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== Design == | == Design == | ||
The club's interior includes various rooms that serve several purposes in-game. The main feature of the club is its dining area, bar and open space (presumably used as a dance floor) fronted by a stage, where the club's acts are performed. The backstage of the club is accessible from a door to the left of the stage, connecting to the perfomer's dressing room, a [[QUB3D]] video arcade game, and a backlot of the club which leads up to the club's roof. | The club's interior includes various rooms that serve several purposes in-game. The main feature of the club is its dining area, bar and open space (presumably used as a dance floor) fronted by a stage, where the club's acts are performed. The backstage of the club is accessible from a door to the left of the stage, connecting to the perfomer's dressing room, a [[QUB3D]] video arcade game, and a backlot of the club which leads up to the club's roof. A cloakroom is also included between the main entrance and the main room of the club. | ||
Perestroika's shows are triggered from within the club itself; the player must first enter the club and locate the marked checkpoint to the right, where the player is intended to be seated. | |||
== Security == | == Security == |