup truck-like body style, similar to a 2-door [[wp:Hummer H1|Hummer H1]] pickup truck, complete with a permanent canvas covering over its extended bed, while retaining its oversized and angular design. This marks the first time in the series the Patriot is depicted in this form. {| align="center" | Patriot-GTA4-front.jpg|The civilian Patriot in [[Grand Theft Auto IV|GTA IV]] ([[:Image:Patriot-GTA4-rear.jpg|Rear quarter view, with patriotic vinyls]]). Patriot-GTACW.png|A Patriot in [[Grand Theft Auto: Chinatown Wars]]. |} ==Performance== === GTA III — GTA Vice City Stories === The GTA III era Patriot has medium top speed, due to its heavy weight. It is very durable, and has outstanding off-road capabilities, mainly because of high ground clearance, unusual width, and suspension. It can climb very steep gradients due to its low gear boost, and does not roll, due to the low center of gravity. Because it has a low gear boost, its engine sounds big, and it is average speed for a large, heavy SUV, it wouldn't be a bad idea to assume that the Patriot has a turbocharged V8. === GTA IV — GTA Chinatown Wars=== The GTA IV rendition is similar but has some changes. It is ridiculously heavy for an SUV, and as a result cannot go particularly fast, limiting its usefulness in high speed chases. Its engine seems to struggle to pull the weight, but is not easily stalled by crashes. The Patriot can practically drive over most small objects including cars to fences. The Patriot is also top heavy, and has a propensity to roll over in extreme turns. However, it is extremely durable as a result, able to soak up [[Weapons in GTA IV|bullets]] and crashes and keep going. Its suspension is incredibly soft, causing immense body roll and roll oversteer even on slight turns. The Patriot lacks in the ability to turn well, due to its small turning circle, and as a result has to be slowed down to go round any sort of bend. The off-road performance of GTA IV's Patriot is, as expected, excellent, with high ground clearance, good approach and departure angles, and the engine has enough power to pull the car up steep sandy hills without trouble. The Patriot is also very much capable of literally running over smaller vehicles, which makes it an excellent choice when being chased by small police cruisers. Like many heavy duty trucks, its engine lid is hinged to the front, and will not fly off if an impact dislodges it. Due to its weight, durability and speed, the Patriot, much like the Patriot in GTA IV, can plough through most traffic quite easily, even flipping smaller cars, SUVs, small trucks, and other Patriots. == Variants == For GTA III, a bulletproof variant of the Patriot way be obtained after successfully driving [[Ray Machowski]] to safety during "[[Marked Man]]". Besides being impervious to bullets, the truck is otherwise similar in every way to a conventional Patriot. In GTA Liberty City Stories, two uniquely colored Patriots appear in two separate missions. One appears in "[[A Volatile Situation]]" with a unique dark brown color, while another appearing during "[[False Idols]]" is yellow. In GTA IV, various variants of the Patriot exist: * A modified and improved police version of GTA IV's Patriot, known as the [[NOOSE Patriot]], is used by [[NOOSE]]; The NOOSE Patriot has superior speed and handling to the regular model and can tip over most vehicles — even [[ambulance]]s — when ramming them from the side. * Another variant of the Patriot is usually found featuring a black body color, roof lights, a bull bar and elongated side exhaust pipes is commonly found in [[M.O.B.]] and [[North Holland Hustlers]] territory (see [[#Locations]]). The difference between the two is simply the vinyls-Stevie's requested Patriot has the patriotic decals, Playboy X's Patriot does not. * [[Playboy X]] owns an (otherwise ordinary) Patriot with a distinctive yellow paintjob; a yellow Patriot is also requested as one of [[Stevie's Car Thefts|Stevie's car thefts]] (see [[#Locations]] for instructions on how to obtain the yellow Patriots). * Requested backup from [[Dwayne Forge]] in the form of two [[North Holland Hustlers]] members (available when the player's [[Friendships in GTA IV|friendship]] with Dwayne is sufficiently high) may occasionally arrive in a uniquely red Patriot (besides a [[PMP 600]] or [[Presidente]] of the same color). In GTA Chinatown Wars, a dark gray bulletproof variant of the Patriot is only available from the [[Auto Merchant]] in [[BOABO]], unlocked only via the Peking Duck Hunt game at the [[Rockstar Games Social Club]]. {| align="center" | Patriot-GTA4-modified-front.jpg|The modified variant of GTA IV's Patriot, with additional accessories alongside the optional patriotic paintwork. Patriot-GTA4-PlayboyX-front.jpg|[[Playboy X]]'s yellow Patriot, GTA IV, with Playboy X and [[Niko Bellic]] as occupants. Patriot-GTA4-Stevie-front.jpg|The similarly yellow Patriot [[Stevie's Car Thefts|requested by Stevie]], GTA IV. Patriot-GTA4-Dwayne'sbackup-front.jpg|A red Patriot which the player's backup from [[Dwayne Forge]] may arrive in. Two members of the backup and the player are pictured as occupants. Patriot-GTACW-bulletproof.png|The [[Auto Merchant]]-exclusive bulletproof Patriot with its distinctive dark gray color, GTA Chinatown