Replay: Difference between revisions

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→‎GTA III — GTA San Andreas: Lern2writ. Chucking in a disjointed passage in a middle of a paragraph is not competent writing.
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The replay system employed by GTA III, GTA Vice City and GTA San Andreas basically reproduces the latest moments of gameplay that range from a minute to 20 seconds long. The length of a replay depends on the density of traffic and pedestrians; as more cars and pedestrians are recorded, the replay becomes shorter.
The replay system employed by GTA III, GTA Vice City and GTA San Andreas basically reproduces the latest moments of gameplay that range from a minute to 20 seconds long. The length of a replay depends on the density of traffic and pedestrians; as more cars and pedestrians are recorded, the replay becomes shorter.


Replays are activated by tapping the F1 key on the keyboard anytime during gameplay, showing a rough recreation of the surrounding where the player character is, and is played without the [[HUD]] other than the flashing "Replay" text. The player can leave the replay by pressing F1 again, or wait until the replay ends on its own. By default, viewpoints employed during a replay is based on where the player was looking at that moment, including where the player was viewing on foot or in a vehicle, and first person view if the player is free aiming using a rifle, rocket launcher, or sniper rifle. Also,in GTA San Andreas,if you were driving a car that was modified in a Transfender or Wheel Arch Angels shop,the car will appear in the replay as it has never been modified. Moving the mouse in a replay allows the player to move around the player and view the player character's surroundings. Replays can be saved by pressing the F2 key and saved replays can be viewed by pressing the F3 key. Only one replay can be saved at a time.
Replays are activated by tapping the F1 key on the keyboard anytime during gameplay, showing a rough recreation of the surrounding where the player character is, and is played without the [[HUD]] other than the flashing "Replay" text. The player can leave the replay by pressing F1 again, or wait until the replay ends on its own. By default, viewpoints employed during a replay is based on where the player was looking at that moment, including where the player was viewing on foot or in a vehicle, and first person view if the player is free aiming using a rifle, rocket launcher, or sniper rifle. Moving the mouse in a replay allows the player to move around the player and view the player character's surroundings. Replays can be saved by pressing the F2 key and saved replays can be viewed by pressing the F3 key. Only one replay can be saved at a time.


Due to its limited capabilities and obscurity, the feature has enjoyed very little use. However, minor refinements were made to improve the presentation of replays and to reduce its buggy animation, although the general quality of these replays is not considered to be good.
Replays between GTA III and GTA San Andreas are often plagued with crudeness due to insufficient data, with unusual pedestrian behaviors, choppy and distorted player movement, missing or reverted objects (such as corpses, and vehicle modifications in GTA San Andreas) and cycling accessories on vehicles. Minor refinements were made to improve the presentation of replays and to reduce its buggy animation, although the general quality of these replays remain average to mediocre.
 
Due to its limited capabilities and obscurity, the feature has enjoyed very little use.


== GTA IV ==
== GTA IV ==