Closed Bridges: Difference between revisions

+Saving game when accessing restricted areas prematurely
(→‎GTA IV Era: As far as I know Bohan is acessible from the start.)
(+Saving game when accessing restricted areas prematurely)
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[[File:ShoresideLiftBridge-GTALCS.jpg|thumb|right|400px|The [[Shoreside Lift Bridge]] under construction in [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]].]]
[[File:ShoresideLiftBridge-GTALCS.jpg|thumb|right|400px|The [[Shoreside Lift Bridge]] under construction in [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]].]]
;Accessing Restricted Areas Prematurely
;Accessing Restricted Areas Prematurely
in GTA III, it is possible to jump the damaged Callahan Bridge on foot, even before completing the first mission. This allows the player access to both Staunton Island and Shoreside Vale, as at this time the Porter Tunnel is not fenced off between these two islands. It is also possible to travel towards Portland to reach the back of the fence that blocks the tunnel. Vehicles and pedestrians are active within the restricted islands. Strangely, the other end of the bridges are not blocked off in any way, probably due to [[Rockstar Games]] not expecting any players to witness those areas. Vehicles and pedestrians will however, never traverse the bridges. Although the game usually transports the player to the ''nearest'' [[police station]] or [[hospital]] when they are [[busted]] or [[wasted]], these facilities are not operational in the restricted islands, leading to the player being taken back to Portland instead.
in GTA III, it is possible to jump the damaged Callahan Bridge on foot, even before completing the first mission. This allows the player access to both Staunton Island and Shoreside Vale, as at this time the Porter Tunnel is not fenced off between these two islands. It is also possible to travel towards Portland to reach the back of the fence that blocks the tunnel. Vehicles and pedestrians are active within the restricted islands. Strangely, the other end of the bridges are not blocked off in any way, probably due to [[Rockstar Games]] not expecting any players to witness those areas. Vehicles and pedestrians will however, never traverse the bridges. Although the game usually transports the player to the ''nearest'' [[police station]] or [[hospital]] when they are [[busted]] or [[wasted]], these facilities are not operational in the restricted islands, leading to the player being taken back to Portland instead. [[Safehouses in GTA III|Safehouses]] however, ''are'' operational, allowing the player to save in order to easily return to these areas.


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;Accessing Restricted Areas Prematurely
;Accessing Restricted Areas Prematurely
In GTA Vice City, there are boats located at a dock on the Vice City Beach island. Although a fence prevents the player from reaching these boats, it is possible to drive an [[Ambulance]] partly over the water, exit it, and then push it completely into the water, allowing the player to jump onto it to get around the gate. Any boat can then be utilised to access the Vice City Mainland. Any [[helicopter]] found on this island can then be utilised to access Starfish Island. Like GTA III, vehicles and pedestrians are active on the other island, but police stations and hospitals are not operational, leading to the player being transferred back to Vice City Beach in the event that they are wasted or busted. Also like GTA III, the other end of the bridges is not blocked off, although no vehicles or pedestrians will traverse them.
In GTA Vice City, there are boats located at a dock on the Vice City Beach island. Although a fence prevents the player from reaching these boats, it is possible to drive an [[Ambulance]] partly over the water, exit it, and then push it completely into the water, allowing the player to jump onto it to get around the gate. Any boat can then be utilised to access the Vice City Mainland. Any [[helicopter]] found on this island can then be utilised to access Starfish Island. Like GTA III, vehicles and pedestrians are active on the other island, but police stations and hospitals are not operational, leading to the player being transferred back to Vice City Beach in the event that they are wasted or busted. Unlike GTA III, no [[Safehouses in GTA Vice City|safehouses]] are unlocked by default, but the player can purchase [[Skumole Shack]] for $1,000. If the player doesn't have $1,000, they can raise it by doing [[Stunting|stunt jumps]]. Also like GTA III, the other end of the bridges is not blocked off, although no vehicles or pedestrians will traverse them.


===GTA San Andreas===
===GTA San Andreas===