Taxi Driver: Difference between revisions

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'''Taxi Driver''' is a side mission in every [[GTA III Era|Grand Theft Auto III era game]] and [[Grand Theft Auto IV]] that requires the player to drive passengers to specific locations within a time limit for a cash reward. The side mission is triggered by entering a [[taxi]] and pressing the side mission button.
'''Taxi Driver''' is a side mission in every [[GTA III Era|Grand Theft Auto III era game]], [[Grand Theft Auto IV]], and [[Grand Theft Auto: Chinatown Wars]] that requires the player to drive passengers to specific locations within a time limit for a cash reward. The side mission is triggered by entering a [[taxi]] and pressing the side mission button.


In the GTA III era games the player can earn money by delivering pedestrians to their predetermined destination within a time limit. Starting the mission lights up the taxi's roof-mounted taxi sign encouraging nearby pedestrians to flag the player's taxi down. Once a pedestrian enters the vehicle, the destination is displayed on screen and is marked by a blip on the radar and a colored marker at the destination itself. The allotted time given is calculated roughly from the distance to the destination, and an additional 30 seconds is granted upon completing a fare to find another one. If the player runs out of time, exits the vehicle or damages their vehicle too badly, the passenger will flee, ending the mission. In [[Grand Theft Auto: San Andreas]] the taxi side mission has much less strict time limits, but adds a "tip meter" which rewards players for delivering fares quickly and safely and punishes them for driving recklessly or taking too long.
In the GTA III era games and GTA Chinatown Wars the player can earn money by delivering pedestrians to their predetermined destination within a time limit. Starting the mission lights up the taxi's roof-mounted taxi sign encouraging nearby pedestrians to flag the player's taxi down. Once a pedestrian enters the vehicle, the destination is displayed on screen and is marked by a blip on the radar and a colored marker at the destination itself. The allotted time given is calculated roughly from the distance to the destination, and an additional 30 seconds is granted upon completing a fare to find another one. If the player runs out of time, exits the vehicle or damages their vehicle too badly, the passenger will flee, ending the mission. In games after [[Grand Theft Auto: San Andreas]] the taxi side mission adds a "tip meter" which rewards players for delivering fares quickly and safely and punishes them for driving recklessly or taking too long.


In [[Grand Theft Auto IV]] the mission is no longer possible to complete in a normal taxi. Instead. [[Niko]] can perform the taxi side mission by phoning [[Roman Bellic]] for fares. Following the mission [[Easy Fare]], Niko can call Roman to drive a fare; Roman will give the location of the customer and his/her destination. After the mission [[Roman's Sorrow]], the missions will no longer be available as Roman's cab business was burned down. However, if the player does enough taxi missions, Roman will text Niko and say that the other drivers were getting jealous of Niko hogging all the fares.
In [[Grand Theft Auto IV]] the mission is no longer possible to complete in a normal taxi. Instead. [[Niko]] can perform the taxi side mission by phoning [[Roman Bellic]] for fares. Following the mission [[Easy Fare]], Niko can call Roman to drive a fare; Roman will give the location of the customer and his/her destination. After the mission [[Roman's Sorrow]], the missions will no longer be available as Roman's cab business was burned down. However, if the player does enough taxi missions, Roman will text Niko and say that the other drivers were getting jealous of Niko hogging all the fares.
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'''[[GTA Vice City Stories]]'''
'''[[GTA Vice City Stories]]'''
*All taxis gain hydraulic jump capability. (50 fares or $5000 cash made.)
*All taxis gain hydraulic jump capability. (50 fares or $5000 cash made.)
'''[[GTA Chinatown Wars]]'''
*All taxis are bulletproof. (15 fares in a row)


Completion of the taxi mission also counts towards [[100%|100% completion of the game]].
Completion of the taxi mission also counts towards [[100%|100% completion of the game]].
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[[Category:Missions in GTA Vice City Stories]]
[[Category:Missions in GTA Vice City Stories]]
[[Category:Missions in GTA IV]]
[[Category:Missions in GTA IV]]
[[Category:Missions in GTA Chinatown Wars]]
[[Category:Side Missions]]
[[Category:Side Missions]]
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