Upstate: Difference between revisions

550 bytes removed ,  24 November 2010
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=[http://eludevyvema.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
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=[http://eludevyvema.co.cc CLICK HERE]=
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</div>
[[File:UpstateLiberty-GTA3.jpg|right|thumb|300px|Interior of Shoreside Vale from the Upstate side.]]
[[File:UpstateLiberty-GTA3.jpg|right|thumb|300px|Interior of Shoreside Vale from the Upstate side.]]


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====GTA III====
====GTA III====
{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:Upstate-GTA3-east.jpeg|View to the north-west. Here the second hill mass appears paper-thin.
File:Upstate-GTA3-east.jpeg|View to the north-west. Here the second hill mass appears paper-thin.
File:Upstate Liberty3.jpg|The backside of the dam.
File:Upstate Liberty3.jpg|The backside of the dam.
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File:UpstateLiberty-GTA3-water.jpg|The patch of water above the hole.
File:UpstateLiberty-GTA3-water.jpg|The patch of water above the hole.
File:ShoresideVale-GTA3-map.jpg|Map of the entire Upstate area in GTA III.
File:ShoresideVale-GTA3-map.jpg|Map of the entire Upstate area in GTA III.
&lt;/gallery>
</gallery>
|}
|}


====GTA LCS====
====GTA LCS====
{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:Shoresidemap.png|A map of Upstate in GTA Liberty City Stories.
File:Shoresidemap.png|A map of Upstate in GTA Liberty City Stories.
File:Upstate-GTALCS-middle.jpg|The middle part of the Upstate, the player has access to a small part of it.
File:Upstate-GTALCS-middle.jpg|The middle part of the Upstate, the player has access to a small part of it.
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File:Upstate-GTALCS-interior.jpg|Interior Upstate, visible entrance to the "blue hell".
File:Upstate-GTALCS-interior.jpg|Interior Upstate, visible entrance to the "blue hell".
File:Upstate-GTALCS-south-western.jpg|South-western part of the area.
File:Upstate-GTALCS-south-western.jpg|South-western part of the area.
&lt;/gallery>
</gallery>
|}
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{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:UpstateLiberty-GTA3-northwards.jpg|Upstate hills as viewed to the north.
File:UpstateLiberty-GTA3-northwards.jpg|Upstate hills as viewed to the north.
File:Upstate Tunnel.jpeg|One of the Upstate tunnels. (&lt;small>[[:Image:UpstateTunnel-GTA3-exterior1.jpg|Upstate exterior]]&lt;/small>)
File:Upstate Tunnel.jpeg|One of the Upstate tunnels. (<small>[[:Image:UpstateTunnel-GTA3-exterior1.jpg|Upstate exterior]]</small>)
File:UpstateTunnel-GTA3-interior.jpg|Tunnel interior
File:UpstateTunnel-GTA3-interior.jpg|Tunnel interior
File:Tunnel-Radar.png|The tunnels on the radar. One ends at "Obbeburgh", and the other ends at "Garystown".
File:Tunnel-Radar.png|The tunnels on the radar. One ends at "Obbeburgh", and the other ends at "Garystown".
File:UpstateTunnelSign-GTA3.jpg|A tunnel testers sign.
File:UpstateTunnelSign-GTA3.jpg|A tunnel testers sign.
&lt;/gallery>
</gallery>
|}
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{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:LibertyCity-GTALCS-map.jpg|A map of Liberty City in GTA Liberty City Stories. Located behind the observatory the Upstate tunnel is visible.
File:LibertyCity-GTALCS-map.jpg|A map of Liberty City in GTA Liberty City Stories. Located behind the observatory the Upstate tunnel is visible.
File:RoadTunnel-GTALCS-ShoresideVale.jpg|eastern entrance of the tunnel.
File:RoadTunnel-GTALCS-ShoresideVale.jpg|eastern entrance of the tunnel.
File:RoadTunnel-GTALCS-interior.jpg|Interior of the tunnel.
File:RoadTunnel-GTALCS-interior.jpg|Interior of the tunnel.
File:RoadTunnel-GTALCS-interior(2).jpg|Other view of interior.
File:RoadTunnel-GTALCS-interior(2).jpg|Other view of interior.
&lt;/gallery>
</gallery>
|}
|}