Wars. |} ==Trivia== [[Image:Patriot-GTACW-papercraft.jpg|275px|thumb|right|A rendering of the papercraft Patriot from the GTA Chinatown Wars section of the [[Rockstar Games Social Club]].]] * Earlier renditions of the Patriot are featured in [[w:c:manhunt:Manhunt 2|Manhunt 2]], during an opening scene of "[[w:c:manhunt:Most Wanted|Most Wanted]]", as transport for [[w:c:manhunt:The Bloodhounds|The Bloodhounds]] (''see [[w:c:manhunt:Patriot|Patriot]]). * In GTA IV, the two default radio stations in the Patriot are [[The Beat 102.7]] and [[The Classics 104.1]]. * If Niko calls [[Dwayne Forge|Dwayne]] for backup, members of the [[North Holland Hustlers]] will come in a unique red Patriot (unless they arrive in a [[Presidente]] or a [[PMP 600]] of the same color. * Under the "[[Grand Theft Auto: Chinatown Wars|Chinatown Wars]]" section of the [[Rockstar Games Social Club]] website, members may download a printable papercraft model of a Patriot. The vehicle's design is more alike that of GTA IV than GTA Chinatown Wars. * The Patriot in GTA Vice City Stories cannot be repaired at a [[Pay n' Spray]]. * In [[GTA San Andreas]], the player can access the [[K.A.C.C.|K.A.C.C. Military Aviation Fuel Depot]] via ground if he/she approaches the gate with a Patriot (this also works with the [[Barracks OL]]). ==Notable owners== *[[Playboy X]] owns a unique yellow Patriot. *[[Dwayne Forge]]'s backup if requested. *[[Phil Cassidy]] owns a green Patriot ==Locations== ;GTA III * [[Supa Save!]], [[Portland View]], Portland Island (Starts [[Patriot Playground]] side mission) * Shoreside Park, [[Shoreside Vale]] (accessed from [[Wichita Gardens]]). Starts [[Gripped!]] side mission. * Claude is given a bulletproof Patriot after finishing [[Ray Machowski|Ray Machowski's]] missions. * Patriots can randomly spawn in the [[Newport Multistory Car Park]] ;GTA Vice City * Inside [[Phil Cassidy]]'s hideout, [[Little Haiti]] * Inside [[Fort Baxter Air Base]] * Inside the [[InterGlobal Films|film studio]], [[Prawn Island]] ;GTA San Andreas * [[Easter Bay Chemicals]], [[Flint County]] only during [[Exports and Imports]] mission (first list) * Importable from the [[Easter Basin]] docks inn [[San Fierro]] after first list completion for $32,000 on Saturday * At the end of the dock next to the carrier at the [[Easter Basin Naval Station]] * On the airstrip of [[Area 69]] in [[Bone County]], near the gate * Spawns in the parking lot of the hospital in [[Las Venturas]], but only in the mission [[Intensive Care]] ;GTA Liberty City Stories * In an alleyway just south of [[Ammu-Nation]], [[Staunton Island]]. ;GTA Vice City Stories *Two parked inside the [[Fort Baxter Air Base]], which can be accessed before completing [[Conduct Unbecoming]], or risk by jumping over the side cabin to re-enter the base after that mission, or after completing the storyline while wearing the [[Army Fatigues]]. ;GTA IV * [[Star Junction]], [[Algonquin]] (not a specific location but always seems to be one driving around). * Sometimes found parked around the side of the [[Highways|street]] in [[Broker]] or [[Dukes]]. * Black gang variants of the Patriots, along with regular Patriots, commonly spawn in [[North Holland]], [[Algonquin]], [[Firefly Projects]], [[Broker]] and [[Acter]], [[Alderney]]. * During the mission [[Deconstruction for Beginners]], if you don't park in the [[safehouse]] parking spot at [[Playboy X's Penthouse]] in [[Northwood]] before you start the mission, there will be a unique yellow Patriot in the spot when you come back outside after the [[cutscene]]. You can drive it to any [[Safehouses in GTA IV|safehouse]] to save it or pull it out of the spot and then back into it to save it there even though you don't have a safehouse there at this point in the game. The player can also retain control of the Patriot during the course of the rest of the mission, so long it is the vehicle the player enters the latest; otherwise, it is likely to disappear. * Found in [[Castle Gardens]] for [[Stevie's Car Thefts]]. This Patriot has a unique "Taxi-cab" yellow, the same color as [[Playboy X]]'s Patriot, however with an American flag vinyl. ;GTA Chinatown Wars * Available for purchase at the [[BOABO]] [[Auto Merchant]] after completing "[[The Wheelman]]". * A black "Bulletproof Patriot" is available for purchase at the BOABO Auto Merchant after completing the "Peking Duck Hunt" on the [[Rockstar Games Social Club]]. * Can be found in a fenced-off warehouse area at the southern end of Francis International Airport next to the [[Rhino]] which activates the side mission [[Fast Tracks]]. {{Navboxes |title= Navigation |list1= {{vehicles|state=collapsed}} {{gtaiii vehicles|state=collapsed}} {{gtavc vehicles|state=collapsed}} {{gtasa vehicles|state=collapsed}} {{gtalcs vehicles|state=collapsed}} {{gtavcs vehicles|state=collapsed}} {{gtaiv vehicles|state=collapsed}} {{gtacw vehicles|state=collapsed}} }} [[de:Patriot]] [[es:Patriot]] [[Category:Vehicles]] [[Category:Vehicles in GTA III]] [[Category:Vehicles in GTA Vice City]] [[Category:Vehicles in GTA San Andreas]] [[Category:Vehicles in GTA Liberty City Stories]] [[Category:Vehicles in GTA Vice City Stories]] [[Category:Vehicles in GTA IV]] [[Category:Vehicles in GTA Chinatown Wars]] [[Category:Military]] [[Category:SUVs]] [[Category:Gang Cars]]

