Unique Stunt Jumps: Difference between revisions

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Stunt jumps first appeared in [[Grand Theft Auto III]], and have been in every game since except [[Grand Theft Auto Advance]]. Early GTA games gave no indication to distinguish failed unique stunt jumps from those successfully completed. To address this, modders have developed add-on tools such as Demarest's Uniquecall to list or show on the map which jumps remain. [[Grand Theft Auto: Vice City Stories]] and [[Grand Theft Auto: Chinatown Wars]] give the player the option of showing completed jumps on the [[radar]].
Stunt jumps first appeared in [[Grand Theft Auto III]], and have been in every game since except [[Grand Theft Auto Advance]]. Early GTA games gave no indication to distinguish failed unique stunt jumps from those successfully completed. To address this, modders have developed add-on tools such as Demarest's Uniquecall to list or show on the map which jumps remain. [[Grand Theft Auto: Vice City Stories]] and [[Grand Theft Auto: Chinatown Wars]] give the player the option of showing completed jumps on the [[radar]].


===Grand Theft Auto III===
;GTA III
This introduced stunt jumps. There are 20 stunt jumps spread throughout [[Liberty City in GTA III Era|Liberty City]], 8 in [[Portland Island]], 4 on [[Staunton Island]], and 8 in [[Shoreside Vale]]. Compared to later games, the stunt jumps in [[GTA III]] are easy.
This introduced stunt jumps. There are 20 stunt jumps spread throughout [[Liberty City in GTA III Era|Liberty City]], 8 in [[Portland Island]], 4 on [[Staunton Island]], and 8 in [[Shoreside Vale]]. Compared to later games, the stunt jumps in [[Grand Theft Auto III|GTA III]] are easy.


===Grand Theft Auto: Vice City===
;GTA Vice City
There are 36 unique jumps in [[GTA Vice City]], and are most easily completed using the [[PCJ-600]] motorcycle. In fact, some jumps cannot be performed using anything else. The jumps in [[GTA Vice City]] are more difficult than those in [[GTA III]], some being much longer and even extending over water.
There are 36 unique jumps in [[Grand Theft Auto: Vice City|GTA Vice City]], and are most easily completed using the [[PCJ-600]] motorcycle. In fact, some jumps cannot be performed using anything else. The jumps in [[Grand Theft Auto: Vice City|GTA Vice City]] are more difficult than those in [[Grand Theft Auto III|GTA III]], some being much longer and even extending over water.


===Grand Theft Auto: San Andreas===
;GTA San Andreas
There are 70 [[Unique Stunt Jumps in GTA San Andreas|unique stunt jumps]] in [[Grand Theft Auto: San Andreas]], most are quite difficult. The majority are situated beside each other, with very few being isolated. These jumps are relatively easy to find throughout the [[State of San Andreas]], with fairly obvious take-off and landing areas.
There are 70 [[Unique Stunt Jumps in GTA San Andreas|unique stunt jumps]] in [[Grand Theft Auto: San Andreas]], most are quite difficult. The majority are situated beside each other, with very few being isolated. These jumps are relatively easy to find throughout the [[State of San Andreas]], with fairly obvious take-off and landing areas.
Completing the 70 Jumps is not necessary for getting [[100% Completion in GTA San Andreas|100% completion]].
Completing the 70 Jumps is not necessary for getting [[100% Completion in GTA San Andreas|100% completion]].
This is the only game in the [[Grand Theft Auto Series|GTA Series]] that doesn't require it.
This is the only game in the [[Grand Theft Auto Series|GTA Series]] that doesn't require it.


===Grand Theft Auto: Liberty City Stories===
;GTA Liberty City Stories
There are 26 stunt jumps in [[GTA Liberty City Stories]]. They are spread evenly throughout the 3 islands. Completing the first stunt jump will reward a player with the '[[Underwear Outfit]]', available at all three safehouses.
There are 26 stunt jumps in [[Grand Theft Auto: Liberty City Stories]]. They are spread evenly throughout the 3 islands. Completing the first stunt jump will reward a player with the '[[Underwear Outfit]]', available at all three safehouses.


===Grand Theft Auto: Vice City Stories===
;GTA Vice City Stories
The [[PlayStation 2]] and [[PlayStation Portable]] versions of [[Grand Theft Auto: Vice City Stories]] differ in the number of jumps. The [[PSP]] version contains 30 Stunts, and the [[PS2]] version contains 36.
The [[PlayStation 2]] and [[PlayStation Portable]] versions of [[Grand Theft Auto: Vice City Stories]] differ in the number of jumps. The [[PSP]] version contains 30 Stunts, and the [[PS2]] version contains 36.


===Grand Theft Auto IV===
;GTA IV
In the [[GTA IV]] version of [[Liberty City in GTA IV Era|Liberty City]], there are 50 stunt jumps. Completing all 50 will bring the player two ticks closer to 100%. Completing all 50 unlocks the ''Daredevil'' [[Achievements in GTA IV|achievements]], awarding 30 gamerscore or a silver trophy in the PS3 version. There are major changes in unique stunt jumps from the [[GTA III Era]] to [[GTA IV]], the largest being that the player no longer collects money for doing stunt jumps. Another significant change is that instead of landing without crashing like in previous games, the player must land directly on the destination area. These stunt jumps are still available in its [[GTA IV Episodes|episodes]], however when they're done, no text appears on the screen.
In the [[Grand Theft Auto IV]] version of [[Liberty City in GTA IV Era|Liberty City]], there are 50 stunt jumps. Completing all 50 will bring the player two ticks closer to 100%. Completing all 50 unlocks the ''Daredevil'' [[Achievements in GTA IV|achievements]], awarding 30 gamerscore or a silver trophy in the PS3 version. There are major changes in unique stunt jumps from the [[GTA III Era]] to GTA IV, the largest being that the player no longer collects money for doing stunt jumps. Another significant change is that instead of landing without crashing like in previous games, the player must land directly on the destination area. These stunt jumps are still available in its [[GTA IV Episodes|episodes]], however when they're done, no text appears on the screen.


===Grand Theft Auto: Chinatown Wars===
;GTA Chinatown Wars
In this game each Unique Stunt Jump is marked with a [[Rusty Brown's Ring Donuts]] billboard you have to crash through, making locating them easier. It is the first game to present USJs in this way. There are 30 throughout the game.
In this game each Unique Stunt Jump is marked with a [[Rusty Brown's Ring Donuts]] billboard you have to crash through, making locating them easier. It is the first game to present USJs in this way. There are 30 throughout the game.


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