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[[File:RenderWareLogo.gif|thumb|The RenderWare Logo]]
[[File:RenderWareLogo.gif|thumb|The RenderWare Logo]]
'''RenderWare''' ('''RW''') is computer and or video game middleware from Criterion Software.
'''RenderWare''' ('''RW''') is computer and or video game middleware from Criterion Software.


==Description==
==Description==
RenderWare is a [[3D]] API (Application Programming Interface) and graphics rendering [[wp:Game engine|engine]] used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas,and and in MUVRS's such as [http://www.activeworlds.com/ Active Worlds], and some VRML (Virtual Reality Markup Language) browsers. RenderWare is developed by Criterion Software Ltd. (which used to be a wholly-owned subsidiary of Canon but is now owned by [http://www.ea.com/ Electronic Arts]).
RenderWare is a [[Three-Dimensional|3D]] API (Application Programming Interface) and graphics rendering [[wp:Game engine|engine]] used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas,and and in MUVRS's such as [http://www.activeworlds.com/ Active Worlds], and some VRML (Virtual Reality Markup Language) browsers. RenderWare is developed by Criterion Software Ltd. (which used to be a wholly-owned subsidiary of Canon but is now owned by [http://www.ea.com/ Electronic Arts]).


Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare.  RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script).  
Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare.  RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script).  
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With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions.
With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions.


RenderWare is available for use in Windows based [[PC]] applications, and many video game consoles such as [[PlayStation 2]], GameCube, [[Xbox]] and [[PlayStation Portable]].
RenderWare is available for use in Windows based [[Personal Computer|PC]] applications, and many video game consoles such as [[PlayStation 2]], GameCube, [[Xbox]] and [[PlayStation Portable]].


==Industry support==
==Industry support==
RenderWare is used throughout the video game industry.  Some of the games using RW include: [[Grand Theft Auto III]]; [[Grand Theft Auto: San Andreas]]; [[Grand Theft Auto: Vice City]]; Black; Bratz: Rock Angelz; Burnout series; Call of Duty: Finest Hour, Mortal Kombat, Pro Evo Soccer 2; SpongeBob SquarePants: Battle for Bikini Bottom; and the Tony Hawk series.
RenderWare is used throughout the video game industry.  Some of the games using RW include: [[Grand Theft Auto III]]; [[Grand Theft Auto: Vice City]]; [[Grand Theft Auto: San Andreas]]; Black; Bratz: Rock Angelz; Burnout series; Call of Duty: Finest Hour, Mortal Kombat, Pro Evo Soccer 2; SpongeBob SquarePants: Battle for Bikini Bottom; and the Tony Hawk series.


==External links==
==External links==
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*[http://www.csl.com/ Criterion Software]
*[http://www.csl.com/ Criterion Software]
*[http://www.tnlc.com/rw/ Active Worlds RenderWare Object Creation]
*[http://www.tnlc.com/rw/ Active Worlds RenderWare Object Creation]
[[Category: Game Engines]]
 
[[Category:Game Engines]]
[[Category:Companies]]
[[Category:Companies]]
[[de:RenderWare]]
[[es:Renderware]]
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