Talk:Content Changes

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Is this article only for things that we know about? like the police cars, bus shelters etc. Or is it just for anything that doesn't appear in the final game? I was just wondering, because I've looked through GTA III's '.gxt' files and found some pretty interesting lines of text, which don't appear in the final version of the game - I don't know if they would be worth adding or not... Hardrock182 03:08, 28 February 2009 (UTC).

This article is about anything that was'nt added in the final version of a GTA game and it would be usefull if you put those lines in the article.-User:BloodyGTA
Okay, thanks - I'll add the info just now. - Hardrock182 03:13, 28 February 2009 (UTC)
But please add references. If the reference is within the file, name the file or its entry in the file. Video links and photo links are welcomed.--spaceeinstein 05:15, 28 February 2009 (UTC)


I heard somewhere that if you hex edit the data files of GTA 4 for PC, you can use the fingerless gloves. Carlosvc92

AT-400 In GTA 4

hey guys somewhere i read that the AT-400 does appear in GTA IV as the jet at francais int. airport, i don't have GTA 4 anymore for PC so i can't check the files but it could be. User:Grandtheftautodude Monday 09 November 2009 17:42

No, it doesn't appear in the game. The jets that appear in the airport are objects, not vehicles.--Spaceeinstein 23:10, November 9, 2009 (UTC)

GTA SA

GTA 3 was more changed than GTA SA, because of how much different Liberty City was going to be, and deleted missions

Yes, but the 9/11 attack change a lot of things in GTA III. GTAJJJ 19:46, July 16, 2010 (UTC)

Spliting

I suggest this page (which is overloaded with information) being split into smaller pages, such as "Beta Characters", "Beta Map", etc. This page also shares the exact same information than "Beta Weapons", "Beta Vehicles" and "Deleted Missions".--Loadingue 15:23, March 18, 2010 (UTC)

We could also remove the "vehicle", "missions" section and stuffs only the beta feature remain. I mean, there's already a page of betas.--Blaff 60 13:54, March 23, 2010 (UTC)

Beta GTA IV Map

Where can we find the beta map of Liberty City-GTA IV in the game ?

