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[[File:Military-GTAVC-soldiers.jpg|thumb|300px|Members of the military and a [[Rhino]] at [[Fort Baxter Air Base]].]] | [[File:Military-GTAVC-soldiers.jpg|thumb|300px|Members of the military and a [[Rhino]] at [[Fort Baxter Air Base]].]] | ||
The ''' | The '''Military''' in [[Grand Theft Auto|GTA]] games are the armed forces of the [[USA]], comprising mostly of the Army, Navy, Air Force, Marine Corps and Coast Guard. The military themselves don't appear in [[Grand Theft Auto IV]], because it enhances realism - the military would not be sent to kill one person, and because the ''Posse Comitatus'' Act prohibits the use of federal military personnel and units of the National Guard under federal authority from acting in a law enforcement capacity within the United States, except where expressly authorized by the Constitution or Congress[http://usacac.army.mil/cac2/CALL/docs/10-16/ch_11.asp]. The army is replaced somewhat by [[NOOSE]]. The military is also important in many missions throughout the series, such as [[Sir, Yes Sir!]], [[Black Project]], [[Green Goo]], [[Up, Up and Away!]], [[Vertical Bird]] and [[Over the Top]]. | ||
==Behavior== | ==Behavior== | ||
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After the player gains [[Wanted Level in GTA III Era | six stars]] in a [[GTA III Era]] game, the army will begin to chase the player. On the ground, two military vehicles are used to kill the player; the [[Barracks OL]], which is used for troop transport, and the [[Rhino]] tank. The soldiers themselves are always well armed with weapons that will often make short work of the player and most vehicles. | After the player gains [[Wanted Level in GTA III Era | six stars]] in a [[GTA III Era]] game, the army will begin to chase the player. On the ground, two military vehicles are used to kill the player; the [[Barracks OL]], which is used for troop transport, and the [[Rhino]] tank. The soldiers themselves are always well armed with weapons that will often make short work of the player and most vehicles. | ||
Members of the military behave as a gang in Vice City and will attack the player if spotted on military territory, unless in a Cop uniform. They will also set up roadblocks comprised of the Barracks OL with soldiers armed with M16's in GTA III, M4's (in Fort Baxter Air Base) and MP5's (during a 6-star wanted level), and M4 Carbines in every other [[GTA III Era]] game. These aren't as lethal as those of the [[Federal Bureau of Investigation|FBI]] since there could be two FBI vehicles taking up one road with at least eight agents. But seeing as how the Barracks takes up the space of one road they can be broken through although | Members of the military behave as a gang in Vice City and will attack the player if spotted on military territory, unless in a Cop uniform. They will also set up roadblocks comprised of the Barracks OL with soldiers armed with M16's in GTA III, M4's (in Fort Baxter Air Base) and MP5's (during a 6-star wanted level), and M4 Carbines in every other [[GTA III Era]] game. These aren't as lethal as those of the [[Federal Bureau of Investigation|FBI]] since there could be two FBI vehicles taking up one road with at least eight agents. But seeing as how the Barracks takes up the space of one road they can be broken through although their weapons will still pose an extreme threat. | ||
A strange thing is that soldiers in the [[Fort Baxter Air Base]] never participate in law enforcement activity; if the player is wearing a police uniform or army fatigues and enters the base with a wanted level; only the law enforcement officers that enter from outside will try killing the player. | A strange thing is that soldiers in the [[Fort Baxter Air Base]] never participate in law enforcement activity; if the player is wearing a police uniform or army fatigues and enters the base with a wanted level; only the law enforcement officers that enter from outside will try killing the player. |
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