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m (GTA 2 Wanted Level moved to Wanted Level in GTA 2: consistency) |
(cleaned up intro) |
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===Overview=== | ===Overview=== | ||
[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six '''wanted levels''', which, with only minimal changes, appeared in all [[GTA III Era|Grand Theft Auto III rra games]] and [[Grand Theft Auto IV]] The idea was great - as in [[GTA 1]], there was only a minor difference between the first and last, (which was fourth) [[GTA1 wanted level|wanted level]]. Now, the player can easily run away when only one police head is present, and almost unable to survive level six. This changed slightly in [[Vice City in GTA 1|Vice City]] and [[City ofSan Andreas|San Andreas]], where [[army]] is not so dangerous as in [[GTA 2]] and [[GTA III]], but will always remain as dangerous as this can be. | |||
Wanted level, same as in | Wanted level, same as in [[GTA 1]], is displayed and measured as "heads", but now the player can also see them shaking when police know of the player's location whether trying to evade them or not. | ||
===Wanted Levels=== | ===Wanted Levels=== |