68,823
edits
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
== Description == | == Description == | ||
=== Design === | === Design === | ||
The pistol is mainly used at the start of the game, or later when the player has run out of ammunition for better firearms. In its original form in GTA 1 and GTA 2, the pistol is one of the least effective firearms of them all, firing only one bullet every second or so, at a rate slower than a [[Machine Gun|machine gun]]. From GTA III onwards, the 9mm pistol is given generally poor stopping power, average accuracy, and a fairly short range. In [[GTA San Andreas]] the weapon is significantly more effective, partly because it's possible to kill a target in one shot to the head. In [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]] and | The pistol is mainly used at the start of the game, or later when the player has run out of ammunition for better firearms. In its original form in GTA 1 and GTA 2, the pistol is one of the least effective firearms of them all, firing only one bullet every second or so, at a rate slower than a [[Machine Gun|machine gun]]. From GTA III onwards, the 9mm pistol is given generally poor stopping power, average accuracy, and a fairly short range. In [[Grand Theft Auto: San Andreas|GTA San Andreas]] the weapon is significantly more effective, partly because it's possible to kill a target in one shot to the head. In [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]] and GTA San Andreas this weapon is the standard armament of many gang members and all police officers on patrol. | ||
*In GTA 1 and GTA London, the pistol closely resembles the AMT Automag II by the HUD Image, Although the GTA 1 Icon also resembles a Soviet TT-33 design from WW II | *In GTA 1 and GTA London, the pistol closely resembles the AMT Automag II by the HUD Image, Although the GTA 1 Icon also resembles a Soviet TT-33 design from WW II | ||
*In GTA III, GTA Vice City and GTA San Andreas, the pistol resembles a Colt M1911 in shape, and its magazine capacity ranges from 12 rounds (in GTA III) to 17 rounds (GTA Vice City onwards). All of this is despite the fact that the Colt M1911 isn't commonly chambered in 9mm and, even if it was, it still possesses a [http://www.nationmaster.com/encyclopedia/Single-column-magazine single-stack] magazine design, therefore making it impossible to fit 17 rounds into the magazine without redesigning the weapon (or using a custom magazine that extends beyond the grip). It is seen carried by Ray Machowski in the mission "Crazy 69" of GTA Liberty City Stories, but is not available to use in-game. | *In GTA III, GTA Vice City and GTA San Andreas, the pistol resembles a Colt M1911 in shape, and its magazine capacity ranges from 12 rounds (in GTA III) to 17 rounds (GTA Vice City onwards). All of this is despite the fact that the Colt M1911 isn't commonly chambered in 9mm and, even if it was, it still possesses a [http://www.nationmaster.com/encyclopedia/Single-column-magazine single-stack] magazine design, therefore making it impossible to fit 17 rounds into the magazine without redesigning the weapon (or using a custom magazine that extends beyond the grip). It is seen carried by Ray Machowski in the mission "Crazy 69" of GTA Liberty City Stories, but is not available to use in-game. | ||
Line 13: | Line 13: | ||
In [[Grand Theft Auto IV]], the pistol appears to be a Glock 22, which is the .40 caliber variant of the Glock 17. Despite this, the gun has a magazine capacity of 17, like the 9mm model, and is referred to in passing as a "9mm". The sights on the model are incorrect; the gun's front sight is a duplicate of the twin-post rear sight. Unlike previous GTA games, in which the Pistol is soon usurped by other weapons, the Pistol in GTA IV can be used effectively throughout the entire game. By using cover strategically, being patient, and focusing on headshots, it is possible to complete most missions in GTA IV and its episodes with just a Pistol. It can be fired from cars, and its availability and ammo capacity make it more desirable for drive-bys and chases than the Combat Pistol; the submachine guns, however, are always a better option than pistols if available. In multiplayer, the pistol must deliver 3 or 4 headshots to kill. It is the starting weapon when weapons are set to "all", "pistols", or "weak". | In [[Grand Theft Auto IV]], the pistol appears to be a Glock 22, which is the .40 caliber variant of the Glock 17. Despite this, the gun has a magazine capacity of 17, like the 9mm model, and is referred to in passing as a "9mm". The sights on the model are incorrect; the gun's front sight is a duplicate of the twin-post rear sight. Unlike previous GTA games, in which the Pistol is soon usurped by other weapons, the Pistol in GTA IV can be used effectively throughout the entire game. By using cover strategically, being patient, and focusing on headshots, it is possible to complete most missions in GTA IV and its episodes with just a Pistol. It can be fired from cars, and its availability and ammo capacity make it more desirable for drive-bys and chases than the Combat Pistol; the submachine guns, however, are always a better option than pistols if available. In multiplayer, the pistol must deliver 3 or 4 headshots to kill. It is the starting weapon when weapons are set to "all", "pistols", or "weak". | ||
In [[ | In [[Grand Theft Auto: Chinatown Wars]], the pistol's HUD icon suggests it is once again modeled on the the M1911. It reverts back to its function in earlier games as a weak starting weapon. | ||
=== Variants === | === Variants === |