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'''First person view''' is | '''[[wp:First person (video games)|First-person view]]''' is a viewpoint as seen directly from the eyes of the [[Protagonist|player character]]. The feature has seen usage in [[Grand Theft Auto III]] and later (with the exception of [[Grand Theft Auto Advance]], and [[Grand Theft Auto: Chinatown Wars]], which [[Top-Down Perspective|top-down perspective]] does not allow true first-person view). | ||
== Description == | |||
With the advent of improved 3D graphics and detailing, first-person view was introduced in [[Grand Theft Auto III]] in two forms, the ability to look around in first person view, as well as the ability to aim a weapon. | |||
First-person aiming with a gun is crucial, particularly for [[Sniper Rifle|sniper rifle]]s, allowing the player to accurately aim and shoot at targets from afar, while avoiding the use of an auto-aim. Similarly, certain assault rifles (i.e. the [[AR-15|M16/M4]] and [[Ruger]]) and [[Rocket Launcher|rocket launchers]] allow the player to aim in first person view as they hold the aiming button or key. Similarly, the [[camera]] introduced in GTA Vice City allows the player to take pictures from a first-person viewpoint. First-person view for assault rifles was eliminated in favor of a over-the-shoulder aiming system, but the feature was retained for other weapons, as are in later games. | |||
Standard first person view was also available when the player is unarmed. By moving the right analog stick in console versions or pressing appropriate directional keys in the PC version (possible only if the control scheme is set to "classic"), players can look around from the player character's position. Like first person aiming for assault rifles, this feature was removed in favor of a camera that rotates around the player. For [[Grand Theft Auto IV|GTA IV]], however, the player's [[camera]] [[phone]] can be used to look around in a first-person view. | |||
== See also == | |||
* [[Top-Down Perspective|Top-down perspective]] | |||
[[Category:Terminology]] |