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[[ | [[File:Third-PersonView-GTAIII.jpg|thumb|230px|The Third-Person View in Grand Theft Auto III, the first game in 3-D of the saga.]]A Third-Person View (3rd Person) is a camera angle which shows the player's body from behind, instead of looking as if through their eyes. This is in contrast to a [[First-Person View]] where the camera only sees the players arms and weapon. Both views usually contain a [[HUD]]. | ||
A 3rd-person view is available in all [[3D]] GTA games - the [[GTA III Era]] and [[GTA IV Era]]. This excludes the top-down games in the [[GTA 1 Era]], [[Grand Theft Auto 2]], [[Grand Theft Auto Advance]] and [[Grand Theft Auto: Chinatown Wars]]. GTA Chinatown Wars may have a more early style of game play, but it has a fully rotatable camera which is not present in any other [[Grand Theft Auto]] game. | A 3rd-person view is available in all [[3D]] GTA games - the [[GTA III Era]] and [[GTA IV Era]]. This excludes the top-down games in the [[GTA 1 Era]], [[Grand Theft Auto 2]], [[Grand Theft Auto Advance]] and [[Grand Theft Auto: Chinatown Wars]]. GTA Chinatown Wars may have a more early style of game play, but it has a fully rotatable camera which is not present in any other [[Grand Theft Auto]] game. | ||
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File:GTA2-FirstView.jpg|2-D view in Grand Theft Auto 2, GTA unlike 1, this sample type graphics with a 3D style, only with top-down view. | File:GTA2-FirstView.jpg|2-D view in Grand Theft Auto 2, GTA unlike 1, this sample type graphics with a 3D style, only with top-down view. | ||
File:GTAIV-ThirdView.jpg|The graphics 3-D of GTA IV, with a style much different that of GTA III Era Games. | File:GTAIV-ThirdView.jpg|The graphics 3-D of GTA IV, with a style much different that of GTA III Era Games. | ||
File:GTACW-TopDown-view.jpg|The graphics of GTA | File:GTACW-TopDown-view.jpg|The graphics of GTA Chinatown Wars, style 3D yet 2D. | ||
</gallery> | </gallery> | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Features]] | [[Category:Features]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |