Stunting: Difference between revisions

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{{also|''For the stunt jumps required to gain [[completion]] of a game, see [[Unique Stunt Jumps]].''}}
{{also|''For the stunt jumps required to gain [[completion]] of a game, see [[Unique Stunt Jumps]].''}}
{{expand|List conditions to get Insane Stunt bonuses and add wheelie/stoppie, maybe add Face Plant, too}}
{{expand|List conditions to get Insane Stunt bonuses and add wheelie/stoppie, maybe add Face Plant, too}}
[[File:Stunt-GTAVC.jpg|thumb|right|220px|A stunt performed in GTA Vice City]]
[[File:Stunt-GTAVC.jpg|thumb|right|300px|A stunt being performed in [[Grand Theft Auto: Vice City|GTA Vice City]].]]


A '''stunt''' is an unusual and difficult physical feat, or any act requiring a special skill, performed for artistic purposes. In the ''[[Grand Theft Auto]]'' series, since ''GTA III ([[2001]])'', stunting is a popular pastime among the community, with feats usually involving various vehicles such as bikes, motorcycles and cars. Players who perform such acts are usually rewarded with an Insane Stunt Bonus, which is equal to a random amount of cash, depending on how insane the stunt is. In most Grand Theft Auto games, there are several variations of the stunt bonus.  
A '''stunt''' is an unusual and difficult physical feat, or any act requiring a special skill, performed for artistic purposes. In the ''[[Grand Theft Auto]]'' series, since ''GTA III ([[2001]])'', stunting is a popular pastime among the community, with feats usually involving various vehicles such as bikes, motorcycles and cars. Players who perform such acts are usually rewarded with an Insane Stunt Bonus, which is equal to a random amount of cash, depending on how insane the stunt is. In most Grand Theft Auto games, there are several variations of the stunt bonus.  


==GTA 1==
== GTA 1 ==
In the original [[Grand Theft Auto 1|Grand Theft Auto]] insane stunt bonuses are simalar to the [[Unique Stunt Jumps]] (which are featured in latter games) they can be performed with a fast car or a [[Superbike]] at specific locations only and then the player is rewarded with a fixed amount of money ([[Money|$]]50,000). They can be found only in [[San Andreas in GTA 1|San Andreas]].
In the original [[Grand Theft Auto 1|Grand Theft Auto]] insane stunt bonuses are similar to the [[Unique Stunt Jumps]] (which are featured in latter games) they can be performed with a fast car or a [[Superbike]] at specific locations only and then the player is rewarded with a fixed amount of money ([[Money|$]]50,000). They can be found only in [[San Andreas in GTA 1|San Andreas]].


;Locations
; Locations
[[San Andreas in GTA 1|San Andreas]] – [[Mandarin Mayhem]] & [[Tequila Slammer]]
[[San Andreas in GTA 1|San Andreas]] – [[Mandarin Mayhem]] & [[Tequila Slammer]]
*[[Marina, San Andreas|North Marina]] (42,168,4) - Go to South
* [[Marina, San Andreas|North Marina]] (42,168,4) - Go to South
*[[Sunview|West Sunview]] (42,218,4) - Go to North
* [[Sunview|West Sunview]] (42,218,4) - Go to North
*[[Richman, San Andreas|North East Richman]] (182,2,1) [[Penetrator]]
* [[Richman, San Andreas|North East Richman]] (182,2,1) [[Penetrator]]
*North West Richman (13,6,1) - Go to South
* North West Richman (13,6,1) - Go to South


==GTA III era==
== GTA III Era ==
[[File:InsaneStuntBonus-GTASA.png|thumb|300px|The player having performed an "Insane Stunt" in [[Grand Theft Auto: San Andreas|GTA San Andreas]].]]
There is the "Face Plant", which can only happen if the player is on a [[Bike]]. Then there is wheelie bonus, which can tell the player how far they travel on one wheel until they crash. If the player is in a vehicle, and if they achieve air time the game will tell the distance they went while in the air. Every time the player does a stunt, the game will reward the player with a cash bonus, but the amount received depends on which GTA game they are playing and the quality of the stunt.
There is the "Face Plant", which can only happen if the player is on a [[Bike]]. Then there is wheelie bonus, which can tell the player how far they travel on one wheel until they crash. If the player is in a vehicle, and if they achieve air time the game will tell the distance they went while in the air. Every time the player does a stunt, the game will reward the player with a cash bonus, but the amount received depends on which GTA game they are playing and the quality of the stunt.


