User:GuildKnight/Sandbox/5
Grand Theft Auto: Vice City | |
---|---|
Developer | Rockstar North |
Publisher | Rockstar Games |
Engine | RenderWare |
Release dates | PS2 27th October 2002 |
Platforms | PlayStation 2 Xbox Personal Computer |
Ratings |
ESRB: M |
Protagonist | Tommy Vercetti |
Location | Vice City |
Year | 1986 |
Grand Theft Auto: Vice City is the second game in the GTA III Era. Although it was released after GTA III, it was set 15 years earlier, in 1986. Grand Theft Auto: Vice City Stories is a prequel to this game, taking place two years earlier.
Designed by Rockstar North and published by Rockstar Games, it debuted in late 2002 for Playstation 2 in North America, Europe, and Australia. Following this success, the game was released on PS2 in Japan, on PC worldwide, and on Xbox in North America and Japan in mid-2003, releasing on PC in Europe and Australia in early 2004. Later, Rockstar Vienna packaged the game with its predecessor, GTA III, and sold it as the Grand Theft Auto: Double Pack for Xbox. It uses a tweaked version of the Renderware game engine used by GTA III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motorcycles, boats, helicopters, and planes) and people.
Story
Tommy Vercetti and Victor Vance, attempting to make an exchange of illegal drugs for money, are ambushed, losing the cocaine and the money, and causing Victor's death. The story follows Tommy's attempts to recover the money and/or the coke, and his rise to power within the criminal world of Vice City.
Game Information
[[Category:Games]] [[Category:GTA Vice City]]