On a blue telephone directory in Niko's safehouse in Bohan. You should easily spot it. The picture in the article is extracted from the game's files though. Don't forget to sign your post with four tildes too.--Loadingue 11:15, July 8, 2010 (UTC)

Ok, thank's i'll check it GTAJJJ 12:37, July 8, 2010 (UTC) GTAJJJ

Beta map and district

How have you discover beta district in Liberty City IV era ? And where can we find the alpha map of Chinatown Wars ? (sorry for my english, i'm french) GTAJJJ 18:29, July 8, 2010 (UTC) GTAJJJ

GTA Vice City

It says that tommy was going to wear a blue hawaiian shirt that's not a beta that got changed, tommy does and has always worn a blue hawaiian shirt.Andrew nicholson 16:41, July 9, 2010 (UTC)

In the beta, the hawaiian shirt was dark blue, not in the final version where it's light blue.GTAJJJ 16:59, July 10, 2010 (UTC)

Bikes in GTA3

were bikes a beta release in Grand Theft Auto 3?

if so why were they removed? or were they removed because of the 9/11 attacks? -- PK2PK2 00:44, August 10, 2010 (UTC)

No, as far as we know, bikes were likely not in the GTA III beta. It's possible they might have thought of the idea, but then decided to wait to include them in the next game, as I doubt 9/11 would have anything to do with the removal of motorcycles or bikes.Claude94 15:00, August 11, 2010 (UTC)

Bikes weren't include in the game because R* didn't know how programing bike handling, they learn it after the realase of the game ( i read it in an interview) GTAJJJ 13:22, August 12, 2010 (UTC)

Chinatown Wars "Beta Video"

Even though I deleted this, I figure someone put this up as spam. If you did, I kindly ask you, please stop spamming. But if the person put it up as serious material, the video is gameplay footage of Driver 2, NOT Chinatown Wars. 88FanNASCAR August 17, 2010, 14:00 (UTC)

Page renaming

Do you think "prerelease" is more accurate than "beta release"?--spaceeinstein 17:36, 19 October 2010 (BST)

They both mean pretty much the same thing. Sgt. S.S. 16:17, 25 October 2010 (BST)
Not really. Beta refers to when the developers have created a working product that fulfills their main wishes but isn't ready for public release. Changes that happen between Beta and the retail version are usually pretty minor, e.g. the removal of Darkel and Niko's fingerless gloves. Some of the changes here, for example the original map for III with the aiport in Staunton, would have happened way before the Beta stage. However, I don't think "Prerelease" on its own is a very good title; how about "Prerelease Changes", "Prerelease Features" or "Changes Made Before Final Release"? Alright, that last one wasn't very good. --Bluesboyjr 18:16, 25 October 2010 (BST)

I agree this is a bit ambiguous. Beta does not accurately reflect features or content which was created but removed before release. A beta can be early in the development cycle, or late with only minor changes - but a beta release is always an actual release or prototype (whether internal, private or public). These vary from just-before-release tweaks to early plans and mockups. "Prerelease Content" would be the most accurate, but maybe a bit long? Perhaps "Removed Content", or we just go with the long name and rely on redirects? Gboyers 20:27, 25 October 2010 (BST)

I support renaming to "prerelease changes". "Prerelease content" won't cover stuff that were drawn on paper before it was implemented in the game (like 8-Ball's name). "Removed content" won't cover the stuff that wasn't removed in the final version but just hidden and can still be accessed with simple techniques (like the Brickade).--spaceeinstein 20:35, 25 October 2010 (BST)