There are three 'ranks' of Insane Stunt bonuses, the higher ranks increasingly difficult to achieve. Firstly, the Insane Stunt bonus, which is the easiest. Next the Double Insane Stunt bonus, which is a little harder. Finally, there is the Triple Insane Stunt bonus, which is fairly rare without special conditions or cheats, but possible to do so without with a fairly fast car and a very good location.
; '''Stunt Classifications'''
* Insane Stunt
* Double Insane Stunt
* Triple Insane Stunt
* Quadruple Insane Stunt - Introduced in [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]. Highest rank of any normal insane stunt.
* Flaming Insane Stunt - Introduced in GTA Vice City Stories. Achieved by performing an insane stunt that causes the vehicle to catch fire at some point prior to landing, usually on take-off.


In [[Grand Theft Auto: Vice City Stories]] there are two new stunt jumps called "Flaming Insane Stunt" and "Quadruple Insane Stunt", the former is awarded by doing an insane stunt that causes the vehicle to catch fire at some point prior to landing, usually on take-off while the latter is a fourth rank of normal insane stunts.
In all GTA III Era games except all versions of [[Grand Theft Auto: San Andreas|GTA San Andreas]] and the [[PlayStation 2|PS2]]/[[Personal Computer|PC]]/[[Xbox]] versions of [[Grand Theft Auto: Vice City|GTA Vice City]], the player is given a "Perfect Insane Stunt Bonus" if they make a clean stunt landing. They are given a cash bonus like normal, as well as distance, height, flips, and rotation, but they also receive the message "and what a great landing!".


==GTA IV era==
== GTA IV Era ==
Stunting still continues in the GTA IV era, now being more realistic with the games new physics engine. The game others better Vehicle damage and handling physics, which greatly increases the game play, with each stunt being different every time. One downside is that in the GTA IV era, it no longer has the in game text telling the player how long they where in the air or the distance of the stunt, and no cash bonus is given. This was most likely done to add more realism to the game, which was one of the goals Rockstar Games wanted for GTA IV.  
Stunting still continues in the GTA IV era, now being more realistic with the games new physics engine. The game others better Vehicle damage and handling physics, which greatly increases the game play, with each stunt being different every time. One downside is that in the GTA IV era, it no longer has the in game text telling the player how long they where in the air or the distance of the stunt, and no cash bonus is given. This was most likely done to add more realism to the game, which was one of the goals Rockstar Games wanted for GTA IV.  


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[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Features]]
[[Category:Features]]
[[Category:Stunting]]
[[Category:Collectibles]]
[[Category:Challenges]]

Latest revision as of 00:53, 26 November 2014

For the stunt jumps required to gain completion of a game, see Unique Stunt Jumps.
A stunt being performed in GTA Vice City.

A stunt is an unusual and difficult physical feat, or any act requiring a special skill, performed for artistic purposes. In the Grand Theft Auto series, since GTA III (2001), stunting is a popular pastime among the community, with feats usually involving various vehicles such as bikes, motorcycles and cars. Players who perform such acts are usually rewarded with an Insane Stunt Bonus, which is equal to a random amount of cash, depending on how insane the stunt is. In most Grand Theft Auto games, there are several variations of the stunt bonus.

GTA 1

In the original Grand Theft Auto insane stunt bonuses are similar to the Unique Stunt Jumps (which are featured in latter games) they can be performed with a fast car or a Superbike at specific locations only and then the player is rewarded with a fixed amount of money ($50,000). They can be found only in San Andreas.

Locations

San AndreasMandarin Mayhem & Tequila Slammer

GTA III Era

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The player having performed an "Insane Stunt" in GTA San Andreas.

There is the "Face Plant", which can only happen if the player is on a Bike. Then there is wheelie bonus, which can tell the player how far they travel on one wheel until they crash. If the player is in a vehicle, and if they achieve air time the game will tell the distance they went while in the air. Every time the player does a stunt, the game will reward the player with a cash bonus, but the amount received depends on which GTA game they are playing and the quality of the stunt.

Stunt Classifications
  • Insane Stunt
  • Double Insane Stunt
  • Triple Insane Stunt
  • Quadruple Insane Stunt - Introduced in GTA Vice City Stories. Highest rank of any normal insane stunt.
  • Flaming Insane Stunt - Introduced in GTA Vice City Stories. Achieved by performing an insane stunt that causes the vehicle to catch fire at some point prior to landing, usually on take-off.

In all GTA III Era games except all versions of GTA San Andreas and the PS2/PC/Xbox versions of GTA Vice City, the player is given a "Perfect Insane Stunt Bonus" if they make a clean stunt landing. They are given a cash bonus like normal, as well as distance, height, flips, and rotation, but they also receive the message "and what a great landing!".

GTA IV Era

Stunting still continues in the GTA IV era, now being more realistic with the games new physics engine. The game others better Vehicle damage and handling physics, which greatly increases the game play, with each stunt being different every time. One downside is that in the GTA IV era, it no longer has the in game text telling the player how long they where in the air or the distance of the stunt, and no cash bonus is given. This was most likely done to add more realism to the game, which was one of the goals Rockstar Games wanted for GTA IV.