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Surrounding all of Liberty City is an area dubbed the borders of the "[[Grand Theft Auto World|gameworld]]." This can be spotted usually as a light blue area behind the water (colors can change with time and weather). This is nothing more than the biggest "hole" in the game. It works just as blue hell does. It can be seen as such as when the player gets close to it they can angle the camera to a certain extent to which it emulates a "trail" effect. This area has no water and is void of any physical objects. The atmosphere is still present in this area and low-textured birds can still be seen.
Surrounding all of Liberty City is an area dubbed the borders of the "[[Grand Theft Auto World|gameworld]]." This can be spotted usually as a light blue area behind the water (colors can change with time and weather). This is nothing more than the biggest "hole" in the game. It works just as blue hell does. It can be seen as such as when the player gets close to it they can angle the camera to a certain extent to which it emulates a "trail" effect. This area has no water and is void of any physical objects. The atmosphere is still present in this area and low-textured birds can still be seen.


Venturing too far into this region can result in the game crashing only if the player enters it from the north.&lt;ref>; "Outer" water areas (just at the borders of gameworld) - don't touch!: - Obtained from the Water.DAT file of GTA III&lt;/ref> If the player attempts to enter it from any other direction the game will "bounce" them back. Entering the names [[#Radar text|Aaronsville, and Garystown]] will crash the game as they are too far north. In the [[PlayStation 2|PS2]] and [[Xbox]] versions, the game will freeze but the radio still plays if the player is in a vehicle. In the [[Personal Computer|PC]] version the game will immediately crash, giving the user an unhandled exception error message. The distance in which it crashes differs between the three consoles. In the PC version if the player enters said names it will crash, but with the console games the player can nearly cross over before it crashes.
Venturing too far into this region can result in the game crashing only if the player enters it from the north.<ref>; "Outer" water areas (just at the borders of gameworld) - don't touch!: - Obtained from the Water.DAT file of GTA III</ref> If the player attempts to enter it from any other direction the game will "bounce" them back. Entering the names [[#Radar text|Aaronsville, and Garystown]] will crash the game as they are too far north. In the [[PlayStation 2|PS2]] and [[Xbox]] versions, the game will freeze but the radio still plays if the player is in a vehicle. In the [[Personal Computer|PC]] version the game will immediately crash, giving the user an unhandled exception error message. The distance in which it crashes differs between the three consoles. In the PC version if the player enters said names it will crash, but with the console games the player can nearly cross over before it crashes.


Also, if the player approaches Upstate from the Portland side, and flies into the north-eastern hill mass their vehicle will disappear and reappear after a few seconds. The reason for the hills not being complete was the thought that no players can normally venture there. However in GTA Liberty City Stories, most of the hills actually have backsides (but are unsolid) instead of having large holes in the landscape.
Also, if the player approaches Upstate from the Portland side, and flies into the north-eastern hill mass their vehicle will disappear and reappear after a few seconds. The reason for the hills not being complete was the thought that no players can normally venture there. However in GTA Liberty City Stories, most of the hills actually have backsides (but are unsolid) instead of having large holes in the landscape.
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{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:Easter Egg Text Map.png|The unused map of northern Shoreside Vale. Note that the tunnels don't actually stretch that far from Shoreside Vale.
File:Easter Egg Text Map.png|The unused map of northern Shoreside Vale. Note that the tunnels don't actually stretch that far from Shoreside Vale.
File:Radar Text.jpg|The radar names.
File:Radar Text.jpg|The radar names.
&lt;/gallery>
</gallery>
|}
|}


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==Miscellaneous images==
==Miscellaneous images==
{| align="center"
{| align="center"
|&lt;gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">   
File:Cedar Ridge Observatory.jpg|The [[Cedar Ridge Observatory]].
File:Cedar Ridge Observatory.jpg|The [[Cedar Ridge Observatory]].
File:Ghost Town.jpg|The [[Ghost Town]].
File:Ghost Town.jpg|The [[Ghost Town]].
&lt;/gallery>
</gallery>
|}
|}


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==References==
==References==


&lt;div class="references-small">
<div class="references-small">
&lt;references/>
<references/>
&lt;/div>
</div>
[[Category:Secrets]]
[[Category:Secrets]]
[[Category:Shoreside Vale]]
[[Category:Shoreside Vale]]
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