Brian Jeremy's Safehouse: Difference between revisions

Official abbrevation.
(Official abbrevation.)
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Upon completion of the mission, the player will receive a text message from [[Jim Fitzgerald]] informing that the player can use Brian's safehouse, adding it "beats that old bed at [[Lost MC Clubhouse|the clubhouse]]".
Upon completion of the mission, the player will receive a text message from [[Jim Fitzgerald]] informing that the player can use Brian's safehouse, adding it "beats that old bed at [[Lost MC Clubhouse|the clubhouse]]".


== Differences in GTA IV, TLAD and TBOGT ==
== Differences in GTA IV, TLAD and TBoGT ==


The design of the safehouse interchanges between the base game, [[Grand Theft Auto IV]], and its DLCs, including the [[The Ballad of Gay Tony]]. It appears in two forms, as either a non-interactive location or a fully interactive safehouse, although both renditions are near identical in terms of the exterior's designs except the back door in the interactive rendition. The former design is present in GTA IV, whereas the safehouse in The Lost and Damned, is, obviously interactive. In the Ballad of Gay Tony, however, the house initially assumes the appearance of the non-interactive rendition, before changing to the version in [[The Lost and Damned]] at a certain point in the game, this point in time when the building changes is the same time that in The Lost and Damned, [[Johnny Klebitz]] takes over the building.
The design of the safehouse interchanges between the base game, [[Grand Theft Auto IV]], and its DLCs, including the [[The Ballad of Gay Tony]]. It appears in two forms, as either a non-interactive location or a fully interactive safehouse, although both renditions are near identical in terms of the exterior's designs except the back door in the interactive rendition. The former design is present in GTA IV, whereas the safehouse in The Lost and Damned, is, obviously interactive. In the Ballad of Gay Tony, however, the house initially assumes the appearance of the non-interactive rendition, before changing to the version in [[The Lost and Damned]] at a certain point in the game, this point in time when the building changes is the same time that in The Lost and Damned, [[Johnny Klebitz]] takes over the building.
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