DFF: Difference between revisions

342 bytes removed ,  23 October 2009
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'''Model''' files in [[Grand Theft Auto]] games since [[Grand Theft Auto III|GTA III]] have used the '''.dff''' extension. They are just one of a number of [[RenderWare]] binary stream files, used by [[Rockstar North]] on [[PC]], [[Xbox]] and [[PlayStation 2|PS2]] GTAs. Various tools and scripts can be used for a variety of 3D modelling programs in order to edit or create models for use in GTA games.
{{File-stub}}
Model files in the [[GTA III]] game trilogy go by the extension <code>.dff</code>. Since [[GTA4|GTA IV]] comes with the new [[Wikipedia:Rockstar_Advanced_Game_Engine|engine]] it also uses different model formats ending with .[[WDR]], .[[WDD]] or .[[WFT]].


==Tools and Scripts==
==Tools and Scripts==
* [http://www.zmodeler2.com/ ZModeler 2]
The following tools and scripts can be used to import & export (edit) these model files.
* [http://www.gtaforums.com/index.php?showtopic=218318 3DSMax/Gmax import/export]
* [http://hollower.game-editing.net/gta/tutorial/ Blender import/export]
* [http://www.gtagarage.com/mods/show.php?id=200 LightWave export]
* [http://www.gtaforums.com/index.php?showtopic=261624 Dextool] (2dfx export from 3DSMax)


==External Links==
* {{Icon}} [http://www.zmodeler2.com/ ZModeler 2] &ndash; ideal for beginners to 3D modelling
* [http://www.steve-m.com/downloads/tools/rwanalyze/ RWAnalyze] by Steve M, may be used to obtain a detailed visualization and analyzation of the contents of RenderWare binary stream files.
* {{Icon|SA}} {{GTAF|218318|3DSMax/Gmax import/export}}
* [http://www.chronetal.co.uk/gta/index.php?page=dff Original DFF format description] by KCow
* {{Icon|SA}} {{GTAG|200|LightWave export}}
* [http://www.gtaforums.com/?showtopic=128451 RW Analyze discussion thread] on GTAForums with lots of format descriptions
* {{Icon|SA}} {{GTAF|261624|Dextool}} &ndash; 2dfx export from 3DSMax
* [http://www.renderware.com Official RenderWare Site]


{{modding}}
==See also==
* {{Icon|IV}} [[WDD]], [[WDR]] &ndash; GTA IV model formats
* {{Icon|3}} {{Icon|VC}} {{Icon|SA}} [[RenderWare_binary_stream_file|RW File format specification (.dff)]]


[[Category:Modding]]
{{N|4|SA}}
[[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_LCS]][[Category:GTA_VCS]]{{fdl}}
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