Well "Prerelease Content" covers anything written for, or used in, any pre-release version of the game - whether an unused character or removed feature. "Changes" implies that something was made and working, but then later removed/disabled, which would exclude any designed-but-unused content. Perhaps we should agree the point of this page before we try and decide on a name? Gboyers 20:43, 25 October 2010 (BST)

"Prerelease Content" sounds okay, but maybe we should keep "Beta Releases" as a redirect? Sgt. S.S. 21:08, 25 October 2010 (BST)

Of course all redirects will work, and this page will be redirected. I just meant people could casually link to Beta instead of having to type the full title every time. Gboyers 21:45, 25 October 2010 (BST)


Prelease makes it sound like a trailer or something like that, beta releases sound better in my opinion. Jackass2010 08:28, 27 November 2010 (UTC)

Perhaps, but "beta releases" makes it sound like an official beta version that was released. These things could be planned features that were never made, or things seen in trailers that changed before final release. Perhaps "beta content" or "unused content" would be best? Gboyers 17:34, 27 November 2010 (UTC)
Ok, I support the name "Cut Content" so that pages with "Beta *" can be changed to "Cut *".--spaceeinstein 20:09, 21 January 2011 (UTC)

Cut Content is not really an accurate name for the article. Not all changes to the GTA Games were cuts. There were also some character and naming tweaks, like Tommy Vercetti's Hawaiian shirt.--MrLanceVanceDance 01:27, 28 September 2011 (BST)

Suggestions so far:
First word Second word
  • Altered
  • Amended
  • Beta
  • Changed
  • Cut
  • Game
  • Modified
  • Pre-release
  • Removed
  • Alterations
  • Changes
  • Code
  • Content
  • Components
  • Corrections
  • Features
  • Modifications
I agree. Whilst 'cut content' is a succinct way of putting it, "cut" only covers removed content, like the plane-crash mission. There are many different types of pre-release game alterations - some cuts, some alterations, some improvements, some bugfixes. Either we split them up, or we use a title that encompasses them all. I think "Beta" covers them all but again is not technically accurate (as they aren't all from public beta versions), whilst "pre-release" is a bit awkward to type (although beta will redirect). I think "[beta/pre-release] [changes/alternations]" suits that best. But on top of this, there are post-release changes - things that were one way in the first version but changed in a later version (such as Hot Coffee removal and PC versions), so maybe we should include these from an all-encompassing "game alterations" or "changed content" page? These are all similar changes made by the devs to the game, the only difference is whereabouts on the release timeline the change is made (pre-dev, pre-beta, pre-release, post-release, pre-different-console-release). We could easily have a table with a column indicating what type of alteration it is. I think "Changed Content" is the closest one we have so far. gboyers talk 01:48, 28 September 2011 (BST)

My proposal is that we rename the page to "Prerelease Content". That title covers everything and basically sums up the article in two words.--MrLanceVanceDance 02:32, 28 September 2011 (BST)

But as I mentioned, pre-release doesn't cover changes made after release, such as removing Hot Coffee or changes between PS2/PC versions of games, both which I think logically fit with the other things in this article. gboyers talk 02:37, 28 September 2011 (BST)

I propose that we split this article into two seperate articles. One talks about cut content while one article talks about game alterations. One will be called "Changed Content" while the other will be called "Cut Content". That will avoid any confusion between correct names for this article. Thoughts?--MrLanceVanceDance 02:43, 28 September 2011 (BST)

"Changed Content" does include both cut+altered content for pre+post release - that would avoid all confusion. Also, splitting the articles into what happened to the content isn't really logical, why would someone want to read one page and not the other? Readers are more likely to be looking at what the content is than how it was changed. The only logical split would be the time (pre-release changes vs post-release changes), but I still think that's just making things complicated. This article should cover: "All content that was altered or removed before or after the game's release", which I think only "Changed Content" does. gboyers talk 02:56, 28 September 2011 (BST)

What I mean with my proposal is that one article covers content that was cut from the final product while the other one discusses non-cut changes to the final product like name changes and new additions.--MrLanceVanceDance 03:17, 28 September 2011 (BST)

