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*Since the introduction of a weather system in GTA III, the game engine can realistically simulate weather transitions. For example, it may go from sunny to cloudy to rainy and then back to cloudy, rather than rain starting to fall from a clear sky, which looks more realistic. | *Since the introduction of a weather system in GTA III, the game engine can realistically simulate weather transitions. For example, it may go from sunny to cloudy to rainy and then back to cloudy, rather than rain starting to fall from a clear sky, which looks more realistic. | ||
*There is a glitch in which Tierra Robada uses the countryside's weather patterns, despite being a semi-arid region. Thus, it may rain but sandstorms would never occur. | *There is a glitch in which Tierra Robada uses the countryside's weather patterns, despite being a semi-arid region. Thus, it may rain but sandstorms would never occur. | ||
*[[Mods]] and | *[[Mods]] and [[Cheats]] are available to tweak the weather time cycle. |