Helicopter: Difference between revisions

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Helicopters can sustain damage and crash or explode as a result. The earliest known helicopter to possess this weakness are the [[Police Helicopter (GTA III)|Police Helicopter]] and [[Helicopter (GTA III)|Helicopter]] in [[Grand Theft Auto III]], which are vulnerable to gunfire or a [[Rocket Launcher|rocket launcher]]. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and seize to function outright in water if they do not have pontoons (i.e. the [[Sea Sparrow]]). The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. The system remains unchanged until [[Grand Theft Auto IV]].
Helicopters can sustain damage and crash or explode as a result. The earliest known helicopter to possess this weakness are the [[Police Helicopter (GTA III)|Police Helicopter]] and [[Helicopter (GTA III)|Helicopter]] in [[Grand Theft Auto III]], which are vulnerable to gunfire or a [[Rocket Launcher|rocket launcher]]. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and seize to function outright in water if they do not have pontoons (i.e. the [[Sea Sparrow]]). The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. The system remains unchanged until [[Grand Theft Auto IV]].


In GTA IV, the damage mechanics of helicopters has been improved greatly. If the helicopter blades hit a wall too much, the blades will be ripped apart and the helicopter, devoid of its ability to maintain lift, will fall, either inflicting damage or killing the player. Also, the entire tail boom can snap off if the player strikes it against a building or barrier with enough force. With the tail boom destroyed, the player has no control over the helicopter except for the altitude. As in real life the tail rotor is used for stabilizing the helicopter by providing a force against the rotational force of the main rotor as well as rotating the helicopter through the use of the rudder pedals, in GTA IV (and real life), the lack of one causes the helicopter to spin in circles rapidly. While in a helicopter, beeping can be heard once the helicopter sustains too much damage. If the helicopter sustains more damage after the beeping alert is heard, it can either explode (which will be evidenced by the engines being on fire) or the tail boom will break off. Also, though hard to make happen, instead of the entire tailbroom being severed, the tail rotor may shatter, resulting in the same realistic spin effect. There is also one type of damage that does not happen that commonly. After the chopper has sustained enough engine damage, the engine cuts out, leaving the player to glide, but apon impact the player loses health.
In GTA IV, the damage mechanics of helicopters has been improved greatly. If the helicopter blades hit a wall too much, the blades will be ripped apart and the helicopter, devoid of its ability to maintain lift, will fall, inflicting damage and even killing the player. Also, the entire tail boom can snap off if the player strikes it against a building or barrier with enough force. With the tail boom destroyed, the player has little control over the rotation of helicopter. The tail rotor is used for stabilizing the helicopter by providing a force against the rotational force of the main rotor as well as rotating the helicopter through the use of the rudder pedals so the lack of one causes the helicopter to spin in circles rapidly. While in a helicopter, beeping can be heard once the helicopter sustains too much damage. If the helicopter sustains more damage after the beeping alert is heard, it can either explode (which will be evidenced by the engines being on fire) or the tail boom will break off. Also, though hard to make happen, instead of the entire tailboom being severed, the tail rotor may shatter, resulting in the same realistic spin effect.<ref>[http://www.youtube.com/watch?v=UKA7OgYHOKg YouTube video demonstrating breaking the tail rotor]</ref> Less commonly, enough damage can be inflicted on the helicopter to cut the engine. This can cause the helicopter to fall out of the sky, similar to losing its main blades.


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* In [[Grand Theft Auto: San Andreas]], if the player's helicopter is tracked by a [[Heat-Seeking Rocket Launcher|heat-seeking missile]], the helicopter will signal the player with a rapidly beeping sound and the location of the missile in the radar. This applies to [[Fixed-Wing Aircraft|planes]] as well.
* In [[Grand Theft Auto: San Andreas]], if the player's helicopter is tracked by a [[Heat-Seeking Rocket Launcher|heat-seeking missile]], the helicopter will signal the player with a rapidly beeping sound and the location of the missile in the radar. This applies to [[Fixed-Wing Aircraft|planes]] as well.
* In the original PS2 version of GTA Vice City, entering a [[Spray Shop|spray shop]] with a helicopter will result in the helicopter acquiring wheels.
* In the original PS2 version of GTA Vice City, entering a [[Spray Shop|spray shop]] with a helicopter will result in the helicopter acquiring wheels.
== Reference ==
<references/>


== See also ==
== See also ==
* [[:Category:Helicopters|List of aircraft categorized as helicopters]]
* [[:Category:Helicopters|List of aircraft categorized as helicopters]]
[[Category:Helicopters| ]]
[[Category:Helicopters| ]]
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