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==Types Of Weather== | ==Types Of Weather== | ||
===Rain=== | |||
'''Rain''' occurs in most GTA games from every 3-5 days though sometimes it can vary depending on what climate you are in. [[Grand Theft Auto IV]] first introduced realistic rain drops forming on the player's screen as if they were actually there and they are the protagonist. The III era first introduced car's headlights reflecting the rain on the road which instantly resulted in senses of realism, making the game more 'alive'. The rainfall can vary depending on how clear the skies are. Heavy rainfall results in occasional thunder and lightning, causing the console version's controller vibrate rapidly, again as a sense of realism. | '''Rain''' occurs in most GTA games from every 3-5 days though sometimes it can vary depending on what climate you are in. [[Grand Theft Auto IV]] first introduced realistic rain drops forming on the player's screen as if they were actually there and they are the protagonist. The III era first introduced car's headlights reflecting the rain on the road which instantly resulted in senses of realism, making the game more 'alive'. The rainfall can vary depending on how clear the skies are. Heavy rainfall results in occasional thunder and lightning, causing the console version's controller vibrate rapidly, again as a sense of realism. | ||
===Sunny/clear=== | |||
'''Sunny''' weather occurs quite often in most cities, ranging from 2-4 days in the III era; especially if your flying in a helicopter or plane above the clouds to see you could view it pretty much nearly everyday. The III era first introduced players to visualise heatwave when the sun reaches blazing heats however does not affect the player's health in any way. It brings a cheerful atmosphere and reputation to areas such as San Andreas and Vice City. The sun causes short shodows to appear behind objects such as lampposts and buildings. | '''Sunny''' weather occurs quite often in most cities, ranging from 2-4 days in the III era; especially if your flying in a helicopter or plane above the clouds to see you could view it pretty much nearly everyday. The III era first introduced players to visualise heatwave when the sun reaches blazing heats however does not affect the player's health in any way. It brings a cheerful atmosphere and reputation to areas such as San Andreas and Vice City. The sun causes short shodows to appear behind objects such as lampposts and buildings. | ||
[[File:Civitwilight.jpg|200px|thumb|left|A sunny morning in San Fierro.]] | [[File:Civitwilight.jpg|200px|thumb|left|A sunny morning in San Fierro.]] | ||
===Fog/Mist=== | |||
'''Fog and mist''' occur mostly in [[San Andreas]]; areas such as [[The Panopticon]] and other wooded areas. The weather brings an eerie atmosphere to the game though this type of weather does not occur in [[Liberty City]] very often. The Fog and Mist can become realisticly thick that you cannot see things only just a few meters away from you. | '''Fog and mist''' occur mostly in [[San Andreas]]; areas such as [[The Panopticon]] and other wooded areas. The weather brings an eerie atmosphere to the game though this type of weather does not occur in [[Liberty City]] very often. The Fog and Mist can become realisticly thick that you cannot see things only just a few meters away from you. | ||
===Cloudy=== | |||
'''Cloudy''' weather is probably the most common occuring type of weather in GTA out of the lot as well as 'clear sky. Cloudy weather has been featured in every single GTA game out of the current franchise and does not bring a particular vibe or atmosphere to the game. It is described as a 'default' weather due to how common it occurs. It can be seen pretty much everyday at some point. Cloudy weather does not have much of a visual difference, as the sky is still brightly lit (during the day, of course), and visibility is still high. | '''Cloudy''' weather is probably the most common occuring type of weather in GTA out of the lot as well as 'clear sky. Cloudy weather has been featured in every single GTA game out of the current franchise and does not bring a particular vibe or atmosphere to the game. It is described as a 'default' weather due to how common it occurs. It can be seen pretty much everyday at some point. Cloudy weather does not have much of a visual difference, as the sky is still brightly lit (during the day, of course), and visibility is still high. | ||
[[File:Astrotwilight.jpg|200px|thumb|left|A cloudy night in Los Santos.]] | [[File:Astrotwilight.jpg|200px|thumb|left|A cloudy night in Los Santos.]] | ||
===Sandstorm=== | |||
A '''sandstorm''' is an intriguing format of weather produced '''exclusively''' for [[Grand Theft Auto: San Andreas]]. It occurs regularly only in the Desert, [[Las Venturas]] as it suits the climate. It clearly mimics aspects of the Nevada desert in Las Vegas. | A '''sandstorm''' is an intriguing format of weather produced '''exclusively''' for [[Grand Theft Auto: San Andreas]]. It occurs regularly only in the Desert, [[Las Venturas]] as it suits the climate. It clearly mimics aspects of the Nevada desert in Las Vegas. | ||
===Sunset/sunrise=== | |||
Watching the sunset or sunrise in GTA makes this undoubtably one of the most beautiful types of weather in the game. The colour of the sun when it sets or rises depends on the city. In places such as San Andreas and Liberty City, the sun varies from orange, yellow and red whilst Vice City's sky is usually pink or purple to suit the 80's Maimi atmosphere. The colours of the sky play a vital role in bringing up the atmosphere of a city. The shadows off objects and pedestrians become longer however the process of the sun setting only lasts around 2 to 3 hours (Game Time). | Watching the sunset or sunrise in GTA makes this undoubtably one of the most beautiful types of weather in the game. The colour of the sun when it sets or rises depends on the city. In places such as San Andreas and Liberty City, the sun varies from orange, yellow and red whilst Vice City's sky is usually pink or purple to suit the 80's Maimi atmosphere. The colours of the sky play a vital role in bringing up the atmosphere of a city. The shadows off objects and pedestrians become longer however the process of the sun setting only lasts around 2 to 3 hours (Game Time). | ||
[[File:Nautwilight.jpg|200px|thumb|left|Sunset in Las Venturas]] | [[File:Nautwilight.jpg|200px|thumb|left|Sunset in Las Venturas]] | ||
==Trivia== | ==Trivia== |