Replay: Difference between revisions

30 bytes added ,  24 July 2010
Isn't that opinion? I had seen lots of replay videos
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(Isn't that opinion? I had seen lots of replay videos)
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Replays between GTA III and GTA San Andreas are often plagued with crudeness due to insufficient data, with unusual pedestrian behaviors, choppy and distorted player movement, missing or reverted objects (such as corpses, and vehicle modifications in GTA San Andreas) and cycling accessories on vehicles. Minor refinements were made to improve the presentation of replays and to reduce its buggy animation, although the general quality of these replays remain average to mediocre.
Replays between GTA III and GTA San Andreas are often plagued with crudeness due to insufficient data, with unusual pedestrian behaviors, choppy and distorted player movement, missing or reverted objects (such as corpses, and vehicle modifications in GTA San Andreas) and cycling accessories on vehicles. Minor refinements were made to improve the presentation of replays and to reduce its buggy animation, although the general quality of these replays remain average to mediocre.
Due to its limited capabilities and obscurity, the feature has enjoyed very little use.


{{see also|Replay/Format details}}
{{see also|Replay/Format details}}
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* The replay features in GTA III, GTA Vice City, GTA San Andreas and GTA IV do not store information about [[Vehicle Details#Accessories|accessories on any car]]s in the replay, and as a result, vehicle accessories in each replay tend to be random or inconsistent in appearance. For example, the player-driven convertible [[Stallion]] in GTA San Andreas may not only appear topless in a replay, but also appear with a soft top or hard top.<p>In GTA III and GTA Vice City, accessories of vehicles in normal gameplay can even be altered by activating and deactivating the replay feature, forcing any car accessory in gameplay to change randomly. This glitch was eliminated by GTA San Andreas.
* The replay features in GTA III, GTA Vice City, GTA San Andreas and GTA IV do not store information about [[Vehicle Details#Accessories|accessories on any car]]s in the replay, and as a result, vehicle accessories in each replay tend to be random or inconsistent in appearance. For example, the player-driven convertible [[Stallion]] in GTA San Andreas may not only appear topless in a replay, but also appear with a soft top or hard top.<p>In GTA III and GTA Vice City, accessories of vehicles in normal gameplay can even be altered by activating and deactivating the replay feature, forcing any car accessory in gameplay to change randomly. This glitch was eliminated by GTA San Andreas.


== External link ==
*[http://www.youtube.com/watch?v=BQK3GQwB-u8 Video Editor demonstration on YouTube by GTAmissions]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Features in GTA III]]
[[Category:Features in GTA III]]
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