Brian Jeremy's Safehouse: Difference between revisions

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== Description ==
== Description ==
The safehouse is essentially a dilapidated three-floor yellow corner townhouse at Emery Street in west [[Tudor]], [[Alderney]], just below the western half of [[Plumber's Skyway]]. While seemingly appearing with three floors up front, the player can only access two floors of the building inside, as the second staircase is destroyed. If the player manages to reach the third floor the door is not accessible. The building is also permanently boarded from the front, so the player can only enter the house from its back door.
The safehouse is essentially a dilapidated three-floor yellow corner townhouse at Emery Street in west [[Tudor]], [[Alderney]], just below the western half of [[Plumber's Skyway]]. While seemingly appearing with three floors up front, the player can only access two floors of the building inside, as the second staircase is destroyed. If the player manages to reach the third floor the door is not accessible. The building is also permanently boarded from the front, so the player can only enter the house from its back door. As with the Lost Clubhouse, Liberty City Hardcore can be heard inside from two radios (one in the kitchen, and one on the second floor).


The safehouse was originally Brian Jeremy's home. During "Bad Standing", Johnny (Along with [[Terry Thorpe]] and [[Clay Simons]], if the player chooses) attacks Brian's house and kills everyone in there and heads to Brian's room and decides to kill him or let him live. If the player chooses to execute Brian, Johnny will shoot him in the chest.
The safehouse was originally Brian Jeremy's home. During "Bad Standing", Johnny (Along with [[Terry Thorpe]] and [[Clay Simons]], if the player chooses) attacks Brian's house and kills everyone in there and heads to Brian's room and decides to kill him or let him live. If the player chooses to execute Brian, Johnny will shoot him in the chest.
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* There is a TV inside, but it is not plugged in and therefore not watchable.
* There is a TV inside, but it is not plugged in and therefore not watchable.
* There is a broken computer in the back room of the safehouse.
* There is a broken computer in the back room of the safehouse.
* There are two radios always playing in the safehouse, one which is situated in the room next to Johnny's bed sit and the second in the downstairs lounge (both of which are tuned into [[LCHC]]).
It is possible to stop the music from playing in the safehouse just use a Sawn-Off Shotgun and shoot both radios.
[[Category:Safehouses]]
[[Category:Safehouses]]
[[Category:Safehouses in The Lost and Damned]]
[[Category:Safehouses in The Lost and Damned]]
[[Category:Alderney]]
[[Category:Alderney]]
Members, Alumni
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