Train (vehicle): Difference between revisions

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[[File:GTA2 Train.jpg|thumb|300px|right|A waiting Train at a trin GTA 2.]]
In [[Grand Theft Auto 1]], [[Grand Theft Auto 2]], [[Grand Theft Auto III]], and [[Grand Theft Auto: Liberty City Stories]], a '''Train''' refers to rail-based transportation that allows the player to travel all over the games' respectable sections of a city.
In [[Grand Theft Auto 1]], [[Grand Theft Auto 2]], [[Grand Theft Auto III]], and [[Grand Theft Auto: Liberty City Stories]], a '''Train''' refers to rail-based transportation that allows the player to travel all over the games' respectable sections of a city.


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== Description ==
== Description ==
=== GTA 1 ===
=== GTA 1 ===
[[Image:Liberty-1.JPG|thumb|300px|A moving Liberty City Train in GTA 1.]]
[[Image:Liberty-1.JPG|thumb|300px|A moving Liberty City Train crossing a bridge in GTA 1.]]


For GTA 1, Trains are designed as passenger based vehicles that allow players and NPCs to move between various underground and elevated stations scattered all over the city. The trains consist of a single locomotive pulling three passenger cars; players simply enter or exit a passenger coach the same way their do with any road vehicle, but can only do so when the Train has come to a stop at the station. From this point on, players may continuously ride the train until they alight at a station.
For GTA 1, Trains are designed as passenger based vehicles that allow players and NPCs to move between various underground and elevated stations scattered all over the city. The trains consist of a single locomotive pulling three passenger cars; players simply enter or exit a passenger coach the same way their do with any road vehicle, but can only do so when the Train has come to a stop at the station. From this point on, players may continuously ride the train until they alight at a station.
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=== GTA 2 ===
=== GTA 2 ===
[[File:GTA2 Train.jpg|thumb|300px|right|A waiting Train at a train station in GTA 2.]]
For GTA 2, Trains are cosmetically redone in the tone of the game's retro-futuristic setting, while retaining much of their core characteristics of its previous renditions in GTA 1; however, players can no longer hijack trains, although they remain equally destructible.
For GTA 2, Trains are cosmetically redone in the tone of the game's retro-futuristic setting, while retaining much of their core characteristics of its previous renditions in GTA 1; however, players can no longer hijack trains, although they remain equally destructible.