Dam and Blast: Difference between revisions

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|size=300px
|size=300px
|caption=[[Carl Johnson]] tells [[Wu Zi Mu]] and his cohorts about shutting off the power in the [[Sherman Dam]]
|caption=[[Carl Johnson]] tells [[Wu Zi Mu]] and his cohorts about shutting off the power in the [[Sherman Dam]]
|location=[[The Four Dragons Casino]], [[Las Venturas]], [[State of San Andreas|San Andreas]]
|location=[[The Four Dragons Casino]], [[Las Venturas]], [[San Andreas in GTA III Era|San Andreas]]
|reward=[[Respect]]
|reward=[[Respect]]
|unlocks=[[Cop Wheels]]
|unlocks=[[Cop Wheels]]
|unlockedby=[[Key to Her Heart]]
|unlockedby=[[Key to Her Heart]]
}}
}}
 
'''Dam and Blast''' is a mission in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson]] as part of plans to pull off a heist of [[Caligula's Palace]] from [[The Four Dragons Casino]], a casino located along [[The Strip]] in [[Las Venturas]], [[San Andreas in GTA III Era|San Andreas]].
'''Dam and Blast''' is a mission in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson]] as part of plans to pull off a heist of [[Caligula's Palace]] from [[The Four Dragons Casino]], a casino located along [[The Strip]] in [[Las Venturas]], [[State of San Andreas|San Andreas]].


==Mission==
==Mission==
Carl Johnson, having successfully convincing [[Millie Perkins]] to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and [[Wu Zi Mu]]'s men with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to [[Sherman Dam]], which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the outlet channel to the south (erroneously labelled as [[Sherman Reservoir]] by the game).
Carl Johnson, having successfully convincing [[Millie Perkins]] to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and [[Wu Zi Mu|Wu Zi Mu's]] men with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to [[Sherman Dam]], which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the outlet channel to the south (erroneously labelled as [[Sherman Reservoir]] by the game).


==Script==
==Script==
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==Trivia==
==Trivia==
* The two eavesdroppers in this mission (see above dialogue) are the same two men in the mission [[Madd Dogg (mission)|Madd Dogg]] and that cajole and taunt [[Madd Dogg]], yelling at him to jump off the building in Las Venturas he is planning to jump from. They are also seen in the [[Mountain Cloud Boys (mission)|Mountain Cloud Boys]] mission, rooting for their respective bets in [[Wu Zi Mu's Betting Shop|the betting shop]].One of them is the same eavesdroppers from [[Liberty City]] during the Introduction.
*The two eavesdroppers in this mission (see above dialogue) are the same two men in the mission [[Madd Dogg (mission)|Madd Dogg]] and that cajole and taunt [[Madd Dogg]], yelling at him to jump off the building in Las Venturas he is planning to jump from. They are also seen in the [[Mountain Cloud Boys (mission)|Mountain Cloud Boys]] mission, rooting for their respective bets in [[Wu Zi Mu's Betting Shop|the betting shop]].One of them is the same eavesdroppers from [[Liberty City]] during the Introduction.
* Despite the game telling you that this entire mission is about stealth, it is still easily beatable should you choose to use your gun and just run in. They will be alerted at the moment, but the outcome of the mission is exactly the same regardless.
*Despite the game telling you that this entire mission is about stealth, it is still easily beatable should you choose to use your gun and just run in. They will be alerted at the moment, but the outcome of the mission is exactly the same regardless.


==Gallery==
==Gallery==
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[[es:Dam and Blast]]
[[pl:Tama i wybuch]]
[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]
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