Yes I understand, but I don't think that would be a good way to split the article. Why would someone only care about content that was completely removed, and not care about content that was altered/replaced? Surely people reading this article would be interested in any content that (for whatever reason) isn't in the copy of the game they have, so they'd have to read both pages anyway. I still think Changed Content covers everything and makes a sensible page. gboyers talk 03:30, 28 September 2011 (BST)

Yeah I agree. I reckon that Changed Content will make a good title for this article.--MrLanceVanceDance 03:42, 28 September 2011 (BST)

"This article should cover: 'All content that was altered or removed before or after the game's release'"
No, this article mainly covers pre-release content. Only one article so far deals with the change between console and PC version exists (it's somewhere). Post-release changes should be separate from this.--spaceeinstein 15:28, 28 September 2011 (BST)
I agree with Spaceeinstein. While I agree entirely that cut content and altered content are related and should share an article, there is a difference between content that was never seen (or at least never seen as originally intended), and content that was different between two versions of the game. JFletcherTalk (formerly User:Biggest gta fan ever) 01:59, 29 September 2011 (BST)


I agree that is where the split should be made (if we make one), but I just want to be sure about whether we really need a whole new set of pages about post-release changes. I personally think most people who want to read about one would be interested in the other, and would be happy to see them on the same page. I think this page is good for both of those things. Are they so different that have to be separated? I think sub-pages like Changed Content in GTA San Andreas could easily cover (by different sub-headings perhaps) things planned (that were never implemented), changed from beta to release, and changed after v1 release (Hot Coffee etc). Or do you think we would be better having both a Changed Content in GTA San Andreas and a Version Differences in GTA San Andreas article?
There are two main categories to post-release changes: patches and port differences. This article is already large as it is right now. Adding them will bloat this, unless it's split like the vehicles/cheats articles. A "See also" section is good enough if you want people to see additional information.--spaceeinstein 06:24, 29 September 2011 (BST)

Agreed. If we're talking about splitting this into subpages for each game, then each page could talk about pre-release and post-release changes under appropriate headings. But if we're keeping this page (with all of the content), then I think that they should be separate. JFletcherTalk (formerly User:Biggest gta fan ever) 08:10, 29 September 2011 (BST)

I think this should be split per-game, which would allow us to have more information and pictures, and generally make a better article of each page. This central page would obviously have a definition and link to them all (like Missions), but could also have some major/important examples. gboyers talk 13:34, 29 September 2011 (BST)


You know guys, I have been thinking, would "Content Changes" be a better name? It seems to be more accurate.--MrLanceVanceDance 08:28, 12 October 2011 (BST)

I like that, actually. gboyers talk 06:21, 14 October 2011 (BST)

K9 dog in IV

Im just wondering is there any proof of the K9 dog for the LCPD?

Content getting re-added in updates/Beta stuff in updates

What should we do if something that was originally cut from a game gets added back in a update? For instance, the Dodo Seaplane was going to be in GTA V, was cut and is now going to be in the PC/NG versions. There's also the Rhapsody, which had handling lines in the original game, but was only added recently. The Rhapsody hasn't been added to Vehicle Changes, but should it be? And should the Skimmer be removed from there, or should there be a new section for the NG/PC release?

In the last update there is images of a Flare Gun and some kind of bomb - but there's been this kind of stuff before in previous updates and it almost always gets added in the next update. So is this relevant info, or should it be ignored as it's just an update and most likely will be added anyway? Then there's the Vulkan/Hydra that looks like it was going to be added in an update (after being cut from the original game) and could be added back in a different update - so that's kinda relevant to all the previous questions. --SonofUgly (talk|edits) 02:44, 21 September 2014 (BST)

If it was originally cut from the game then it should be listed in the article with a note mentioning if it was later added to the game. The same goes for the new versions of GTA V. Articles should be written with the original GTA V (PS3/Xbox 360) in mind with the DLCs and the newer versions treated more like new games. So with the Rhapsody, it has been added to the original game and so should be listed on that article.
As for the GTA Forums beta information, if there is a pattern of it being added then I see no harm with it being in the article. It should, however, be noted that it is not confirmed by Rockstar Games. As for the Vulkan/Hydra issue, if there is evidence (such as game files) that suggest it was cut from the original game and may be added via an update, it should also be added. A-Dust 15:49, 21 September 2014 (BST)