Wanted Level in GTA 2: Difference between revisions

cleaned up intro
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===Overview===
===Overview===
GTA2 was the first GTA with six wanted levels, which, with only minimal changes, appeared in all [[GTA3 era|modern GTA's]]. The idea was great - as in [[GTA1]], there was only a minor difference between the first and last, fourth [[GTA1 wanted level|wanted level]]. Now, the player can easily run away when only one police head is present, and almost unable to survive level sixth. This changed slightly in [[Vice City]] and [[San Andreas]], where army is not so dangerous as in [[GTA2]] and [[GTA3]], but will always remain as dangerous as this can be.
[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six '''wanted levels''', which, with only minimal changes, appeared in all [[GTA III Era|Grand Theft Auto III rra games]] and [[Grand Theft Auto IV]] The idea was great - as in [[GTA 1]], there was only a minor difference between the first and last, (which was fourth) [[GTA1 wanted level|wanted level]]. Now, the player can easily run away when only one police head is present, and almost unable to survive level six. This changed slightly in [[Vice City in GTA 1|Vice City]] and [[City ofSan Andreas|San Andreas]], where [[army]] is not so dangerous as in [[GTA 2]] and [[GTA III]], but will always remain as dangerous as this can be.


Wanted level, same as in GTA1, is displayed and measured as "heads", but now the player can also see them shaking when police know of the player's location whether trying to evade them or not.
Wanted level, same as in [[GTA 1]], is displayed and measured as "heads", but now the player can also see them shaking when police know of the player's location whether trying to evade them or not.


===Wanted Levels===
===Wanted Levels===